My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Mediocre

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker P.E.K.K.A Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mortar P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Goblin Barrel
Giant Snowball
Goblin Gang Goblin Barrel
Zap
Goblin Gang Firecracker Mortar Goblin Barrel
Barbarian Barrel
Goblin Gang Firecracker Mortar Goblin Barrel
The Log
Goblin Gang Firecracker Goblin Barrel
Earthquake
Goblin Gang Firecracker Mortar Goblin Barrel
Arrows
Goblin Gang Firecracker Goblin Barrel
Royal Delivery
Goblin Gang Firecracker Goblin Barrel P.E.K.K.A
Fireball
Goblin Gang Firecracker Mortar Goblin Barrel
Poison
Goblin Gang Firecracker Mortar
Lightning
Mortar
Rocket
Mortar

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Mortar Fireball The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

P.E.K.K.A Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Goblin Gang Firecracker Goblin Barrel Mortar Fireball P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Goblin Gang Firecracker Goblin Barrel

Attack Synergies 1 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Goblin Barrel Firecracker Mortar P.E.K.K.A
Firecracker
Goblin Gang Mortar Goblin Barrel P.E.K.K.A Mega Knight
Mortar
Goblin Gang Firecracker Fireball The Log
Fireball
Mortar The Log Mega Knight
Goblin Barrel
Goblin Gang Firecracker P.E.K.K.A Mega Knight
P.E.K.K.A
Goblin Gang Firecracker Goblin Barrel The Log
The Log
Mortar Fireball P.E.K.K.A Mega Knight
Mega Knight
Firecracker Fireball Goblin Barrel The Log

Defense Synergies 3 11

Goblin Gang
Firecracker Mortar P.E.K.K.A The Log
Firecracker
The Log Goblin Gang Mortar P.E.K.K.A Mega Knight
Mortar
Goblin Gang Firecracker Fireball The Log
Fireball
The Log Mortar Mega Knight
Goblin Barrel
P.E.K.K.A
The Log Goblin Gang Firecracker
The Log
Firecracker Fireball P.E.K.K.A Goblin Gang Mortar Mega Knight
Mega Knight
Firecracker Fireball The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Mortar Fireball The Log
P.E.K.K.A Goblin Gang Firecracker Mortar The Log Mega Knight
Goblin Gang Mortar P.E.K.K.A Mega Knight
P.E.K.K.A Goblin Gang Firecracker Mortar Mega Knight
Firecracker Fireball P.E.K.K.A The Log Mega Knight
Goblin Gang Fireball The Log Firecracker Mega Knight
Goblin Gang Firecracker Mortar Fireball
Fireball P.E.K.K.A The Log Mega Knight
P.E.K.K.A Goblin Gang Mortar
Goblin Gang Firecracker Mega Knight
Goblin Gang Firecracker Fireball The Log Mega Knight
Goblin Gang Firecracker Fireball
Mortar P.E.K.K.A Mega Knight Goblin Gang Fireball The Log
Fireball Mega Knight Goblin Gang Firecracker Mortar P.E.K.K.A The Log
P.E.K.K.A Goblin Gang Mortar Mega Knight
Goblin Gang Mortar Fireball P.E.K.K.A The Log Mega Knight
Mega Knight Goblin Gang Firecracker Mortar Fireball P.E.K.K.A
Mortar Fireball Mega Knight Goblin Gang Firecracker The Log
Mortar The Log Firecracker Fireball Mega Knight
P.E.K.K.A Mortar
Goblin Gang Mega Knight Firecracker Fireball P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Fireball P.E.K.K.A
Fireball Goblin Gang Firecracker Mortar The Log Mega Knight
Goblin Gang P.E.K.K.A Mega Knight The Log
Goblin Gang P.E.K.K.A Mega Knight Fireball The Log
P.E.K.K.A Goblin Gang Mega Knight
Firecracker Fireball Goblin Gang
Goblin Gang P.E.K.K.A Fireball
P.E.K.K.A Mega Knight
P.E.K.K.A Mega Knight Firecracker Mortar Fireball The Log
P.E.K.K.A Goblin Gang
P.E.K.K.A Mega Knight
P.E.K.K.A Mega Knight Fireball The Log
P.E.K.K.A Mega Knight Goblin Gang Fireball
Firecracker Fireball Mega Knight
Goblin Gang Firecracker Mortar Fireball P.E.K.K.A The Log
Mega Knight Firecracker Fireball P.E.K.K.A The Log
Mortar Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker Mortar The Log
Firecracker Mortar Fireball The Log
Fireball The Log
Firecracker Fireball The Log
Fireball Firecracker Mortar The Log Mega Knight
Firecracker Fireball
Firecracker Mortar The Log
Fireball The Log Firecracker
Fireball The Log Firecracker Mortar
Goblin Gang Fireball
Firecracker Mortar Fireball The Log
Fireball Firecracker
Firecracker Mortar Fireball The Log
Firecracker Mortar Fireball
Firecracker Mortar Fireball The Log
Firecracker Mortar Fireball The Log
Firecracker Mortar Fireball The Log Mega Knight
Mortar Fireball
Firecracker Mortar Fireball The Log Mega Knight
Firecracker Mortar Fireball The Log Mega Knight
Fireball The Log Mega Knight
Fireball
The Log
Mortar Fireball The Log
Firecracker The Log Mortar Fireball Mega Knight
Firecracker Mortar Fireball The Log
Fireball Mortar The Log Mega Knight
Fireball Firecracker Mortar The Log
Firecracker Fireball
Firecracker Fireball
Fireball
Mortar Fireball The Log Mega Knight
Firecracker Fireball
P.E.K.K.A Mega Knight
Firecracker Fireball The Log
Goblin Gang Fireball
Fireball Firecracker
The Log Fireball
Fireball Goblin Gang Firecracker Mega Knight
The Log Firecracker Mortar Fireball
Fireball
Firecracker P.E.K.K.A Mega Knight
Goblin Gang Firecracker Fireball The Log
Firecracker Fireball
Firecracker Mortar Fireball The Log Mega Knight
P.E.K.K.A
Fireball Firecracker Mortar Mega Knight

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: