My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Baby Dragon P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Dart Goblin Mini P.E.K.K.A Baby Dragon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Cannon Dart Goblin Baby Dragon
Zap
Cannon Dart Goblin
Barbarian Barrel
Knight Cannon Dart Goblin Electro Wizard
The Log
Cannon Dart Goblin Mini P.E.K.K.A
Earthquake
Cannon
Arrows
Dart Goblin
Royal Delivery
Knight Dart Goblin Mini P.E.K.K.A Baby Dragon P.E.K.K.A Electro Wizard
Fireball
Cannon Dart Goblin Baby Dragon Electro Wizard
Poison
Cannon Dart Goblin Electro Wizard
Lightning
Knight Cannon Mini P.E.K.K.A Baby Dragon Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fireball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mini P.E.K.K.A Baby Dragon P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Cannon Dart Goblin Fireball Mini P.E.K.K.A Baby Dragon Electro Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Knight Cannon Dart Goblin Fireball

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Dart Goblin Baby Dragon Fireball Electro Wizard
Cannon
Dart Goblin
Knight Baby Dragon P.E.K.K.A
Fireball
Knight Baby Dragon Electro Wizard
Mini P.E.K.K.A
Baby Dragon Electro Wizard
Baby Dragon
Knight Dart Goblin Fireball Mini P.E.K.K.A P.E.K.K.A Electro Wizard
P.E.K.K.A
Electro Wizard Dart Goblin Baby Dragon
Electro Wizard
P.E.K.K.A Knight Fireball Mini P.E.K.K.A Baby Dragon

Defense Synergies 4 17

Knight
Cannon Dart Goblin Electro Wizard Fireball Mini P.E.K.K.A Baby Dragon
Cannon
Knight Dart Goblin Fireball Mini P.E.K.K.A Baby Dragon Electro Wizard
Dart Goblin
Knight Cannon Mini P.E.K.K.A Baby Dragon P.E.K.K.A Electro Wizard
Fireball
Knight Cannon Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A
Electro Wizard Knight Cannon Dart Goblin Fireball Baby Dragon
Baby Dragon
Knight Cannon Dart Goblin Mini P.E.K.K.A P.E.K.K.A
P.E.K.K.A
Dart Goblin Baby Dragon Electro Wizard
Electro Wizard
Knight Mini P.E.K.K.A Cannon Dart Goblin Fireball P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Cannon Dart Goblin Fireball Baby Dragon Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Knight Cannon Dart Goblin Electro Wizard
Cannon Mini P.E.K.K.A P.E.K.K.A Knight Dart Goblin Electro Wizard
Cannon Mini P.E.K.K.A P.E.K.K.A Knight Dart Goblin Electro Wizard
Fireball Mini P.E.K.K.A P.E.K.K.A
Fireball Cannon Dart Goblin Baby Dragon Electro Wizard
Dart Goblin Electro Wizard Cannon Fireball Baby Dragon
Cannon Dart Goblin Fireball Baby Dragon P.E.K.K.A Electro Wizard
Cannon Mini P.E.K.K.A P.E.K.K.A
Knight Cannon Dart Goblin Mini P.E.K.K.A Electro Wizard
Dart Goblin Electro Wizard Knight Cannon Fireball Baby Dragon
Dart Goblin Fireball Baby Dragon Electro Wizard
Cannon Mini P.E.K.K.A P.E.K.K.A Knight Fireball Electro Wizard
Fireball Cannon Dart Goblin Mini P.E.K.K.A Baby Dragon P.E.K.K.A Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Knight Cannon Electro Wizard
Cannon Fireball Mini P.E.K.K.A P.E.K.K.A Electro Wizard
Knight Cannon Fireball Mini P.E.K.K.A P.E.K.K.A Electro Wizard
Cannon Fireball Knight Dart Goblin Baby Dragon Electro Wizard
Baby Dragon Knight Cannon Dart Goblin Fireball Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Cannon Dart Goblin Electro Wizard
Knight Cannon Dart Goblin Fireball Mini P.E.K.K.A Baby Dragon P.E.K.K.A Electro Wizard
P.E.K.K.A Cannon Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Fireball P.E.K.K.A Electro Wizard
Fireball Electro Wizard Knight Mini P.E.K.K.A Baby Dragon
P.E.K.K.A Knight Mini P.E.K.K.A Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Knight Fireball Electro Wizard
P.E.K.K.A Knight Cannon Mini P.E.K.K.A
Fireball Dart Goblin Baby Dragon Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Knight Dart Goblin Fireball Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Knight
P.E.K.K.A Electro Wizard Knight Fireball Mini P.E.K.K.A Baby Dragon
P.E.K.K.A Cannon Dart Goblin
P.E.K.K.A Knight Dart Goblin Mini P.E.K.K.A
P.E.K.K.A Fireball Electro Wizard
Mini P.E.K.K.A P.E.K.K.A Knight Cannon Fireball
Cannon Dart Goblin Fireball Baby Dragon
Electro Wizard Knight Dart Goblin Fireball Mini P.E.K.K.A Baby Dragon P.E.K.K.A
Cannon Dart Goblin Fireball Mini P.E.K.K.A Baby Dragon P.E.K.K.A Electro Wizard
Cannon Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Dart Goblin Baby Dragon
Fireball Dart Goblin Baby Dragon Electro Wizard
Dart Goblin Fireball Baby Dragon
Knight Dart Goblin Fireball
Fireball Baby Dragon
Fireball Dart Goblin Baby Dragon
Dart Goblin Baby Dragon
Fireball Dart Goblin Baby Dragon
Fireball Dart Goblin
Fireball Mini P.E.K.K.A Electro Wizard
Knight Dart Goblin Fireball Electro Wizard
Fireball Dart Goblin Baby Dragon
Knight Dart Goblin Fireball Baby Dragon
Dart Goblin Fireball Baby Dragon
Dart Goblin Fireball Baby Dragon
Dart Goblin Fireball Baby Dragon
Dart Goblin Fireball Baby Dragon
Fireball
Mini P.E.K.K.A
Dart Goblin Fireball Mini P.E.K.K.A Baby Dragon Electro Wizard
Dart Goblin Fireball Baby Dragon
Fireball Baby Dragon
Fireball
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Dart Goblin Baby Dragon Electro Wizard
Fireball Baby Dragon
Fireball Dart Goblin Baby Dragon
Dart Goblin Fireball Baby Dragon Electro Wizard
Electro Wizard Dart Goblin Fireball
Fireball Mini P.E.K.K.A
Dart Goblin Fireball
Fireball Electro Wizard
P.E.K.K.A
Fireball
Electro Wizard Dart Goblin Fireball
Fireball Dart Goblin Baby Dragon Electro Wizard
Fireball
Fireball Knight Dart Goblin Mini P.E.K.K.A Baby Dragon Electro Wizard
Dart Goblin Fireball Baby Dragon
Fireball
Dart Goblin P.E.K.K.A
Dart Goblin Fireball Baby Dragon Electro Wizard
Dart Goblin Fireball Electro Wizard
Dart Goblin Fireball Baby Dragon Electro Wizard
P.E.K.K.A
Fireball Dart Goblin

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