My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Giant Valkyrie Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Elite Barbarians Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Elite Barbarians Mini P.E.K.K.A Valkyrie Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Mini P.E.K.K.A Valkyrie Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Elite Barbarians
Giant Snowball
Zap
Firecracker Royal Giant
Barbarian Barrel
Firecracker Elite Barbarians Valkyrie Magic Archer
The Log
Firecracker Royal Giant Elite Barbarians Mini P.E.K.K.A
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Firecracker Elite Barbarians Mini P.E.K.K.A Valkyrie Magic Archer
Fireball
Firecracker Elite Barbarians Magic Archer
Poison
Firecracker Magic Archer
Lightning
Elite Barbarians Mini P.E.K.K.A Valkyrie Magic Archer
Rocket
Elite Barbarians Valkyrie Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Fireball Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Fireball Valkyrie Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Valkyrie

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Fireball Mini P.E.K.K.A Valkyrie Magic Archer Royal Giant Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Arrows Firecracker Fireball Mini P.E.K.K.A

Attack Synergies 6 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Royal Giant Elite Barbarians Fireball Mini P.E.K.K.A
Firecracker
Royal Giant Elite Barbarians Mini P.E.K.K.A Valkyrie
Royal Giant
Arrows Firecracker Fireball Elite Barbarians Magic Archer
Elite Barbarians
Arrows Valkyrie Firecracker Royal Giant Fireball
Fireball
Arrows Royal Giant Elite Barbarians Magic Archer
Mini P.E.K.K.A
Arrows Firecracker Valkyrie Magic Archer
Valkyrie
Elite Barbarians Firecracker Mini P.E.K.K.A Magic Archer
Magic Archer
Royal Giant Fireball Mini P.E.K.K.A Valkyrie

Defense Synergies 2 10

Arrows
Fireball Mini P.E.K.K.A Valkyrie
Firecracker
Valkyrie Mini P.E.K.K.A
Royal Giant
Elite Barbarians
Valkyrie Mini P.E.K.K.A
Fireball
Arrows Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A
Arrows Firecracker Elite Barbarians Fireball Valkyrie Magic Archer
Valkyrie
Firecracker Elite Barbarians Arrows Fireball Mini P.E.K.K.A Magic Archer
Magic Archer
Mini P.E.K.K.A Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Valkyrie Magic Archer
Elite Barbarians Mini P.E.K.K.A Firecracker Valkyrie
Mini P.E.K.K.A Elite Barbarians Valkyrie
Elite Barbarians Mini P.E.K.K.A Firecracker Valkyrie
Arrows Firecracker Elite Barbarians Fireball Mini P.E.K.K.A Valkyrie
Arrows Fireball Firecracker Valkyrie Magic Archer
Arrows Firecracker Fireball Magic Archer
Arrows Fireball Valkyrie Magic Archer
Mini P.E.K.K.A Elite Barbarians
Elite Barbarians Firecracker Mini P.E.K.K.A Valkyrie
Valkyrie Arrows Firecracker Fireball Magic Archer
Arrows Firecracker Fireball Magic Archer
Mini P.E.K.K.A Elite Barbarians Fireball Valkyrie
Fireball Valkyrie Arrows Firecracker Mini P.E.K.K.A Magic Archer
Elite Barbarians Mini P.E.K.K.A
Elite Barbarians Fireball Mini P.E.K.K.A
Arrows Firecracker Elite Barbarians Fireball Mini P.E.K.K.A Valkyrie
Arrows Fireball Valkyrie Firecracker Elite Barbarians Magic Archer
Arrows Valkyrie Firecracker Fireball Magic Archer
Mini P.E.K.K.A Elite Barbarians
Valkyrie Arrows Firecracker Elite Barbarians Fireball Mini P.E.K.K.A
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Valkyrie Elite Barbarians Fireball
Fireball Arrows Firecracker Elite Barbarians Mini P.E.K.K.A Valkyrie Magic Archer
Elite Barbarians Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A Valkyrie Elite Barbarians Fireball
Elite Barbarians Mini P.E.K.K.A Valkyrie
Arrows Firecracker Fireball Magic Archer
Mini P.E.K.K.A Elite Barbarians Fireball Valkyrie
Mini P.E.K.K.A Elite Barbarians Valkyrie
Firecracker Elite Barbarians Fireball Mini P.E.K.K.A Valkyrie Magic Archer
Elite Barbarians Mini P.E.K.K.A Valkyrie
Arrows Elite Barbarians Fireball Valkyrie
Elite Barbarians Mini P.E.K.K.A Fireball Valkyrie
Firecracker Fireball Valkyrie Magic Archer
Elite Barbarians Firecracker Fireball Mini P.E.K.K.A Valkyrie Magic Archer
Arrows Valkyrie Firecracker Elite Barbarians Fireball Mini P.E.K.K.A Magic Archer
Arrows Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Magic Archer Arrows Firecracker Valkyrie
Arrows Firecracker Fireball Magic Archer
Arrows Fireball Magic Archer
Arrows Firecracker Fireball Valkyrie
Fireball Arrows Firecracker Valkyrie Magic Archer
Arrows Firecracker Fireball Magic Archer
Arrows Firecracker Magic Archer
Arrows Fireball Firecracker Magic Archer
Arrows Fireball Firecracker
Elite Barbarians Fireball Mini P.E.K.K.A
Firecracker Arrows Fireball Valkyrie Magic Archer
Fireball Arrows Firecracker Magic Archer
Firecracker Elite Barbarians Fireball Magic Archer
Arrows Firecracker Fireball Magic Archer
Arrows Firecracker Elite Barbarians Fireball Magic Archer
Arrows Firecracker Fireball Magic Archer
Magic Archer Arrows Firecracker Fireball
Arrows Fireball
Mini P.E.K.K.A
Arrows Firecracker Fireball Mini P.E.K.K.A Magic Archer
Arrows Firecracker Fireball Valkyrie Magic Archer
Fireball Magic Archer
Arrows Fireball
Arrows Fireball
Arrows Firecracker Fireball Valkyrie Magic Archer
Arrows Firecracker Fireball Magic Archer
Fireball Arrows Magic Archer
Fireball Arrows Firecracker Magic Archer
Elite Barbarians Arrows Firecracker Fireball Magic Archer
Firecracker Fireball
Elite Barbarians Fireball Mini P.E.K.K.A
Arrows Fireball Magic Archer
Arrows Firecracker Fireball Magic Archer
Arrows Firecracker Fireball Magic Archer
Fireball Magic Archer
Fireball Arrows Firecracker Magic Archer
Arrows Fireball
Fireball Firecracker Mini P.E.K.K.A Valkyrie Magic Archer
Arrows Firecracker Fireball Magic Archer
Arrows Fireball
Firecracker Elite Barbarians
Firecracker Elite Barbarians Fireball Magic Archer
Firecracker Fireball Magic Archer
Firecracker Fireball Magic Archer
Fireball Firecracker

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