My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Good
Versatility
Godly!
F2P score
Bad

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Hunter Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Giant Wizard Hunter Bandit Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Giant Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Heal Spirit Giant Bandit Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Bandit Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Giant Bandit
Giant Snowball
Skeleton Barrel
Zap
Skeleton Barrel Bandit
Barbarian Barrel
Skeleton Barrel Heal Spirit Wizard Hunter Bandit Magic Archer
The Log
Skeleton Barrel Heal Spirit Hunter Bandit
Earthquake
Arrows
Skeleton Barrel Heal Spirit
Royal Delivery
Skeleton Barrel Heal Spirit Wizard Hunter Bandit Magic Archer
Fireball
Skeleton Barrel Wizard Hunter Bandit Magic Archer
Poison
Skeleton Barrel Wizard Hunter Magic Archer
Lightning
Wizard Hunter Bandit Magic Archer
Rocket
Wizard Hunter Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Wizard Hunter Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Hunter Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Heal Spirit

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Skeleton Barrel Bandit Hunter Magic Archer Giant Wizard Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Heal Spirit Skeleton Barrel Bandit Hunter

Attack Synergies 2 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Barrel
Heal Spirit Giant Lightning Bandit Magic Archer
Heal Spirit
Skeleton Barrel Giant Wizard Hunter Bandit
Giant
Hunter Lightning Skeleton Barrel Heal Spirit Wizard Bandit Magic Archer
Wizard
Heal Spirit Giant Bandit
Hunter
Giant Heal Spirit Bandit
Lightning
Giant Skeleton Barrel
Bandit
Skeleton Barrel Heal Spirit Giant Wizard Hunter Magic Archer
Magic Archer
Skeleton Barrel Giant Bandit

Defense Synergies 0 3

Skeleton Barrel
Heal Spirit
Giant
Wizard
Bandit
Hunter
Bandit
Lightning
Bandit
Wizard Hunter Magic Archer
Magic Archer
Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Skeleton Barrel Wizard Magic Archer
Hunter Bandit
Hunter Lightning Bandit
Hunter Bandit
Lightning
Hunter Bandit Magic Archer
Hunter Lightning Wizard Magic Archer
Lightning Skeleton Barrel Bandit Magic Archer
Hunter
Hunter Bandit
Wizard Hunter Bandit Magic Archer
Hunter Wizard Magic Archer
Hunter Wizard Lightning Bandit
Wizard Hunter Magic Archer
Hunter Bandit
Hunter Lightning Bandit
Wizard Hunter
Wizard Hunter Bandit Magic Archer
Wizard Hunter Bandit Magic Archer
Hunter
Wizard Hunter Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Bandit
Bandit Skeleton Barrel Wizard Hunter Lightning Magic Archer
Bandit Hunter Lightning
Hunter Lightning Bandit
Hunter Bandit
Wizard Skeleton Barrel Hunter Magic Archer
Hunter Lightning Bandit
Hunter
Lightning Bandit Magic Archer
Hunter
Lightning
Lightning Wizard Hunter Bandit
Wizard Magic Archer
Hunter Lightning Magic Archer
Wizard Hunter Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Lightning Magic Archer Bandit
Skeleton Barrel Bandit Magic Archer
Lightning Skeleton Barrel Bandit Magic Archer
Lightning Skeleton Barrel
Wizard Magic Archer
Wizard Skeleton Barrel Hunter Magic Archer
Wizard Magic Archer
Skeleton Barrel Wizard Hunter Lightning Magic Archer
Skeleton Barrel Wizard Lightning Bandit
Lightning
Lightning Skeleton Barrel Wizard Bandit Magic Archer
Lightning Wizard Magic Archer
Lightning Skeleton Barrel Hunter Bandit Magic Archer
Lightning Skeleton Barrel Bandit Magic Archer
Lightning Skeleton Barrel Magic Archer
Lightning Skeleton Barrel Wizard Hunter Bandit Magic Archer
Lightning Magic Archer Skeleton Barrel Wizard Bandit
Lightning
Lightning
Lightning Skeleton Barrel Wizard Hunter Bandit Magic Archer
Lightning Skeleton Barrel Wizard Magic Archer
Lightning Magic Archer
Lightning Wizard
Lightning
Lightning Skeleton Barrel
Wizard Hunter Magic Archer
Skeleton Barrel Wizard Hunter Lightning Bandit Magic Archer
Lightning Skeleton Barrel Wizard Bandit Magic Archer
Lightning Skeleton Barrel Bandit Magic Archer
Lightning Wizard Hunter Magic Archer
Lightning Skeleton Barrel Wizard
Lightning
Lightning Wizard Hunter Bandit Magic Archer
Lightning Magic Archer
Wizard Lightning Magic Archer
Skeleton Barrel Lightning Bandit Magic Archer
Lightning Wizard Hunter Magic Archer
Lightning Wizard Hunter Magic Archer
Skeleton Barrel Wizard Lightning Magic Archer
Lightning
Lightning Magic Archer
Lightning Magic Archer
Lightning Skeleton Barrel Bandit Magic Archer
Lightning Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: