My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Great!

3 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Mini P.E.K.K.A P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons
Giant Snowball
Skeletons Goblins
Zap
Skeletons Goblins Firecracker
Barbarian Barrel
Skeletons Goblins Firecracker Bomb Tower
The Log
Skeletons Goblins Firecracker Mini P.E.K.K.A
Earthquake
Skeletons Firecracker Bomb Tower
Arrows
Skeletons Goblins Firecracker
Royal Delivery
Skeletons Goblins Firecracker Mini P.E.K.K.A P.E.K.K.A
Fireball
Firecracker Bomb Tower
Poison
Firecracker Bomb Tower
Lightning
Mini P.E.K.K.A Bomb Tower
Rocket
Bomb Tower

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Bomb Tower The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Goblins The Log Arrows Firecracker Mini P.E.K.K.A Bomb Tower P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Skeletons Goblins The Log Arrows

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Goblins
Arrows
P.E.K.K.A Mini P.E.K.K.A
Firecracker
Mini P.E.K.K.A P.E.K.K.A
Mini P.E.K.K.A
Arrows Firecracker The Log
Bomb Tower
P.E.K.K.A
Arrows Firecracker The Log
The Log
Mini P.E.K.K.A P.E.K.K.A

Defense Synergies 4 14

Skeletons
Firecracker Mini P.E.K.K.A Bomb Tower P.E.K.K.A The Log
Goblins
Firecracker The Log
Arrows
Mini P.E.K.K.A Bomb Tower P.E.K.K.A
Firecracker
The Log Skeletons Goblins Mini P.E.K.K.A Bomb Tower P.E.K.K.A
Mini P.E.K.K.A
The Log Skeletons Arrows Firecracker Bomb Tower
Bomb Tower
The Log Skeletons Arrows Firecracker Mini P.E.K.K.A
P.E.K.K.A
The Log Skeletons Arrows Firecracker
The Log
Firecracker Mini P.E.K.K.A Bomb Tower P.E.K.K.A Skeletons Goblins

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker The Log
Mini P.E.K.K.A Bomb Tower P.E.K.K.A Skeletons Goblins Firecracker The Log
Mini P.E.K.K.A Bomb Tower P.E.K.K.A Skeletons Goblins
Mini P.E.K.K.A Bomb Tower P.E.K.K.A Skeletons Goblins Firecracker
Arrows Firecracker Mini P.E.K.K.A Bomb Tower P.E.K.K.A The Log
Arrows The Log Skeletons Goblins Firecracker Bomb Tower
Arrows Firecracker Bomb Tower
Arrows Bomb Tower P.E.K.K.A The Log
Mini P.E.K.K.A P.E.K.K.A Skeletons Goblins Bomb Tower
Skeletons Goblins Firecracker Mini P.E.K.K.A
Goblins Skeletons Arrows Firecracker Bomb Tower The Log
Arrows Firecracker
Mini P.E.K.K.A Bomb Tower P.E.K.K.A Skeletons The Log
Bomb Tower Goblins Arrows Firecracker Mini P.E.K.K.A P.E.K.K.A The Log
Mini P.E.K.K.A P.E.K.K.A Bomb Tower
Bomb Tower Mini P.E.K.K.A P.E.K.K.A The Log
Bomb Tower Skeletons Goblins Arrows Firecracker Mini P.E.K.K.A P.E.K.K.A
Arrows Bomb Tower Goblins Firecracker The Log
Arrows Bomb Tower The Log Firecracker
Mini P.E.K.K.A P.E.K.K.A Bomb Tower
Goblins Arrows Firecracker Mini P.E.K.K.A Bomb Tower P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeletons Goblins P.E.K.K.A
Arrows Firecracker Mini P.E.K.K.A Bomb Tower The Log
P.E.K.K.A Skeletons Goblins Mini P.E.K.K.A Bomb Tower The Log
Mini P.E.K.K.A P.E.K.K.A The Log
P.E.K.K.A Skeletons Mini P.E.K.K.A
Arrows Firecracker Skeletons Bomb Tower
Mini P.E.K.K.A P.E.K.K.A Skeletons Goblins Bomb Tower
Mini P.E.K.K.A P.E.K.K.A Bomb Tower
P.E.K.K.A Skeletons Goblins Firecracker Mini P.E.K.K.A Bomb Tower The Log
P.E.K.K.A Skeletons
P.E.K.K.A Mini P.E.K.K.A Bomb Tower
P.E.K.K.A Arrows The Log
Mini P.E.K.K.A P.E.K.K.A Skeletons Bomb Tower
Firecracker Bomb Tower
Skeletons Goblins Firecracker Mini P.E.K.K.A Bomb Tower P.E.K.K.A The Log
Arrows Firecracker Mini P.E.K.K.A Bomb Tower P.E.K.K.A The Log
Arrows Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker The Log
Arrows Firecracker The Log
Arrows The Log
Arrows Firecracker The Log
Arrows Firecracker The Log
Arrows Firecracker
Arrows Firecracker The Log
Arrows The Log Firecracker
Arrows The Log Firecracker
Goblins Mini P.E.K.K.A
Firecracker Arrows The Log
Arrows Firecracker
Firecracker The Log
Arrows Firecracker
Arrows Firecracker The Log
Arrows Firecracker The Log
Arrows Firecracker The Log
Arrows
Mini P.E.K.K.A
Arrows Firecracker Mini P.E.K.K.A The Log
Arrows Firecracker The Log
The Log
Arrows
The Log
Arrows The Log
Arrows Firecracker The Log
Arrows Firecracker The Log
Arrows The Log
Arrows Firecracker The Log
Arrows Firecracker
Firecracker
Mini P.E.K.K.A
Arrows The Log
Arrows Firecracker
P.E.K.K.A
Arrows Firecracker The Log
Arrows Firecracker
Arrows The Log
Firecracker Mini P.E.K.K.A
Arrows The Log Firecracker
Arrows
Firecracker P.E.K.K.A
Firecracker The Log
Firecracker
Firecracker The Log
P.E.K.K.A
Firecracker

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