My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Great!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Archers Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Archers Royal Giant Valkyrie Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Royal Giant Mini P.E.K.K.A Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Archers Royal Giant
Giant Snowball
Spear Goblins Archers
Zap
Spear Goblins Archers Royal Giant
Barbarian Barrel
Spear Goblins Archers Valkyrie Wizard
The Log
Spear Goblins Archers Royal Giant Mini P.E.K.K.A
Earthquake
Spear Goblins Archers
Arrows
Spear Goblins Archers
Royal Delivery
Spear Goblins Archers Mini P.E.K.K.A Valkyrie Wizard
Fireball
Archers Wizard
Poison
Spear Goblins Archers Wizard
Lightning
Mini P.E.K.K.A Valkyrie Wizard
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Valkyrie Wizard

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Mini P.E.K.K.A Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Archers Arrows Fireball Mini P.E.K.K.A Valkyrie Wizard Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Spear Goblins Archers Arrows Fireball

Attack Synergies 5 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Royal Giant Mini P.E.K.K.A
Archers
Valkyrie Arrows Royal Giant Mini P.E.K.K.A
Arrows
Royal Giant Fireball Archers Mini P.E.K.K.A
Royal Giant
Arrows Fireball Spear Goblins Archers Wizard
Fireball
Arrows Royal Giant
Mini P.E.K.K.A
Spear Goblins Archers Arrows Valkyrie Wizard
Valkyrie
Spear Goblins Archers Mini P.E.K.K.A Wizard
Wizard
Royal Giant Mini P.E.K.K.A Valkyrie

Defense Synergies 1 13

Spear Goblins
Archers Arrows Mini P.E.K.K.A Valkyrie
Archers
Valkyrie Spear Goblins Mini P.E.K.K.A
Arrows
Spear Goblins Fireball Mini P.E.K.K.A Valkyrie
Royal Giant
Fireball
Arrows Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A
Spear Goblins Archers Arrows Fireball Valkyrie Wizard
Valkyrie
Archers Spear Goblins Arrows Fireball Mini P.E.K.K.A Wizard
Wizard
Mini P.E.K.K.A Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Fireball Valkyrie Wizard
Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Archers Valkyrie
Mini P.E.K.K.A Valkyrie
Arrows Fireball Mini P.E.K.K.A Valkyrie
Arrows Fireball Spear Goblins Archers Valkyrie
Spear Goblins Archers Arrows Fireball Wizard
Arrows Fireball Valkyrie
Mini P.E.K.K.A
Spear Goblins Archers Mini P.E.K.K.A Valkyrie
Archers Valkyrie Spear Goblins Arrows Fireball Wizard
Arrows Spear Goblins Archers Fireball Wizard
Mini P.E.K.K.A Fireball Valkyrie Wizard
Fireball Valkyrie Wizard Arrows Mini P.E.K.K.A
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A
Wizard Arrows Fireball Mini P.E.K.K.A Valkyrie
Arrows Fireball Valkyrie Spear Goblins Archers Wizard
Arrows Valkyrie Wizard Spear Goblins Archers Fireball
Mini P.E.K.K.A
Valkyrie Wizard Spear Goblins Archers Arrows Fireball Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Spear Goblins Archers Fireball
Fireball Archers Arrows Mini P.E.K.K.A Valkyrie Wizard
Spear Goblins Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Fireball
Mini P.E.K.K.A Valkyrie
Arrows Fireball Wizard Archers
Mini P.E.K.K.A Spear Goblins Archers Fireball Valkyrie
Mini P.E.K.K.A Valkyrie
Spear Goblins Fireball Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie
Arrows Fireball Valkyrie
Mini P.E.K.K.A Fireball Valkyrie Wizard
Wizard Archers Fireball Valkyrie
Spear Goblins Archers Fireball Mini P.E.K.K.A Valkyrie
Arrows Valkyrie Archers Fireball Mini P.E.K.K.A Wizard
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Valkyrie
Arrows Fireball
Arrows Fireball
Arrows Fireball Valkyrie
Fireball Wizard Arrows Valkyrie
Arrows Fireball Wizard Spear Goblins
Archers Arrows Wizard
Arrows Fireball Wizard
Arrows Fireball Wizard
Fireball Mini P.E.K.K.A
Arrows Fireball Valkyrie Wizard
Fireball Archers Arrows Wizard
Fireball
Arrows Fireball
Arrows Fireball
Spear Goblins Arrows Fireball Wizard
Arrows Fireball Wizard
Arrows Fireball
Mini P.E.K.K.A
Archers Arrows Fireball Mini P.E.K.K.A Wizard
Arrows Fireball Valkyrie Wizard
Fireball
Arrows Fireball Wizard
Arrows Fireball
Arrows Fireball Valkyrie Wizard
Arrows Fireball Wizard
Fireball Arrows Wizard
Fireball Arrows
Archers Arrows Fireball Wizard
Fireball Wizard
Fireball Mini P.E.K.K.A
Arrows Fireball Wizard
Arrows Fireball
Arrows Fireball Wizard
Spear Goblins Archers Fireball
Fireball Archers Arrows Wizard
Arrows Fireball
Fireball Mini P.E.K.K.A Valkyrie Wizard
Arrows Fireball Wizard
Arrows Fireball
Fireball
Fireball
Fireball
Fireball Wizard

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