My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Bad

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Valkyrie Wizard P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner
Giant Snowball
Tombstone Miner
Zap
Tombstone
Barbarian Barrel
Tombstone Valkyrie Wizard Electro Wizard
The Log
Tombstone
Earthquake
Tombstone
Arrows
Tombstone
Royal Delivery
Valkyrie Wizard P.E.K.K.A Miner Electro Wizard
Fireball
Tombstone Wizard Electro Wizard
Poison
Tombstone Wizard Electro Wizard
Lightning
Tombstone Valkyrie Wizard Electro Wizard
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Valkyrie Wizard Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Tombstone Valkyrie Tornado P.E.K.K.A Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Tombstone Tornado Miner Valkyrie Electro Wizard Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Tombstone Tornado Miner

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
P.E.K.K.A Miner
Tombstone
Valkyrie
Wizard Tornado P.E.K.K.A Electro Wizard
Wizard
Tornado Valkyrie P.E.K.K.A Miner
Tornado
Wizard P.E.K.K.A Valkyrie
P.E.K.K.A
Arrows Tornado Electro Wizard Valkyrie Wizard
Miner
Arrows Wizard Electro Wizard
Electro Wizard
P.E.K.K.A Valkyrie Miner

Defense Synergies 2 14

Arrows
Tombstone Valkyrie Tornado P.E.K.K.A
Tombstone
Arrows Wizard Electro Wizard
Valkyrie
Arrows Wizard Tornado P.E.K.K.A Electro Wizard
Wizard
Tornado Tombstone Valkyrie P.E.K.K.A Electro Wizard
Tornado
Wizard P.E.K.K.A Arrows Valkyrie Electro Wizard
P.E.K.K.A
Tornado Arrows Valkyrie Wizard Electro Wizard
Miner
Electro Wizard
Tombstone Valkyrie Wizard Tornado P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone Valkyrie Wizard Electro Wizard
P.E.K.K.A Tombstone Valkyrie Electro Wizard
Tornado P.E.K.K.A Tombstone Valkyrie Electro Wizard
P.E.K.K.A Tombstone Valkyrie Electro Wizard
Arrows Tombstone Valkyrie Tornado P.E.K.K.A
Arrows Tornado Valkyrie Electro Wizard
Tornado Electro Wizard Arrows Tombstone Wizard
Arrows Valkyrie P.E.K.K.A Electro Wizard
P.E.K.K.A Tombstone Tornado
Tornado Valkyrie Miner Electro Wizard
Valkyrie Electro Wizard Arrows Tombstone Wizard Tornado
Arrows Wizard Tornado Electro Wizard
Tombstone P.E.K.K.A Valkyrie Wizard Electro Wizard
Valkyrie Wizard Arrows Tombstone Tornado P.E.K.K.A Electro Wizard
P.E.K.K.A Tombstone Electro Wizard
Tornado P.E.K.K.A Electro Wizard
Wizard Arrows Tombstone Valkyrie Tornado P.E.K.K.A Electro Wizard
Arrows Tombstone Valkyrie Wizard Tornado Electro Wizard
Arrows Valkyrie Wizard Tornado Tombstone Electro Wizard
P.E.K.K.A Tornado Electro Wizard
Valkyrie Wizard Arrows P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Tombstone P.E.K.K.A Electro Wizard
Electro Wizard Arrows Valkyrie Wizard Miner
Tombstone P.E.K.K.A Valkyrie Electro Wizard
Valkyrie P.E.K.K.A Tornado Electro Wizard
P.E.K.K.A Tombstone Valkyrie
Arrows Wizard Tornado Electro Wizard
P.E.K.K.A Tombstone Valkyrie Electro Wizard
P.E.K.K.A Valkyrie
P.E.K.K.A Electro Wizard Tombstone Valkyrie Tornado
P.E.K.K.A Tombstone
P.E.K.K.A Tombstone Valkyrie
P.E.K.K.A Arrows Valkyrie Tornado Electro Wizard
P.E.K.K.A Tombstone Valkyrie Wizard
Wizard Valkyrie
Tombstone Electro Wizard Valkyrie Tornado P.E.K.K.A
Arrows Valkyrie Wizard P.E.K.K.A Electro Wizard
Arrows Tombstone Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie
Arrows Tornado Miner Electro Wizard
Arrows Miner
Arrows Valkyrie
Wizard Arrows Valkyrie
Arrows Wizard Tornado
Arrows Wizard Tornado
Arrows Wizard Tornado
Arrows Miner Wizard Tornado
Tornado Electro Wizard
Miner Arrows Valkyrie Wizard Tornado Electro Wizard
Arrows Wizard Tornado
Miner
Arrows
Arrows
Arrows Wizard
Arrows Wizard
Arrows Tornado
Arrows Wizard Electro Wizard
Arrows Valkyrie Wizard Tornado Miner
Arrows Wizard Tornado
Tornado
Arrows
Arrows Tornado Valkyrie Wizard
Arrows Miner Wizard Tornado Electro Wizard
Arrows Wizard Tornado Miner
Miner Arrows Tornado
Arrows Wizard Tornado Electro Wizard
Electro Wizard Wizard
Arrows Wizard Miner
Arrows Electro Wizard
P.E.K.K.A
Arrows Wizard
Electro Wizard Tombstone
Arrows Wizard Tornado Electro Wizard
Arrows
Miner Valkyrie Wizard Electro Wizard
Arrows Wizard
Arrows Tornado
P.E.K.K.A
Tornado Electro Wizard
Tornado Electro Wizard
Tornado Miner Electro Wizard
P.E.K.K.A
Wizard

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