My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Missing cards in your collection

Goblin Curse Ice Wizard Bandit Fisherman Lumberjack Night Witch Mother Witch Goblin Machine Little Prince Mighty Miner Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Tesla Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Magic Archer Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Wall Breakers Magic Archer Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Wall Breakers Skeleton Army
Giant Snowball
Minions Wall Breakers Skeleton Army
Zap
Minions Wall Breakers Skeleton Army
Barbarian Barrel
Knight Tesla Wall Breakers Skeleton Army Magic Archer
The Log
Wall Breakers Skeleton Army
Earthquake
Tesla Skeleton Army
Arrows
Minions Wall Breakers Skeleton Army
Royal Delivery
Knight Minions Wall Breakers Skeleton Army Magic Archer
Fireball
Minions Tesla Wall Breakers Skeleton Army Magic Archer
Poison
Minions Skeleton Army Magic Archer
Lightning
Knight Tesla Magic Archer
Rocket
Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

The Log Magic Archer Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers The Log Knight Minions Skeleton Army Tesla Magic Archer Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Wall Breakers The Log Knight Minions

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Minions Wall Breakers The Log Magic Archer
Minions
Knight Mega Knight Wall Breakers
Tesla
Wall Breakers
Knight Minions The Log Mega Knight
Skeleton Army
The Log
Knight Wall Breakers Magic Archer Mega Knight
Magic Archer
Knight The Log Mega Knight
Mega Knight
Minions Wall Breakers The Log Magic Archer

Defense Synergies 4 12

Knight
Minions Tesla Magic Archer Skeleton Army The Log
Minions
Knight Tesla The Log Mega Knight
Tesla
Knight The Log Minions Skeleton Army Magic Archer
Wall Breakers
Skeleton Army
Knight Tesla The Log Magic Archer
The Log
Tesla Knight Minions Skeleton Army Magic Archer Mega Knight
Magic Archer
Knight Tesla Skeleton Army The Log Mega Knight
Mega Knight
Minions The Log Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions Tesla The Log Magic Archer
Skeleton Army Knight Minions Tesla The Log Mega Knight
Tesla Skeleton Army Mega Knight Knight Minions
Tesla Skeleton Army Knight Minions Mega Knight
Skeleton Army The Log Mega Knight
Skeleton Army The Log Minions Tesla Magic Archer Mega Knight
Minions Tesla Magic Archer
Tesla The Log Magic Archer Mega Knight
Tesla Minions Skeleton Army
Knight Skeleton Army Tesla Mega Knight
Minions Skeleton Army Knight Tesla The Log Magic Archer Mega Knight
Minions Tesla Magic Archer
Tesla Skeleton Army Mega Knight Knight Minions The Log
Skeleton Army Mega Knight Minions Tesla The Log Magic Archer
Skeleton Army Knight Tesla Mega Knight
Skeleton Army Tesla The Log Mega Knight
Tesla Mega Knight Knight Minions Skeleton Army
Tesla Mega Knight Knight Minions Skeleton Army The Log Magic Archer
The Log Knight Minions Tesla Magic Archer Mega Knight
Tesla
Skeleton Army Mega Knight Knight Minions Tesla The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Skeleton Army Mega Knight Tesla
Knight Tesla The Log Magic Archer Mega Knight
Skeleton Army Mega Knight Knight Minions The Log
Skeleton Army Mega Knight Knight Tesla The Log
Knight Tesla Skeleton Army Mega Knight
Minions Tesla Magic Archer
Skeleton Army Knight Minions Tesla
Mega Knight Knight Tesla Skeleton Army
Mega Knight Knight Minions Skeleton Army The Log Magic Archer
Tesla Skeleton Army
Mega Knight Knight Minions Tesla
Skeleton Army Mega Knight The Log
Skeleton Army Mega Knight Knight Tesla
Tesla Skeleton Army Magic Archer Mega Knight
Tesla Skeleton Army Knight Minions The Log Magic Archer
Minions Mega Knight Tesla The Log Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Knight The Log
The Log Magic Archer
The Log Magic Archer
Knight The Log
The Log Magic Archer Mega Knight
Minions Magic Archer
The Log Magic Archer
The Log Magic Archer
The Log
Minions
Knight The Log Magic Archer
Magic Archer
Knight The Log Magic Archer
Minions Magic Archer
The Log Magic Archer
The Log Magic Archer
Magic Archer The Log Mega Knight
Minions
The Log Magic Archer Mega Knight
The Log Magic Archer Mega Knight
Minions The Log Magic Archer Mega Knight
The Log
The Log
The Log Magic Archer Mega Knight
The Log Magic Archer
The Log Magic Archer Mega Knight
The Log Magic Archer
Magic Archer
Minions
The Log Magic Archer Mega Knight
Magic Archer
Mega Knight
The Log Magic Archer
Minions Skeleton Army Magic Archer
Magic Archer
The Log
Knight Magic Archer Mega Knight
The Log Magic Archer
Mega Knight
Minions The Log Magic Archer
Magic Archer
The Log Magic Archer Mega Knight

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