My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Electro Wizard Phoenix

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Electro Wizard Phoenix Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Battle Ram Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Dart Goblin Battle Ram Phoenix Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Battle Ram Phoenix
Giant Snowball
Dart Goblin Battle Ram
Zap
Dart Goblin Battle Ram
Barbarian Barrel
Elite Barbarians Dart Goblin Battle Ram Electro Wizard
The Log
Elite Barbarians Dart Goblin Battle Ram
Earthquake
Arrows
Dart Goblin
Royal Delivery
Elite Barbarians Dart Goblin Battle Ram Electro Wizard
Fireball
Elite Barbarians Dart Goblin Battle Ram Electro Wizard
Poison
Dart Goblin Electro Wizard Phoenix
Lightning
Elite Barbarians Battle Ram Electro Wizard Phoenix
Rocket
Elite Barbarians Phoenix

Against air swarms

Spells and units that can counter air swarms.

Fireball Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Freeze Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Freeze Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Dart Goblin Fireball Battle Ram Freeze Electro Wizard Phoenix Elite Barbarians Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Dart Goblin Fireball Battle Ram Freeze

Attack Synergies 0 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Elite Barbarians
Dart Goblin Fireball Battle Ram Mega Knight
Dart Goblin
Elite Barbarians Battle Ram Mega Knight
Fireball
Elite Barbarians Battle Ram Freeze Electro Wizard Mega Knight
Battle Ram
Elite Barbarians Dart Goblin Fireball Freeze Electro Wizard
Freeze
Fireball Battle Ram Phoenix
Electro Wizard
Fireball Battle Ram Mega Knight
Phoenix
Freeze
Mega Knight
Elite Barbarians Dart Goblin Fireball Electro Wizard

Defense Synergies 0 10

Elite Barbarians
Dart Goblin Mega Knight
Dart Goblin
Elite Barbarians Electro Wizard Mega Knight
Fireball
Freeze Electro Wizard Mega Knight
Battle Ram
Freeze
Fireball Electro Wizard Mega Knight
Electro Wizard
Dart Goblin Fireball Freeze Mega Knight
Phoenix
Mega Knight
Elite Barbarians Dart Goblin Fireball Freeze Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Fireball Electro Wizard
Elite Barbarians Dart Goblin Electro Wizard Phoenix Mega Knight
Mega Knight Elite Barbarians Dart Goblin Freeze Electro Wizard
Elite Barbarians Dart Goblin Electro Wizard Phoenix Mega Knight
Elite Barbarians Fireball Mega Knight
Fireball Freeze Dart Goblin Electro Wizard Mega Knight
Dart Goblin Electro Wizard Fireball Freeze Phoenix
Dart Goblin Fireball Electro Wizard Phoenix Mega Knight
Elite Barbarians Phoenix
Elite Barbarians Dart Goblin Electro Wizard Phoenix Mega Knight
Dart Goblin Electro Wizard Fireball Freeze Mega Knight
Dart Goblin Fireball Electro Wizard Phoenix
Mega Knight Elite Barbarians Fireball Freeze Electro Wizard
Fireball Mega Knight Dart Goblin Freeze Electro Wizard
Elite Barbarians Electro Wizard Phoenix Mega Knight
Elite Barbarians Fireball Freeze Electro Wizard Mega Knight
Mega Knight Elite Barbarians Fireball Electro Wizard
Fireball Mega Knight Elite Barbarians Dart Goblin Electro Wizard
Freeze Dart Goblin Fireball Electro Wizard Mega Knight
Elite Barbarians Dart Goblin Electro Wizard Phoenix
Mega Knight Elite Barbarians Dart Goblin Fireball Electro Wizard
Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Elite Barbarians Fireball Electro Wizard
Fireball Electro Wizard Elite Barbarians Phoenix Mega Knight
Mega Knight Elite Barbarians Electro Wizard
Mega Knight Elite Barbarians Fireball Electro Wizard Phoenix
Elite Barbarians Phoenix Mega Knight
Fireball Dart Goblin Freeze Electro Wizard
Elite Barbarians Dart Goblin Fireball Electro Wizard Phoenix
Mega Knight Elite Barbarians Phoenix
Freeze Electro Wizard Mega Knight Elite Barbarians Fireball Phoenix
Dart Goblin Phoenix
Mega Knight Elite Barbarians Dart Goblin Phoenix
Mega Knight Elite Barbarians Fireball Electro Wizard Phoenix
Elite Barbarians Mega Knight Fireball
Dart Goblin Fireball Mega Knight
Elite Barbarians Electro Wizard Phoenix Dart Goblin Fireball Freeze
Mega Knight Elite Barbarians Dart Goblin Fireball Freeze Electro Wizard Phoenix
Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Dart Goblin Freeze
Fireball Dart Goblin Electro Wizard
Dart Goblin Fireball
Dart Goblin Fireball Freeze
Fireball Mega Knight
Fireball Dart Goblin Freeze
Dart Goblin
Fireball Dart Goblin Freeze
Fireball Dart Goblin
Elite Barbarians Fireball Electro Wizard
Dart Goblin Fireball Electro Wizard
Fireball Dart Goblin
Elite Barbarians Dart Goblin Fireball
Dart Goblin Fireball Freeze
Elite Barbarians Dart Goblin Fireball
Dart Goblin Fireball
Dart Goblin Fireball Mega Knight
Fireball Freeze
Dart Goblin Fireball Electro Wizard Mega Knight
Dart Goblin Fireball Mega Knight
Fireball Mega Knight
Fireball
Fireball
Freeze Fireball Mega Knight
Fireball Dart Goblin Electro Wizard
Fireball Mega Knight
Fireball Dart Goblin
Elite Barbarians Dart Goblin Fireball Electro Wizard
Electro Wizard Dart Goblin Fireball Freeze
Elite Barbarians Fireball
Dart Goblin Fireball Mega Knight
Fireball Freeze Electro Wizard
Mega Knight
Fireball
Electro Wizard Dart Goblin Fireball Freeze
Fireball Dart Goblin Electro Wizard
Freeze
Fireball
Fireball Dart Goblin Electro Wizard Mega Knight
Dart Goblin Fireball
Fireball
Elite Barbarians Dart Goblin Mega Knight
Elite Barbarians Dart Goblin Fireball Freeze Electro Wizard
Dart Goblin Fireball Electro Wizard
Dart Goblin Fireball Freeze Electro Wizard Mega Knight
Fireball Dart Goblin Mega Knight

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