My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Inferno Tower Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Wizard Prince Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Prince Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elite Barbarians Dart Goblin Prince Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Prince
Giant Snowball
Dart Goblin Princess
Zap
Dart Goblin Inferno Tower Prince Princess
Barbarian Barrel
Knight Elite Barbarians Dart Goblin Inferno Tower Wizard Princess
The Log
Elite Barbarians Dart Goblin Prince Princess
Earthquake
Inferno Tower
Arrows
Dart Goblin Princess
Royal Delivery
Knight Elite Barbarians Dart Goblin Wizard Prince Princess
Fireball
Elite Barbarians Dart Goblin Inferno Tower Wizard Princess
Poison
Dart Goblin Inferno Tower Wizard Princess
Lightning
Knight Elite Barbarians Inferno Tower Wizard Prince
Rocket
Elite Barbarians Inferno Tower Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Wizard The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Inferno Tower Prince Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Dart Goblin Princess Inferno Tower Wizard Prince Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Dart Goblin Princess

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Dart Goblin Princess Elite Barbarians Wizard Prince The Log
Elite Barbarians
Knight Dart Goblin Wizard The Log
Dart Goblin
Knight Elite Barbarians Prince The Log Princess
Inferno Tower
Wizard
Knight Elite Barbarians Prince
Prince
Knight Dart Goblin Wizard The Log Princess
The Log
Knight Elite Barbarians Dart Goblin Prince Princess
Princess
Knight Dart Goblin Prince The Log

Defense Synergies 5 14

Knight
Dart Goblin Inferno Tower Princess Wizard The Log
Elite Barbarians
Dart Goblin Wizard The Log
Dart Goblin
Knight Elite Barbarians Inferno Tower Prince The Log Princess
Inferno Tower
Knight The Log Dart Goblin Prince Princess
Wizard
Knight Elite Barbarians Prince The Log
Prince
The Log Dart Goblin Inferno Tower Wizard
The Log
Inferno Tower Prince Knight Elite Barbarians Dart Goblin Wizard Princess
Princess
Knight Dart Goblin Inferno Tower The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Dart Goblin Inferno Tower Wizard The Log
Elite Barbarians Inferno Tower Knight Dart Goblin Prince The Log
Inferno Tower Prince Knight Elite Barbarians Dart Goblin
Elite Barbarians Inferno Tower Prince Knight Dart Goblin
Elite Barbarians Prince The Log Princess
The Log Dart Goblin
Dart Goblin Inferno Tower Wizard Princess
Dart Goblin Inferno Tower The Log
Inferno Tower Elite Barbarians Prince Princess
Knight Elite Barbarians Dart Goblin Inferno Tower Prince
Dart Goblin Knight Wizard The Log Princess
Inferno Tower Dart Goblin Wizard Princess
Inferno Tower Prince Knight Elite Barbarians Wizard The Log
Wizard Dart Goblin Prince The Log Princess
Elite Barbarians Inferno Tower Knight Prince
Inferno Tower Elite Barbarians Prince The Log
Wizard Knight Elite Barbarians Inferno Tower Prince
Knight Elite Barbarians Dart Goblin Wizard Prince The Log
Wizard The Log Knight Dart Goblin Princess
Elite Barbarians Dart Goblin Inferno Tower Prince
Wizard Knight Elite Barbarians Dart Goblin Prince The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Elite Barbarians Inferno Tower Prince
Knight Elite Barbarians Wizard Prince The Log
Knight Elite Barbarians Inferno Tower Prince The Log
Prince Knight Elite Barbarians Inferno Tower The Log
Inferno Tower Knight Elite Barbarians Prince
Wizard Dart Goblin Princess
Prince Knight Elite Barbarians Dart Goblin Inferno Tower
Inferno Tower Knight Elite Barbarians Prince
Knight Elite Barbarians Inferno Tower Prince The Log
Inferno Tower Dart Goblin
Knight Elite Barbarians Dart Goblin Inferno Tower Prince
Elite Barbarians Prince The Log
Elite Barbarians Prince Knight Inferno Tower Wizard
Wizard Dart Goblin Princess
Elite Barbarians Inferno Tower Knight Dart Goblin Prince The Log
Elite Barbarians Dart Goblin Inferno Tower Wizard The Log Princess
Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Knight Dart Goblin The Log
Dart Goblin The Log Princess
Dart Goblin The Log
Knight Dart Goblin Prince The Log
Wizard The Log
Wizard Dart Goblin Princess
Dart Goblin Wizard The Log Princess
The Log Dart Goblin Wizard Princess
The Log Dart Goblin Wizard
Elite Barbarians Prince
Knight Dart Goblin Wizard Prince The Log Princess
Dart Goblin Wizard Princess
Knight Elite Barbarians Dart Goblin The Log Princess
Dart Goblin Princess
Princess Elite Barbarians Dart Goblin Prince The Log
Dart Goblin Wizard The Log Princess
Dart Goblin Wizard The Log Princess
Dart Goblin Wizard Prince The Log Princess
Dart Goblin Wizard The Log Princess
Prince The Log
Wizard Princess
Prince The Log
The Log
The Log Wizard Princess
The Log Dart Goblin Wizard Princess
Wizard Prince The Log Princess
Dart Goblin The Log
Elite Barbarians Dart Goblin Wizard Princess
Dart Goblin Wizard
Elite Barbarians
Dart Goblin Wizard The Log
Princess
Prince
Wizard The Log Princess
Dart Goblin Prince Princess
Dart Goblin Wizard Princess
The Log
Knight Dart Goblin Wizard Prince Princess
The Log Dart Goblin Wizard Princess
Elite Barbarians Dart Goblin Prince
Elite Barbarians Dart Goblin The Log Princess
Dart Goblin Princess
Dart Goblin Prince The Log Princess
Prince
Dart Goblin Wizard

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