My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Wizard Balloon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rocket Poison Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Rocket Poison Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Royal Recruits Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Royal Recruits Balloon
Giant Snowball
Minion Horde Royal Recruits Balloon
Zap
Minion Horde Balloon
Barbarian Barrel
Royal Recruits Wizard
The Log
Royal Recruits
Earthquake
Arrows
Minion Horde Royal Recruits
Royal Delivery
Minion Horde Royal Recruits Wizard Balloon
Fireball
Minion Horde Wizard Balloon
Poison
Minion Horde Royal Recruits Wizard Balloon
Lightning
Wizard Balloon
Rocket
Minion Horde Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Rocket Poison

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard Rocket Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Rocket Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fireball Poison Minion Horde Wizard Balloon Rocket Lightning Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

18 Fireball Poison Minion Horde Wizard

Attack Synergies 0 2

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Royal Recruits
Fireball
Wizard
Balloon
Rocket
Poison
Balloon
Balloon
Wizard Poison
Lightning

Defense Synergies 0 0

Minion Horde
Royal Recruits
Fireball
Wizard
Rocket
Poison
Balloon
Lightning

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Lightning Minion Horde Royal Recruits Fireball Wizard
Minion Horde Royal Recruits
Minion Horde Rocket Royal Recruits Lightning
Minion Horde Royal Recruits
Lightning Royal Recruits Fireball Rocket Poison
Fireball
Minion Horde Rocket Lightning Fireball Wizard Poison
Rocket Lightning Royal Recruits Fireball Poison
Minion Horde Royal Recruits
Minion Horde Royal Recruits
Minion Horde Poison Royal Recruits Fireball Wizard
Minion Horde Fireball Wizard Poison
Minion Horde Royal Recruits Fireball Wizard Rocket Lightning
Fireball Wizard Rocket Minion Horde Royal Recruits Poison
Royal Recruits Minion Horde
Minion Horde Rocket Royal Recruits Fireball Lightning
Minion Horde Wizard Royal Recruits Fireball Poison
Fireball Minion Horde Royal Recruits Wizard
Wizard Poison Royal Recruits Fireball
Royal Recruits
Royal Recruits Wizard Minion Horde Fireball Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Fireball
Fireball Poison Wizard Rocket Lightning
Royal Recruits Minion Horde Rocket Lightning
Royal Recruits Rocket Lightning Minion Horde Fireball
Royal Recruits Minion Horde
Fireball Wizard Rocket Poison Minion Horde
Royal Recruits Rocket Minion Horde Fireball Lightning
Minion Horde Royal Recruits
Minion Horde Royal Recruits Rocket Lightning Fireball Poison
Royal Recruits Minion Horde
Minion Horde Royal Recruits
Royal Recruits Rocket Lightning Fireball Poison
Royal Recruits Rocket Lightning Minion Horde Fireball Wizard
Royal Recruits Wizard Minion Horde Fireball
Royal Recruits Minion Horde Fireball Rocket Poison Lightning
Poison Minion Horde Royal Recruits Fireball Wizard
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Poison Lightning Minion Horde Royal Recruits Rocket
Fireball Poison
Rocket Lightning Minion Horde Fireball Poison
Lightning Royal Recruits Fireball Rocket Poison
Fireball Wizard Rocket Poison Minion Horde
Fireball Wizard Poison Minion Horde Rocket
Minion Horde Wizard Poison
Fireball Poison Wizard Lightning
Fireball Poison Wizard Lightning
Rocket Lightning Minion Horde Fireball Poison
Rocket Poison Lightning Minion Horde Royal Recruits Fireball Wizard
Fireball Poison Lightning Wizard Rocket
Rocket Poison Lightning Fireball
Lightning Minion Horde Fireball Rocket Poison
Lightning Fireball Poison
Rocket Lightning Minion Horde Fireball Wizard Poison
Lightning Minion Horde Royal Recruits Fireball Wizard Rocket Poison
Lightning Fireball Rocket Poison
Minion Horde Rocket Lightning
Rocket Lightning Fireball Wizard Poison
Rocket Lightning Fireball Wizard Poison
Rocket Lightning Minion Horde Fireball Poison
Rocket Lightning Fireball Wizard Poison
Rocket Lightning
Rocket Lightning Minion Horde Royal Recruits Fireball Poison
Poison Fireball Wizard
Minion Horde
Fireball Poison Wizard Lightning
Fireball Lightning Wizard Poison
Fireball Rocket Poison Lightning
Poison Lightning Minion Horde Fireball Wizard
Rocket Lightning Minion Horde Fireball Wizard Poison
Lightning Minion Horde Fireball
Poison Lightning Minion Horde Fireball Wizard Rocket
Rocket Lightning Minion Horde Fireball Poison
Minion Horde
Rocket Fireball Wizard Poison Lightning
Minion Horde Lightning Royal Recruits Fireball Rocket
Fireball Rocket Poison Lightning Wizard
Fireball
Fireball Poison Lightning Minion Horde Wizard Rocket
Fireball Wizard Poison Lightning
Rocket Lightning Fireball Poison
Minion Horde Royal Recruits
Minion Horde Royal Recruits Fireball Rocket Poison Lightning
Fireball Rocket Poison Lightning
Poison Lightning Royal Recruits Fireball Rocket
Fireball Lightning Wizard Rocket
Poison

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