My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon Ice Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Electro Dragon P.E.K.K.A Ice Wizard Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Ram Rider Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Ram Rider
Giant Snowball
Guards Electro Dragon Ram Rider
Zap
Guards Ram Rider
Barbarian Barrel
Guards Ice Wizard
The Log
Guards Ram Rider
Earthquake
Guards
Arrows
Guards
Royal Delivery
Guards Electro Dragon P.E.K.K.A Ice Wizard Ram Rider
Fireball
Electro Dragon Ice Wizard Ram Rider
Poison
Guards Electro Dragon Ice Wizard
Lightning
Electro Dragon Ice Wizard Ram Rider
Rocket
Electro Dragon Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Tornado Electro Dragon Ice Wizard Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Tornado Electro Dragon Ice Wizard Goblin Machine

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Tornado P.E.K.K.A Ice Wizard Goblin Machine

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Guards Tornado Ice Wizard Electro Dragon Ram Rider Goblin Machine P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Giant Snowball Guards Tornado Ice Wizard

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
P.E.K.K.A Ram Rider Tornado Electro Dragon
Guards
Ram Rider
Tornado
P.E.K.K.A Giant Snowball Electro Dragon Ice Wizard Ram Rider
Electro Dragon
Giant Snowball Tornado P.E.K.K.A Ice Wizard
P.E.K.K.A
Giant Snowball Tornado Electro Dragon Ice Wizard Ram Rider
Ice Wizard
Tornado Electro Dragon P.E.K.K.A Ram Rider
Ram Rider
Giant Snowball Guards Tornado P.E.K.K.A Ice Wizard Goblin Machine
Goblin Machine
Ram Rider

Defense Synergies 3 10

Giant Snowball
Ram Rider Guards Electro Dragon P.E.K.K.A Ice Wizard
Guards
Giant Snowball Electro Dragon Ice Wizard
Tornado
P.E.K.K.A Ice Wizard Electro Dragon Ram Rider
Electro Dragon
Giant Snowball Guards Tornado Ice Wizard
P.E.K.K.A
Tornado Giant Snowball Ice Wizard
Ice Wizard
Tornado Giant Snowball Guards Electro Dragon P.E.K.K.A
Ram Rider
Giant Snowball Tornado
Goblin Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Electro Dragon Ram Rider
P.E.K.K.A Electro Dragon Ice Wizard Ram Rider
Tornado P.E.K.K.A Ram Rider Giant Snowball Electro Dragon Ice Wizard
P.E.K.K.A Guards Electro Dragon Ice Wizard Ram Rider
Tornado P.E.K.K.A
Tornado Giant Snowball Guards Electro Dragon Ice Wizard
Giant Snowball Tornado Ram Rider Electro Dragon Ice Wizard
Electro Dragon P.E.K.K.A Ram Rider
P.E.K.K.A Tornado Ice Wizard
Guards Tornado Giant Snowball Ice Wizard
Guards Ice Wizard Giant Snowball Tornado Electro Dragon Ram Rider
Giant Snowball Tornado Electro Dragon Ice Wizard Ram Rider
P.E.K.K.A Giant Snowball Guards Electro Dragon Ice Wizard Ram Rider
Giant Snowball Guards Tornado Electro Dragon P.E.K.K.A
P.E.K.K.A Ram Rider
Tornado Giant Snowball P.E.K.K.A Ram Rider
Tornado Electro Dragon P.E.K.K.A
Giant Snowball Guards Tornado Electro Dragon Ice Wizard Ram Rider
Giant Snowball Tornado Guards Electro Dragon Ice Wizard Ram Rider
P.E.K.K.A Tornado Ram Rider
Giant Snowball Guards Electro Dragon P.E.K.K.A
P.E.K.K.A Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Giant Snowball P.E.K.K.A
Giant Snowball Electro Dragon
Guards P.E.K.K.A Electro Dragon Ram Rider
Guards P.E.K.K.A Tornado Ram Rider
P.E.K.K.A Guards Ram Rider
Giant Snowball Tornado Electro Dragon Ice Wizard Ram Rider
Guards P.E.K.K.A Ice Wizard Ram Rider
P.E.K.K.A
Electro Dragon P.E.K.K.A Giant Snowball Tornado
P.E.K.K.A Guards
P.E.K.K.A Guards Electro Dragon
P.E.K.K.A Giant Snowball Guards Tornado
P.E.K.K.A Guards Ram Rider
Electro Dragon
Guards Electro Dragon Tornado P.E.K.K.A
Giant Snowball Electro Dragon P.E.K.K.A Ice Wizard
Giant Snowball Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Guards Electro Dragon
Giant Snowball Tornado Electro Dragon Ice Wizard Ram Rider
Electro Dragon
Guards
Giant Snowball
Giant Snowball Tornado Electro Dragon Ice Wizard Ram Rider Goblin Machine
Tornado
Giant Snowball Tornado Electro Dragon Ice Wizard Ram Rider
Giant Snowball Tornado Electro Dragon Ram Rider
Giant Snowball Guards Tornado Electro Dragon
Tornado Electro Dragon Ram Rider Goblin Machine
Giant Snowball Tornado Electro Dragon
Giant Snowball
Electro Dragon
Giant Snowball
Giant Snowball Electro Dragon
Electro Dragon
Giant Snowball Tornado
Giant Snowball Electro Dragon Goblin Machine
Giant Snowball Tornado Electro Dragon Goblin Machine
Giant Snowball Tornado
Tornado
Giant Snowball Electro Dragon
Giant Snowball Tornado Electro Dragon Ice Wizard Goblin Machine
Giant Snowball Tornado Electro Dragon Ice Wizard Ram Rider
Giant Snowball Tornado Electro Dragon Ram Rider
Tornado
Giant Snowball Tornado Electro Dragon Ice Wizard
Electro Dragon Giant Snowball Guards
Giant Snowball
Giant Snowball Electro Dragon
Giant Snowball Electro Dragon
P.E.K.K.A
Giant Snowball
Guards Electro Dragon
Giant Snowball Tornado Electro Dragon Ice Wizard Ram Rider
Electro Dragon
Giant Snowball Electro Dragon
Giant Snowball Tornado
Electro Dragon P.E.K.K.A
Electro Dragon Giant Snowball Guards Tornado
Giant Snowball Tornado Electro Dragon
Electro Dragon Giant Snowball Tornado
P.E.K.K.A
Electro Dragon

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