My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Witch Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Mini P.E.K.K.A Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians Mini P.E.K.K.A Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians Skeleton Army Balloon
Giant Snowball
Goblin Gang Skeleton Army Witch Balloon
Zap
Goblin Gang Skeleton Army Witch Balloon
Barbarian Barrel
Goblin Gang Elite Barbarians Skeleton Army Witch
The Log
Goblin Gang Elite Barbarians Mini P.E.K.K.A Skeleton Army Witch
Earthquake
Goblin Gang Skeleton Army Witch
Arrows
Goblin Gang Skeleton Army Witch
Royal Delivery
Goblin Gang Elite Barbarians Mini P.E.K.K.A Skeleton Army Witch Balloon
Fireball
Goblin Gang Elite Barbarians Skeleton Army Witch Balloon
Poison
Goblin Gang Skeleton Army Witch Balloon
Lightning
Elite Barbarians Mini P.E.K.K.A Witch Balloon
Rocket
Elite Barbarians Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Skeleton Army

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball The Log Goblin Gang Skeleton Army Mini P.E.K.K.A Witch Balloon Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Giant Snowball The Log Goblin Gang Skeleton Army

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Balloon Elite Barbarians Witch The Log
Goblin Gang
Mini P.E.K.K.A Balloon
Elite Barbarians
Giant Snowball The Log
Mini P.E.K.K.A
Goblin Gang The Log
Skeleton Army
Witch
Giant Snowball
Balloon
Giant Snowball Goblin Gang The Log
The Log
Giant Snowball Elite Barbarians Mini P.E.K.K.A Balloon

Defense Synergies 2 13

Giant Snowball
Goblin Gang Elite Barbarians Mini P.E.K.K.A Witch The Log
Goblin Gang
Giant Snowball Mini P.E.K.K.A Skeleton Army The Log
Elite Barbarians
Giant Snowball Mini P.E.K.K.A The Log
Mini P.E.K.K.A
The Log Giant Snowball Goblin Gang Elite Barbarians Skeleton Army Witch
Skeleton Army
Goblin Gang Mini P.E.K.K.A The Log
Witch
Giant Snowball Mini P.E.K.K.A The Log
Balloon
The Log
Mini P.E.K.K.A Giant Snowball Goblin Gang Elite Barbarians Skeleton Army Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

The Log
Elite Barbarians Mini P.E.K.K.A Skeleton Army Goblin Gang Witch The Log
Goblin Gang Mini P.E.K.K.A Skeleton Army Witch Giant Snowball Elite Barbarians
Elite Barbarians Mini P.E.K.K.A Skeleton Army Witch Goblin Gang
Elite Barbarians Mini P.E.K.K.A Skeleton Army The Log
Goblin Gang Skeleton Army The Log Giant Snowball
Giant Snowball Goblin Gang Witch
The Log
Mini P.E.K.K.A Witch Goblin Gang Elite Barbarians Skeleton Army
Goblin Gang Elite Barbarians Skeleton Army Giant Snowball Mini P.E.K.K.A
Goblin Gang Skeleton Army Witch Giant Snowball The Log
Giant Snowball Goblin Gang Witch
Mini P.E.K.K.A Skeleton Army Giant Snowball Goblin Gang Elite Barbarians Witch The Log
Skeleton Army Giant Snowball Goblin Gang Mini P.E.K.K.A Witch The Log
Elite Barbarians Mini P.E.K.K.A Skeleton Army Goblin Gang
Skeleton Army Giant Snowball Goblin Gang Elite Barbarians Mini P.E.K.K.A The Log
Goblin Gang Elite Barbarians Mini P.E.K.K.A Skeleton Army Witch
Giant Snowball Goblin Gang Elite Barbarians Skeleton Army Witch The Log
Giant Snowball Witch The Log
Mini P.E.K.K.A Elite Barbarians
Goblin Gang Skeleton Army Giant Snowball Elite Barbarians Mini P.E.K.K.A Witch The Log
Elite Barbarians Mini P.E.K.K.A Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Skeleton Army Giant Snowball Elite Barbarians Witch
Giant Snowball Goblin Gang Elite Barbarians Mini P.E.K.K.A The Log
Goblin Gang Skeleton Army Elite Barbarians Mini P.E.K.K.A Witch The Log
Goblin Gang Mini P.E.K.K.A Skeleton Army Elite Barbarians The Log
Goblin Gang Elite Barbarians Mini P.E.K.K.A Skeleton Army Witch
Giant Snowball Goblin Gang Witch
Goblin Gang Mini P.E.K.K.A Skeleton Army Elite Barbarians Witch
Mini P.E.K.K.A Elite Barbarians Skeleton Army
Giant Snowball Elite Barbarians Mini P.E.K.K.A Skeleton Army Witch The Log
Witch Goblin Gang Skeleton Army
Elite Barbarians Mini P.E.K.K.A Witch
Skeleton Army Giant Snowball Elite Barbarians The Log
Elite Barbarians Mini P.E.K.K.A Skeleton Army Goblin Gang Witch
Skeleton Army Witch
Goblin Gang Elite Barbarians Skeleton Army Witch Mini P.E.K.K.A The Log
Giant Snowball Elite Barbarians Mini P.E.K.K.A Witch The Log
Giant Snowball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log
Giant Snowball The Log
The Log
The Log
Giant Snowball The Log
Giant Snowball Witch
Witch The Log
The Log Giant Snowball
The Log Giant Snowball
Giant Snowball Goblin Gang Elite Barbarians Mini P.E.K.K.A
The Log
Giant Snowball
Giant Snowball Elite Barbarians The Log
Giant Snowball Elite Barbarians The Log
Giant Snowball Witch The Log
The Log
Giant Snowball
Mini P.E.K.K.A
Giant Snowball Mini P.E.K.K.A The Log
Giant Snowball Witch The Log
The Log
Giant Snowball
The Log
Giant Snowball The Log
Giant Snowball The Log Witch
Witch
The Log Giant Snowball Witch
Giant Snowball Witch The Log
The Log
Elite Barbarians Giant Snowball Witch
Giant Snowball Witch
Giant Snowball Elite Barbarians Mini P.E.K.K.A
Giant Snowball The Log
Giant Snowball
Giant Snowball The Log
Goblin Gang Skeleton Army Witch
Giant Snowball Witch
The Log
Goblin Gang Mini P.E.K.K.A
The Log Giant Snowball
Giant Snowball
Elite Barbarians
Giant Snowball Goblin Gang Elite Barbarians Witch The Log
Giant Snowball Witch
Giant Snowball Witch The Log

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