My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Baby Dragon Witch Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Skeleton Barrel Baby Dragon Witch Prince Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Mini P.E.K.K.A Prince Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Mini P.E.K.K.A Baby Dragon Prince Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Skeleton Barrel Skeleton Army Prince
Giant Snowball
Bats Skeleton Barrel Skeleton Army Baby Dragon Witch Princess
Zap
Bats Skeleton Barrel Skeleton Army Witch Prince Princess
Barbarian Barrel
Skeleton Barrel Skeleton Army Witch Princess
The Log
Skeleton Barrel Mini P.E.K.K.A Skeleton Army Witch Prince Princess
Earthquake
Skeleton Army Witch
Arrows
Bats Skeleton Barrel Skeleton Army Witch Princess
Royal Delivery
Bats Skeleton Barrel Mini P.E.K.K.A Skeleton Army Baby Dragon Witch Prince Princess
Fireball
Skeleton Barrel Skeleton Army Baby Dragon Witch Princess
Poison
Bats Skeleton Barrel Skeleton Army Witch Princess
Lightning
Mini P.E.K.K.A Baby Dragon Witch Prince
Rocket
Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Witch Princess

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Skeleton Barrel Mini P.E.K.K.A Skeleton Army Baby Dragon Prince Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Skeleton Barrel Skeleton Army Princess Mini P.E.K.K.A Baby Dragon Witch Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Skeleton Barrel Skeleton Army Princess

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Skeleton Barrel Mini P.E.K.K.A Baby Dragon Prince
Skeleton Barrel
Bats Mini P.E.K.K.A Witch Prince Princess
Mini P.E.K.K.A
Bats Skeleton Barrel Baby Dragon Princess
Skeleton Army
Baby Dragon
Bats Mini P.E.K.K.A Witch Prince
Witch
Skeleton Barrel Baby Dragon Prince
Prince
Bats Skeleton Barrel Baby Dragon Witch Princess
Princess
Skeleton Barrel Mini P.E.K.K.A Prince

Defense Synergies 0 12

Bats
Mini P.E.K.K.A Baby Dragon Prince
Skeleton Barrel
Mini P.E.K.K.A
Bats Skeleton Army Baby Dragon Witch Princess
Skeleton Army
Mini P.E.K.K.A Prince Princess
Baby Dragon
Bats Mini P.E.K.K.A Witch Prince
Witch
Mini P.E.K.K.A Baby Dragon Prince
Prince
Bats Skeleton Army Baby Dragon Witch
Princess
Mini P.E.K.K.A Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Baby Dragon
Mini P.E.K.K.A Skeleton Army Bats Witch Prince
Mini P.E.K.K.A Skeleton Army Witch Prince Bats
Mini P.E.K.K.A Skeleton Army Witch Prince Bats
Mini P.E.K.K.A Skeleton Army Prince Princess
Skeleton Army Bats Baby Dragon
Bats Baby Dragon Witch Princess
Skeleton Barrel Baby Dragon
Mini P.E.K.K.A Witch Skeleton Army Prince Princess
Skeleton Army Mini P.E.K.K.A Prince
Bats Skeleton Army Witch Baby Dragon Princess
Bats Baby Dragon Witch Princess
Mini P.E.K.K.A Skeleton Army Prince Bats Witch
Skeleton Army Bats Mini P.E.K.K.A Baby Dragon Witch Prince Princess
Mini P.E.K.K.A Skeleton Army Prince
Skeleton Army Mini P.E.K.K.A Prince
Bats Mini P.E.K.K.A Skeleton Army Witch Prince
Bats Skeleton Army Baby Dragon Witch Prince
Baby Dragon Witch Bats Princess
Mini P.E.K.K.A Prince
Skeleton Army Bats Mini P.E.K.K.A Baby Dragon Witch Prince
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Witch Prince
Skeleton Barrel Mini P.E.K.K.A Baby Dragon Prince
Skeleton Army Bats Mini P.E.K.K.A Witch Prince
Mini P.E.K.K.A Skeleton Army Prince Bats
Mini P.E.K.K.A Skeleton Army Witch Prince
Bats Skeleton Barrel Baby Dragon Witch Princess
Mini P.E.K.K.A Skeleton Army Prince Bats Witch
Mini P.E.K.K.A Skeleton Army Prince
Bats Mini P.E.K.K.A Skeleton Army Baby Dragon Witch Prince
Witch Skeleton Army
Bats Mini P.E.K.K.A Witch Prince
Skeleton Army Prince
Mini P.E.K.K.A Skeleton Army Prince Witch
Skeleton Army Baby Dragon Witch Princess
Skeleton Army Witch Bats Mini P.E.K.K.A Baby Dragon Prince
Bats Mini P.E.K.K.A Baby Dragon Witch Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Princess Baby Dragon
Skeleton Barrel Baby Dragon Princess
Skeleton Barrel Baby Dragon
Skeleton Barrel Prince
Baby Dragon
Bats Skeleton Barrel Baby Dragon Witch Princess
Baby Dragon Witch Princess
Skeleton Barrel Baby Dragon Princess
Skeleton Barrel
Bats Mini P.E.K.K.A Prince
Skeleton Barrel Prince Princess
Baby Dragon Princess
Skeleton Barrel Baby Dragon Princess
Skeleton Barrel Baby Dragon Princess
Princess Skeleton Barrel Baby Dragon Prince
Skeleton Barrel Baby Dragon Witch Princess
Skeleton Barrel Baby Dragon Princess
Bats Mini P.E.K.K.A
Skeleton Barrel Mini P.E.K.K.A Baby Dragon Prince Princess
Skeleton Barrel Baby Dragon Witch Princess
Baby Dragon Prince
Princess
Prince
Skeleton Barrel Baby Dragon
Baby Dragon Witch Princess
Witch
Skeleton Barrel Baby Dragon Witch Princess
Skeleton Barrel Baby Dragon Witch Prince Princess
Skeleton Barrel Baby Dragon
Bats Baby Dragon Witch Princess
Bats Skeleton Barrel Witch
Mini P.E.K.K.A
Princess
Prince
Princess
Skeleton Barrel Bats Skeleton Army Witch Prince Princess
Baby Dragon Witch Princess
Mini P.E.K.K.A Baby Dragon Prince Princess
Skeleton Barrel Baby Dragon Princess
Prince
Bats Baby Dragon Witch Princess
Bats Witch Princess
Skeleton Barrel Baby Dragon Witch Prince Princess
Prince

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