My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Bad

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang Firecracker Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Firecracker Witch Sparky Mega Knight Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mega Knight Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Sparky Skeleton King
Giant Snowball
Bats Goblin Gang Witch Skeleton King
Zap
Bats Goblin Gang Firecracker Witch Sparky Skeleton King
Barbarian Barrel
Goblin Gang Firecracker Witch Sparky Skeleton King
The Log
Goblin Gang Firecracker Witch Sparky Skeleton King
Earthquake
Goblin Gang Firecracker Witch Skeleton King
Arrows
Bats Goblin Gang Firecracker Witch Skeleton King
Royal Delivery
Bats Goblin Gang Firecracker Witch Sparky Skeleton King
Fireball
Goblin Gang Firecracker Witch Sparky Skeleton King
Poison
Bats Goblin Gang Firecracker Witch Sparky Skeleton King
Lightning
Witch Sparky Skeleton King
Rocket
Witch Sparky Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Sparky Mega Knight Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Sparky Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Arrows Goblin Gang Firecracker Skeleton King Witch Sparky Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bats Arrows Goblin Gang Firecracker

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Mega Knight Firecracker Sparky Skeleton King
Arrows
Sparky Mega Knight
Goblin Gang
Firecracker Sparky Skeleton King
Firecracker
Bats Goblin Gang Sparky Mega Knight
Witch
Mega Knight Skeleton King
Sparky
Arrows Bats Goblin Gang Firecracker
Mega Knight
Bats Arrows Firecracker Witch
Skeleton King
Bats Goblin Gang Witch

Defense Synergies 1 9

Bats
Firecracker Sparky Mega Knight Skeleton King
Arrows
Mega Knight Sparky
Goblin Gang
Firecracker Sparky
Firecracker
Bats Goblin Gang Mega Knight
Witch
Mega Knight
Sparky
Bats Arrows Goblin Gang
Mega Knight
Arrows Bats Firecracker Witch
Skeleton King
Bats

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Sparky
Sparky Bats Goblin Gang Firecracker Witch Mega Knight
Goblin Gang Witch Sparky Mega Knight Bats
Witch Sparky Bats Goblin Gang Firecracker Mega Knight Skeleton King
Arrows Firecracker Sparky Mega Knight
Arrows Goblin Gang Bats Firecracker Mega Knight
Bats Arrows Goblin Gang Firecracker Witch
Arrows Sparky Mega Knight
Witch Sparky Goblin Gang Skeleton King
Goblin Gang Firecracker Sparky Mega Knight
Bats Goblin Gang Witch Arrows Firecracker Mega Knight Skeleton King
Arrows Bats Goblin Gang Firecracker Witch
Sparky Mega Knight Bats Goblin Gang Witch
Sparky Mega Knight Bats Arrows Goblin Gang Firecracker Witch Skeleton King
Sparky Goblin Gang Mega Knight Skeleton King
Goblin Gang Sparky Mega Knight
Sparky Mega Knight Bats Arrows Goblin Gang Firecracker Witch
Arrows Mega Knight Bats Goblin Gang Firecracker Witch
Arrows Witch Bats Firecracker Mega Knight
Sparky
Goblin Gang Mega Knight Bats Arrows Firecracker Witch Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Witch Sparky
Arrows Goblin Gang Firecracker Mega Knight
Goblin Gang Mega Knight Bats Witch Sparky
Goblin Gang Mega Knight Bats Sparky
Goblin Gang Witch Sparky Mega Knight
Arrows Firecracker Bats Goblin Gang Witch
Goblin Gang Sparky Bats Witch
Mega Knight Sparky
Mega Knight Bats Firecracker Witch Sparky
Witch Goblin Gang Sparky
Mega Knight Bats Witch Sparky
Mega Knight Arrows
Mega Knight Goblin Gang Witch Sparky Skeleton King
Firecracker Witch Sparky Mega Knight
Goblin Gang Witch Sparky Bats Firecracker Skeleton King
Bats Arrows Mega Knight Firecracker Witch Sparky Skeleton King
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Sparky
Arrows Firecracker
Arrows Sparky
Arrows Firecracker Sparky
Arrows Firecracker Sparky Mega Knight
Arrows Firecracker Bats Witch
Arrows Firecracker Witch Sparky
Arrows Firecracker
Arrows Firecracker
Bats Goblin Gang Sparky
Firecracker Arrows Sparky
Arrows Firecracker
Firecracker Sparky
Arrows Firecracker
Arrows Firecracker Sparky
Arrows Firecracker Witch Sparky
Arrows Firecracker Sparky Mega Knight
Arrows Sparky
Bats Sparky
Arrows Firecracker Sparky Mega Knight
Arrows Firecracker Witch Mega Knight
Sparky Mega Knight
Arrows
Sparky
Arrows
Arrows Firecracker Witch Sparky Mega Knight
Witch
Arrows Firecracker Witch Sparky
Arrows Witch Sparky Mega Knight
Arrows Firecracker Sparky
Bats Arrows Firecracker Witch Sparky
Bats Firecracker Witch
Sparky
Arrows Sparky Mega Knight
Arrows Firecracker Sparky
Sparky Mega Knight
Arrows Firecracker Sparky
Bats Goblin Gang Witch
Arrows Firecracker Witch
Arrows
Goblin Gang Firecracker Sparky Mega Knight
Arrows Firecracker Skeleton King
Arrows Sparky
Firecracker Sparky Mega Knight
Bats Goblin Gang Firecracker Witch Sparky Skeleton King
Firecracker Bats Witch
Firecracker Witch Sparky Mega Knight
Sparky
Firecracker Sparky Mega Knight

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