My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

1 problems 3 warnings Why?

Missing cards in your collection

Goblin Demolisher Goblin Curse Goblin Machine Mighty Miner Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Baby Dragon Witch Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Giant Valkyrie Baby Dragon Witch Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Giant Valkyrie Baby Dragon Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Royal Giant
Giant Snowball
Goblin Gang Baby Dragon Witch
Zap
Goblin Gang Firecracker Royal Giant Witch
Barbarian Barrel
Goblin Gang Firecracker Valkyrie Witch Magic Archer
The Log
Goblin Gang Firecracker Royal Giant Witch
Earthquake
Goblin Gang Firecracker Witch
Arrows
Goblin Gang Firecracker Witch
Royal Delivery
Goblin Gang Firecracker Valkyrie Baby Dragon Witch Magic Archer
Fireball
Goblin Gang Firecracker Baby Dragon Witch Magic Archer
Poison
Goblin Gang Firecracker Witch Magic Archer
Lightning
Valkyrie Baby Dragon Witch Magic Archer
Rocket
Valkyrie Witch Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Baby Dragon Witch Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Valkyrie Baby Dragon Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Firecracker Fireball Valkyrie Baby Dragon Magic Archer Witch Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Goblin Gang Firecracker Fireball Valkyrie

Attack Synergies 2 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Firecracker Royal Giant Valkyrie Baby Dragon
Firecracker
Royal Giant Goblin Gang Valkyrie Baby Dragon
Royal Giant
Firecracker Fireball Goblin Gang Baby Dragon Witch Magic Archer
Fireball
Royal Giant Baby Dragon Magic Archer
Valkyrie
Goblin Gang Firecracker Baby Dragon Witch Magic Archer
Baby Dragon
Goblin Gang Firecracker Royal Giant Fireball Valkyrie Witch
Witch
Royal Giant Valkyrie Baby Dragon
Magic Archer
Royal Giant Fireball Valkyrie

Defense Synergies 1 9

Goblin Gang
Firecracker Valkyrie Magic Archer
Firecracker
Valkyrie Goblin Gang Baby Dragon
Royal Giant
Fireball
Valkyrie
Valkyrie
Firecracker Goblin Gang Fireball Baby Dragon Witch Magic Archer
Baby Dragon
Firecracker Valkyrie Witch
Witch
Valkyrie Baby Dragon
Magic Archer
Goblin Gang Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Valkyrie Baby Dragon Magic Archer
Goblin Gang Firecracker Valkyrie Witch
Goblin Gang Witch Valkyrie
Witch Goblin Gang Firecracker Valkyrie
Firecracker Fireball Valkyrie
Goblin Gang Fireball Firecracker Valkyrie Baby Dragon Magic Archer
Goblin Gang Firecracker Fireball Baby Dragon Witch Magic Archer
Fireball Valkyrie Baby Dragon Magic Archer
Witch Goblin Gang
Goblin Gang Firecracker Valkyrie
Goblin Gang Valkyrie Witch Firecracker Fireball Baby Dragon Magic Archer
Goblin Gang Firecracker Fireball Baby Dragon Witch Magic Archer
Goblin Gang Fireball Valkyrie Witch
Fireball Valkyrie Goblin Gang Firecracker Baby Dragon Witch Magic Archer
Goblin Gang
Goblin Gang Fireball
Goblin Gang Firecracker Fireball Valkyrie Witch
Fireball Goblin Gang Firecracker Valkyrie Baby Dragon Witch Magic Archer
Valkyrie Baby Dragon Witch Firecracker Fireball Magic Archer
Goblin Gang Valkyrie Firecracker Fireball Baby Dragon Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Fireball Witch
Fireball Goblin Gang Firecracker Valkyrie Baby Dragon Magic Archer
Goblin Gang Valkyrie Witch
Goblin Gang Valkyrie Fireball
Goblin Gang Valkyrie Witch
Firecracker Fireball Goblin Gang Baby Dragon Witch Magic Archer
Goblin Gang Fireball Valkyrie Witch
Valkyrie
Firecracker Fireball Valkyrie Baby Dragon Witch Magic Archer
Witch Goblin Gang
Valkyrie Witch
Fireball Valkyrie
Goblin Gang Fireball Valkyrie Witch
Firecracker Fireball Valkyrie Baby Dragon Witch Magic Archer
Goblin Gang Witch Firecracker Fireball Valkyrie Baby Dragon Magic Archer
Valkyrie Firecracker Fireball Baby Dragon Witch Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Firecracker Valkyrie Baby Dragon
Firecracker Fireball Baby Dragon Magic Archer
Fireball Baby Dragon Magic Archer
Firecracker Fireball Valkyrie
Fireball Firecracker Valkyrie Baby Dragon Magic Archer
Firecracker Fireball Baby Dragon Witch Magic Archer
Firecracker Baby Dragon Witch Magic Archer
Fireball Firecracker Baby Dragon Magic Archer
Fireball Firecracker
Goblin Gang Fireball
Firecracker Fireball Valkyrie Magic Archer
Fireball Firecracker Baby Dragon Magic Archer
Firecracker Fireball Baby Dragon Magic Archer
Firecracker Fireball Baby Dragon Magic Archer
Firecracker Fireball Baby Dragon Magic Archer
Firecracker Fireball Baby Dragon Witch Magic Archer
Magic Archer Firecracker Fireball Baby Dragon
Fireball
Firecracker Fireball Baby Dragon Magic Archer
Firecracker Fireball Valkyrie Baby Dragon Witch Magic Archer
Fireball Baby Dragon Magic Archer
Fireball
Fireball Baby Dragon
Firecracker Fireball Valkyrie Baby Dragon Witch Magic Archer
Witch
Firecracker Fireball Baby Dragon Witch Magic Archer
Fireball Baby Dragon Witch Magic Archer
Fireball Firecracker Baby Dragon Magic Archer
Firecracker Fireball Baby Dragon Witch Magic Archer
Firecracker Fireball Witch
Fireball
Fireball Magic Archer
Firecracker Fireball Magic Archer
Firecracker Fireball Magic Archer
Goblin Gang Fireball Witch Magic Archer
Fireball Firecracker Baby Dragon Witch Magic Archer
Fireball
Fireball Goblin Gang Firecracker Valkyrie Baby Dragon Magic Archer
Firecracker Fireball Baby Dragon Magic Archer
Fireball
Firecracker
Goblin Gang Firecracker Fireball Baby Dragon Witch Magic Archer
Firecracker Fireball Witch Magic Archer
Firecracker Fireball Baby Dragon Witch Magic Archer

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