My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
RIP

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion P.E.K.K.A Ice Wizard Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel P.E.K.K.A Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Graveyard Skeleton King
Giant Snowball
Mega Minion Graveyard Skeleton King
Zap
Graveyard Skeleton King
Barbarian Barrel
Ice Wizard Graveyard Skeleton King
The Log
Graveyard Skeleton King
Earthquake
Graveyard Skeleton King
Arrows
Graveyard Skeleton King
Royal Delivery
Mega Minion P.E.K.K.A Ice Wizard Graveyard Skeleton King
Fireball
Mega Minion Ice Wizard Skeleton King
Poison
Mega Minion Ice Wizard Graveyard Skeleton King
Lightning
Mega Minion Ice Wizard Skeleton King
Rocket
Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Barbarian Barrel Ice Wizard Skeleton King

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion P.E.K.K.A Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Barbarian Barrel Mega Minion Ice Wizard Fireball Skeleton King Graveyard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap Barbarian Barrel Mega Minion Ice Wizard

Attack Synergies 7 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Fireball P.E.K.K.A Graveyard Barbarian Barrel Ice Wizard
Mega Minion
Zap Fireball Graveyard
Fireball
Zap Graveyard Mega Minion Skeleton King
Barbarian Barrel
Graveyard Zap P.E.K.K.A Ice Wizard
P.E.K.K.A
Zap Barbarian Barrel Ice Wizard Graveyard
Ice Wizard
Zap Barbarian Barrel P.E.K.K.A Graveyard
Graveyard
Zap Fireball Barbarian Barrel Skeleton King Mega Minion P.E.K.K.A Ice Wizard
Skeleton King
Graveyard Fireball

Defense Synergies 3 10

Zap
Mega Minion Fireball Barbarian Barrel P.E.K.K.A Ice Wizard
Mega Minion
Zap Barbarian Barrel Ice Wizard
Fireball
Zap Barbarian Barrel Ice Wizard
Barbarian Barrel
Fireball Zap Mega Minion P.E.K.K.A Ice Wizard
P.E.K.K.A
Zap Barbarian Barrel Ice Wizard
Ice Wizard
Zap Mega Minion Fireball Barbarian Barrel P.E.K.K.A Skeleton King
Graveyard
Skeleton King
Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion Fireball Barbarian Barrel
P.E.K.K.A Zap Mega Minion Ice Wizard
P.E.K.K.A Mega Minion Ice Wizard
P.E.K.K.A Mega Minion Ice Wizard Skeleton King
Fireball Barbarian Barrel P.E.K.K.A
Fireball Barbarian Barrel Zap Mega Minion Ice Wizard
Mega Minion Zap Fireball Ice Wizard
Zap Fireball Barbarian Barrel P.E.K.K.A
P.E.K.K.A Ice Wizard Skeleton King
Barbarian Barrel Ice Wizard
Ice Wizard Zap Mega Minion Fireball Barbarian Barrel Skeleton King
Mega Minion Zap Fireball Ice Wizard
P.E.K.K.A Zap Fireball Ice Wizard
Fireball Zap Mega Minion Barbarian Barrel P.E.K.K.A Skeleton King
P.E.K.K.A Skeleton King
Zap Fireball P.E.K.K.A
Fireball P.E.K.K.A
Fireball Zap Mega Minion Barbarian Barrel Ice Wizard
Zap Barbarian Barrel Mega Minion Fireball Ice Wizard
P.E.K.K.A
Fireball Barbarian Barrel P.E.K.K.A
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Fireball Barbarian Barrel P.E.K.K.A
Fireball Zap Mega Minion Barbarian Barrel
P.E.K.K.A Zap
P.E.K.K.A Zap Fireball Barbarian Barrel
P.E.K.K.A
Fireball Zap Ice Wizard
P.E.K.K.A Mega Minion Fireball Ice Wizard
P.E.K.K.A
Zap P.E.K.K.A Mega Minion Fireball Barbarian Barrel
P.E.K.K.A Mega Minion
P.E.K.K.A Mega Minion
P.E.K.K.A Zap Fireball
P.E.K.K.A Fireball Skeleton King
Fireball
Zap Mega Minion Fireball Barbarian Barrel P.E.K.K.A Skeleton King
Zap Mega Minion Fireball Barbarian Barrel P.E.K.K.A Ice Wizard Skeleton King
Zap Fireball Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Barbarian Barrel
Fireball Zap Barbarian Barrel Ice Wizard
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Zap Barbarian Barrel
Fireball Zap Mega Minion Ice Wizard
Fireball Zap Barbarian Barrel Ice Wizard
Fireball Zap
Fireball
Zap Fireball Barbarian Barrel
Fireball Zap
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Zap Fireball Barbarian Barrel
Zap Fireball Barbarian Barrel
Fireball Barbarian Barrel
Fireball Barbarian Barrel
Zap Mega Minion Fireball Barbarian Barrel
Zap Fireball Barbarian Barrel
Fireball
Fireball
Zap Fireball Barbarian Barrel
Zap Fireball Barbarian Barrel Ice Wizard
Mega Minion
Fireball Zap Barbarian Barrel Ice Wizard
Fireball Zap
Fireball Zap Barbarian Barrel
Zap Fireball Ice Wizard
Zap Mega Minion Fireball
Mega Minion Fireball
Zap Fireball
Zap Fireball
P.E.K.K.A
Fireball
Zap Fireball Barbarian Barrel
Fireball Zap Mega Minion Ice Wizard
Fireball Barbarian Barrel
Fireball Mega Minion
Zap Fireball Skeleton King
Zap Fireball
Mega Minion P.E.K.K.A
Zap Fireball Skeleton King
Zap Fireball
Zap Fireball Barbarian Barrel
P.E.K.K.A
Fireball

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