My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Tesla Dart Goblin Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Electro Dragon Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Dart Goblin

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel
Giant Snowball
Goblin Gang Dart Goblin Goblin Barrel Electro Dragon
Zap
Goblin Gang Dart Goblin Goblin Barrel
Barbarian Barrel
Knight Goblin Gang Tesla Dart Goblin Goblin Barrel
The Log
Goblin Gang Dart Goblin Goblin Barrel
Earthquake
Goblin Gang Tesla Goblin Barrel
Arrows
Goblin Gang Dart Goblin Goblin Barrel
Royal Delivery
Knight Goblin Gang Dart Goblin Goblin Barrel Electro Dragon
Fireball
Goblin Gang Tesla Dart Goblin Goblin Barrel Electro Dragon
Poison
Goblin Gang Dart Goblin Electro Dragon
Lightning
Knight Tesla Electro Dragon Goblinstein
Rocket
Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Dart Goblin Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Goblin Gang Dart Goblin Goblin Barrel Tesla Electro Dragon Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Goblin Gang Dart Goblin

Attack Synergies 5 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Goblin Barrel
Knight
Goblin Gang Dart Goblin Goblin Barrel Arrows Electro Dragon
Goblin Gang
Knight Goblin Barrel Dart Goblin
Tesla
Dart Goblin
Knight Goblin Barrel Goblin Gang Electro Dragon
Goblin Barrel
Knight Goblin Gang Dart Goblin Arrows
Electro Dragon
Knight Dart Goblin
Goblinstein

Defense Synergies 5 5

Arrows
Knight Tesla
Knight
Goblin Gang Tesla Dart Goblin Electro Dragon Arrows
Goblin Gang
Knight Tesla Dart Goblin
Tesla
Knight Goblin Gang Arrows Dart Goblin
Dart Goblin
Knight Goblin Gang Tesla Electro Dragon
Goblin Barrel
Electro Dragon
Knight Dart Goblin
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla Dart Goblin Electro Dragon
Knight Goblin Gang Tesla Dart Goblin Electro Dragon
Goblin Gang Tesla Knight Dart Goblin Electro Dragon
Tesla Knight Goblin Gang Dart Goblin Electro Dragon
Arrows
Arrows Goblin Gang Tesla Dart Goblin Electro Dragon
Tesla Dart Goblin Arrows Goblin Gang Electro Dragon
Arrows Tesla Dart Goblin Electro Dragon
Tesla Goblin Gang
Knight Goblin Gang Tesla Dart Goblin
Goblin Gang Dart Goblin Arrows Knight Tesla Electro Dragon
Arrows Tesla Goblin Gang Dart Goblin Electro Dragon
Tesla Knight Goblin Gang Electro Dragon
Arrows Goblin Gang Tesla Dart Goblin Electro Dragon
Knight Goblin Gang Tesla
Goblin Gang Tesla
Tesla Arrows Knight Goblin Gang Electro Dragon
Arrows Tesla Knight Goblin Gang Dart Goblin Electro Dragon
Arrows Knight Tesla Dart Goblin Electro Dragon
Tesla Dart Goblin
Goblin Gang Arrows Knight Tesla Dart Goblin Electro Dragon
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Tesla
Arrows Knight Goblin Gang Tesla Electro Dragon
Goblin Gang Knight Electro Dragon
Goblin Gang Knight Tesla
Knight Goblin Gang Tesla
Arrows Goblin Gang Tesla Dart Goblin Electro Dragon
Goblin Gang Knight Tesla Dart Goblin
Knight Tesla
Electro Dragon Knight
Goblin Gang Tesla Dart Goblin
Knight Tesla Dart Goblin Electro Dragon
Arrows
Knight Goblin Gang Tesla
Tesla Dart Goblin Electro Dragon
Goblin Gang Tesla Electro Dragon Knight Dart Goblin
Arrows Tesla Dart Goblin Electro Dragon
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Dart Goblin Electro Dragon
Arrows Dart Goblin Electro Dragon
Arrows Dart Goblin Electro Dragon
Arrows Knight Dart Goblin
Arrows
Arrows Dart Goblin Electro Dragon
Arrows Dart Goblin
Arrows Dart Goblin Electro Dragon
Arrows Dart Goblin Electro Dragon
Goblin Gang Electro Dragon
Arrows Knight Dart Goblin Electro Dragon
Arrows Dart Goblin Electro Dragon
Knight Dart Goblin
Arrows Dart Goblin Electro Dragon
Arrows Dart Goblin
Arrows Dart Goblin Electro Dragon
Arrows Dart Goblin Electro Dragon
Arrows
Arrows Dart Goblin Electro Dragon
Arrows Dart Goblin Electro Dragon
Arrows
Arrows Electro Dragon
Arrows Electro Dragon
Arrows Dart Goblin Electro Dragon
Arrows Electro Dragon
Arrows Dart Goblin
Arrows Dart Goblin Electro Dragon
Electro Dragon Dart Goblin
Arrows Dart Goblin Electro Dragon
Arrows Electro Dragon
Arrows
Goblin Gang Dart Goblin Electro Dragon
Arrows Dart Goblin Electro Dragon
Arrows
Knight Goblin Gang Dart Goblin Electro Dragon
Arrows Dart Goblin Electro Dragon
Arrows
Dart Goblin Electro Dragon
Electro Dragon Goblin Gang Dart Goblin
Dart Goblin Electro Dragon
Electro Dragon Dart Goblin
Dart Goblin Electro Dragon

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