My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Dart Goblin

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Fisherman Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Mini P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Fisherman
Giant Snowball
Dart Goblin Skeleton Army Fisherman
Zap
Firecracker Dart Goblin Skeleton Army Fisherman
Barbarian Barrel
Firecracker Dart Goblin Skeleton Army
The Log
Firecracker Dart Goblin Mini P.E.K.K.A Skeleton Army Fisherman
Earthquake
Firecracker Skeleton Army
Arrows
Firecracker Dart Goblin Skeleton Army
Royal Delivery
Firecracker Dart Goblin Mini P.E.K.K.A Skeleton Army Fisherman
Fireball
Firecracker Dart Goblin Skeleton Army Fisherman
Poison
Firecracker Dart Goblin Skeleton Army Fisherman
Lightning
Mini P.E.K.K.A Fisherman
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Arrows Firecracker Dart Goblin Skeleton Army Fisherman Mini P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Arrows Firecracker Dart Goblin

Attack Synergies 0 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mini P.E.K.K.A Mega Knight
Firecracker
Dart Goblin Mini P.E.K.K.A Fisherman Mega Knight
Dart Goblin
Firecracker The Log Mega Knight
Mini P.E.K.K.A
Arrows Firecracker The Log Mega Knight
Skeleton Army
The Log
Dart Goblin Mini P.E.K.K.A Fisherman Mega Knight
Fisherman
Firecracker The Log Mega Knight
Mega Knight
Arrows Firecracker Dart Goblin Mini P.E.K.K.A The Log Fisherman

Defense Synergies 3 17

Arrows
Mega Knight Mini P.E.K.K.A
Firecracker
The Log Dart Goblin Mini P.E.K.K.A Skeleton Army Fisherman Mega Knight
Dart Goblin
Firecracker Mini P.E.K.K.A Skeleton Army The Log Fisherman Mega Knight
Mini P.E.K.K.A
The Log Arrows Firecracker Dart Goblin Skeleton Army Fisherman
Skeleton Army
Firecracker Dart Goblin Mini P.E.K.K.A The Log
The Log
Firecracker Mini P.E.K.K.A Dart Goblin Skeleton Army Fisherman Mega Knight
Fisherman
Firecracker Dart Goblin Mini P.E.K.K.A The Log Mega Knight
Mega Knight
Arrows Firecracker Dart Goblin The Log Fisherman

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Dart Goblin The Log
Mini P.E.K.K.A Skeleton Army Firecracker Dart Goblin The Log Fisherman Mega Knight
Mini P.E.K.K.A Skeleton Army Fisherman Mega Knight Dart Goblin
Mini P.E.K.K.A Skeleton Army Firecracker Dart Goblin Fisherman Mega Knight
Arrows Firecracker Mini P.E.K.K.A Skeleton Army The Log Mega Knight
Arrows Skeleton Army The Log Firecracker Dart Goblin Mega Knight
Dart Goblin Arrows Firecracker
Arrows Dart Goblin The Log Mega Knight
Mini P.E.K.K.A Skeleton Army Fisherman
Skeleton Army Firecracker Dart Goblin Mini P.E.K.K.A Fisherman Mega Knight
Dart Goblin Skeleton Army Arrows Firecracker The Log Fisherman Mega Knight
Arrows Firecracker Dart Goblin
Mini P.E.K.K.A Skeleton Army Mega Knight The Log
Skeleton Army Mega Knight Arrows Firecracker Dart Goblin Mini P.E.K.K.A The Log
Mini P.E.K.K.A Skeleton Army Mega Knight
Skeleton Army Mini P.E.K.K.A The Log Fisherman Mega Knight
Mega Knight Arrows Firecracker Mini P.E.K.K.A Skeleton Army Fisherman
Arrows Mega Knight Firecracker Dart Goblin Skeleton Army The Log Fisherman
Arrows The Log Firecracker Dart Goblin Fisherman Mega Knight
Mini P.E.K.K.A Dart Goblin Fisherman
Skeleton Army Mega Knight Arrows Firecracker Dart Goblin Mini P.E.K.K.A The Log Fisherman
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Mega Knight Fisherman
Arrows Firecracker Mini P.E.K.K.A The Log Fisherman Mega Knight
Skeleton Army Mega Knight Mini P.E.K.K.A The Log Fisherman
Mini P.E.K.K.A Skeleton Army Mega Knight The Log Fisherman
Mini P.E.K.K.A Skeleton Army Fisherman Mega Knight
Arrows Firecracker Dart Goblin
Mini P.E.K.K.A Skeleton Army Dart Goblin
Mini P.E.K.K.A Mega Knight Skeleton Army Fisherman
Mega Knight Firecracker Mini P.E.K.K.A Skeleton Army The Log
Dart Goblin Skeleton Army
Mega Knight Dart Goblin Mini P.E.K.K.A
Skeleton Army Mega Knight Arrows The Log
Mini P.E.K.K.A Skeleton Army Mega Knight
Firecracker Dart Goblin Skeleton Army Mega Knight
Skeleton Army Firecracker Dart Goblin Mini P.E.K.K.A The Log Fisherman
Arrows Mega Knight Firecracker Dart Goblin Mini P.E.K.K.A The Log
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Dart Goblin The Log
Arrows Firecracker Dart Goblin The Log Fisherman
Arrows Dart Goblin The Log
Arrows Firecracker Dart Goblin The Log
Arrows Firecracker The Log Mega Knight
Arrows Firecracker Dart Goblin
Arrows Firecracker Dart Goblin The Log
Arrows The Log Firecracker Dart Goblin
Arrows The Log Firecracker Dart Goblin Fisherman
Mini P.E.K.K.A Fisherman
Firecracker Arrows Dart Goblin The Log Fisherman
Arrows Firecracker Dart Goblin
Firecracker Dart Goblin The Log Fisherman
Arrows Firecracker Dart Goblin Fisherman
Arrows Firecracker Dart Goblin The Log Fisherman
Arrows Firecracker Dart Goblin The Log
Arrows Firecracker Dart Goblin The Log Mega Knight
Arrows
Mini P.E.K.K.A Fisherman
Arrows Firecracker Dart Goblin Mini P.E.K.K.A The Log Fisherman Mega Knight
Arrows Firecracker Dart Goblin The Log Mega Knight
The Log Mega Knight
Arrows
The Log Fisherman
Arrows The Log
Arrows Firecracker The Log Mega Knight
Fisherman
Arrows Firecracker The Log Dart Goblin Fisherman
Arrows The Log Fisherman Mega Knight
Arrows Firecracker Dart Goblin The Log Fisherman
Arrows Firecracker Dart Goblin
Firecracker Dart Goblin
Mini P.E.K.K.A
Arrows Dart Goblin The Log Mega Knight
Arrows Firecracker
Mega Knight
Arrows Firecracker The Log
Dart Goblin Skeleton Army
Arrows Firecracker Dart Goblin
Arrows The Log
Firecracker Dart Goblin Mini P.E.K.K.A Mega Knight
Arrows The Log Firecracker Dart Goblin
Arrows
Firecracker Dart Goblin Mega Knight
Firecracker Dart Goblin The Log
Firecracker Dart Goblin
Firecracker Dart Goblin The Log Mega Knight
Firecracker Dart Goblin Mega Knight

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