My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Bad

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minion Horde Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Baby Dragon Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Minion Horde Royal Hogs Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Minion Horde Royal Hogs Skeleton Army
Giant Snowball
Spear Goblins Minion Horde Royal Hogs Skeleton Army Baby Dragon
Zap
Spear Goblins Minion Horde Royal Hogs Skeleton Army
Barbarian Barrel
Spear Goblins Royal Hogs Skeleton Army
The Log
Spear Goblins Royal Hogs Skeleton Army
Earthquake
Spear Goblins Royal Hogs Skeleton Army
Arrows
Spear Goblins Minion Horde Royal Hogs Skeleton Army
Royal Delivery
Spear Goblins Minion Horde Royal Hogs Skeleton Army Baby Dragon
Fireball
Minion Horde Royal Hogs Skeleton Army Baby Dragon
Poison
Spear Goblins Minion Horde Royal Hogs Skeleton Army
Lightning
Baby Dragon Goblinstein
Rocket
Minion Horde Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Fireball Tornado Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Tornado Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Skeleton Army Tornado Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Skeleton Army Tornado Fireball Baby Dragon Minion Horde Royal Hogs Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Spear Goblins Skeleton Army Tornado Fireball

Attack Synergies 2 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Royal Hogs Baby Dragon
Minion Horde
Fireball
Tornado Royal Hogs Baby Dragon
Royal Hogs
Spear Goblins Fireball
Skeleton Army
Tornado
Fireball Baby Dragon
Baby Dragon
Tornado Spear Goblins Fireball
Goblinstein

Defense Synergies 1 4

Spear Goblins
Skeleton Army Baby Dragon
Minion Horde
Tornado
Fireball
Tornado
Royal Hogs
Skeleton Army
Spear Goblins
Tornado
Fireball Minion Horde Baby Dragon
Baby Dragon
Spear Goblins Tornado
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Minion Horde Fireball Baby Dragon
Minion Horde Skeleton Army
Minion Horde Skeleton Army Tornado
Minion Horde Skeleton Army
Fireball Skeleton Army Tornado
Fireball Skeleton Army Tornado Spear Goblins Baby Dragon
Minion Horde Tornado Spear Goblins Fireball Baby Dragon
Fireball Baby Dragon
Minion Horde Skeleton Army Tornado
Skeleton Army Tornado Spear Goblins Minion Horde
Minion Horde Skeleton Army Spear Goblins Fireball Tornado Baby Dragon
Minion Horde Spear Goblins Fireball Tornado Baby Dragon
Minion Horde Skeleton Army Fireball
Fireball Skeleton Army Minion Horde Tornado Baby Dragon
Skeleton Army Minion Horde
Minion Horde Skeleton Army Tornado Fireball
Minion Horde Fireball Skeleton Army Tornado
Fireball Spear Goblins Minion Horde Skeleton Army Tornado Baby Dragon
Tornado Baby Dragon Spear Goblins Fireball
Tornado
Skeleton Army Spear Goblins Minion Horde Fireball Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Spear Goblins Fireball
Fireball Baby Dragon
Skeleton Army Spear Goblins Minion Horde
Skeleton Army Minion Horde Fireball Tornado
Minion Horde Skeleton Army
Fireball Minion Horde Tornado Baby Dragon
Skeleton Army Spear Goblins Minion Horde Fireball
Minion Horde Skeleton Army
Minion Horde Spear Goblins Fireball Skeleton Army Tornado Baby Dragon
Minion Horde Skeleton Army
Minion Horde
Skeleton Army Fireball Tornado
Skeleton Army Minion Horde Fireball
Minion Horde Fireball Skeleton Army Baby Dragon
Skeleton Army Spear Goblins Minion Horde Fireball Tornado Baby Dragon
Minion Horde Fireball Baby Dragon
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Baby Dragon
Fireball Tornado Baby Dragon
Minion Horde Fireball Baby Dragon
Fireball
Fireball Minion Horde Baby Dragon
Fireball Spear Goblins Minion Horde Tornado Baby Dragon
Minion Horde Tornado Baby Dragon
Fireball Tornado Baby Dragon
Fireball Tornado
Minion Horde Fireball Tornado
Minion Horde Fireball Tornado
Fireball Tornado Baby Dragon
Fireball Baby Dragon
Minion Horde Fireball Baby Dragon
Fireball Baby Dragon
Spear Goblins Minion Horde Fireball Baby Dragon
Minion Horde Fireball Baby Dragon
Fireball Tornado
Minion Horde
Fireball Baby Dragon
Fireball Tornado Baby Dragon
Minion Horde Fireball Baby Dragon
Fireball Tornado
Tornado
Minion Horde Fireball Baby Dragon
Tornado Fireball Baby Dragon
Minion Horde
Fireball Tornado Baby Dragon
Fireball Tornado Baby Dragon
Fireball Tornado Baby Dragon
Minion Horde Fireball Tornado Baby Dragon
Minion Horde Fireball
Minion Horde Fireball
Minion Horde Fireball
Minion Horde Fireball
Minion Horde
Fireball
Minion Horde Spear Goblins Fireball Skeleton Army
Fireball Tornado Baby Dragon
Fireball
Fireball Minion Horde Baby Dragon
Fireball Baby Dragon
Fireball Tornado
Minion Horde
Minion Horde Fireball Tornado Baby Dragon
Fireball Tornado
Fireball Tornado Baby Dragon
Fireball

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