My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Flying Machine Cannon Cart Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Wall Breakers Cannon Cart Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Royal Recruits Flying Machine Wall Breakers Cannon Cart

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Wall Breakers Cannon Cart
Giant Snowball
Royal Recruits Flying Machine Wall Breakers
Zap
Flying Machine Wall Breakers Cannon Cart
Barbarian Barrel
Electro Spirit Royal Recruits Wall Breakers Cannon Cart
The Log
Electro Spirit Royal Recruits Wall Breakers Cannon Cart
Earthquake
Arrows
Electro Spirit Royal Recruits Flying Machine Wall Breakers
Royal Delivery
Electro Spirit Royal Recruits Flying Machine Wall Breakers Cannon Cart
Fireball
Flying Machine Wall Breakers Cannon Cart
Poison
Royal Recruits Flying Machine
Lightning
Cannon Cart
Rocket
Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Zap Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Zap Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Royal Recruits Tornado

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Zap Wall Breakers Tornado Flying Machine Golden Knight Cannon Cart Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Electro Spirit Zap Wall Breakers Tornado

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Zap Wall Breakers Cannon Cart
Zap
Tornado Cannon Cart Electro Spirit Royal Recruits Flying Machine Wall Breakers
Royal Recruits
Zap Flying Machine Wall Breakers Cannon Cart
Flying Machine
Zap Royal Recruits Cannon Cart Golden Knight
Wall Breakers
Electro Spirit Zap Royal Recruits
Tornado
Zap Cannon Cart
Cannon Cart
Zap Electro Spirit Royal Recruits Flying Machine Tornado Golden Knight
Golden Knight
Flying Machine Cannon Cart

Defense Synergies 0 10

Electro Spirit
Zap Golden Knight
Zap
Electro Spirit Flying Machine Tornado Cannon Cart Golden Knight
Royal Recruits
Tornado
Flying Machine
Zap Cannon Cart Golden Knight
Wall Breakers
Tornado
Zap Royal Recruits Cannon Cart
Cannon Cart
Zap Flying Machine Tornado
Golden Knight
Electro Spirit Zap Flying Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Zap Royal Recruits Flying Machine Golden Knight
Zap Royal Recruits Flying Machine Cannon Cart
Tornado Royal Recruits Cannon Cart
Royal Recruits Cannon Cart
Royal Recruits Tornado
Tornado Electro Spirit Zap Flying Machine Cannon Cart
Tornado Electro Spirit Zap Flying Machine
Electro Spirit Zap Royal Recruits Flying Machine Cannon Cart Golden Knight
Royal Recruits Tornado
Tornado Royal Recruits Cannon Cart
Electro Spirit Zap Royal Recruits Flying Machine Tornado Cannon Cart
Zap Flying Machine Tornado
Royal Recruits Zap Flying Machine Cannon Cart
Electro Spirit Zap Royal Recruits Tornado Cannon Cart Golden Knight
Royal Recruits Cannon Cart
Tornado Zap Royal Recruits
Royal Recruits Tornado Cannon Cart
Electro Spirit Zap Royal Recruits Flying Machine Tornado Cannon Cart Golden Knight
Zap Tornado Electro Spirit Royal Recruits Flying Machine Cannon Cart
Royal Recruits Tornado Cannon Cart
Royal Recruits Electro Spirit Flying Machine Cannon Cart

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Zap Cannon Cart
Zap Flying Machine Cannon Cart
Royal Recruits Zap Cannon Cart Golden Knight
Royal Recruits Zap Tornado Cannon Cart
Royal Recruits Cannon Cart
Electro Spirit Zap Flying Machine Tornado
Royal Recruits Flying Machine Cannon Cart
Royal Recruits Cannon Cart
Zap Royal Recruits Electro Spirit Flying Machine Tornado Cannon Cart
Royal Recruits
Royal Recruits Flying Machine Cannon Cart Golden Knight
Royal Recruits Zap Tornado
Royal Recruits Cannon Cart Golden Knight
Royal Recruits Flying Machine Cannon Cart
Royal Recruits Electro Spirit Zap Flying Machine Tornado Cannon Cart Golden Knight
Electro Spirit Zap Royal Recruits Flying Machine Cannon Cart Golden Knight
Electro Spirit Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Recruits Flying Machine Golden Knight
Zap Flying Machine Tornado Golden Knight
Flying Machine Cannon Cart
Cannon Cart Royal Recruits Flying Machine
Zap
Electro Spirit Zap Flying Machine Tornado
Flying Machine Tornado
Zap Flying Machine Tornado
Zap Flying Machine Tornado Golden Knight
Tornado
Zap Royal Recruits Flying Machine Tornado Cannon Cart Golden Knight
Zap Flying Machine Tornado
Flying Machine Cannon Cart Golden Knight
Flying Machine Cannon Cart
Zap Flying Machine Cannon Cart
Zap Flying Machine Cannon Cart Golden Knight
Royal Recruits Flying Machine Cannon Cart
Tornado
Zap Flying Machine
Zap Flying Machine Tornado Golden Knight
Tornado
Tornado
Zap Royal Recruits Flying Machine Cannon Cart
Zap Tornado Electro Spirit
Zap Flying Machine Tornado Golden Knight
Zap Flying Machine Tornado Golden Knight
Zap Tornado Golden Knight
Zap Flying Machine Tornado
Zap Electro Spirit Flying Machine
Zap
Zap Electro Spirit
Zap Electro Spirit Royal Recruits Flying Machine Cannon Cart
Zap Flying Machine Tornado
Flying Machine Cannon Cart
Zap Flying Machine
Zap Tornado
Royal Recruits Flying Machine Cannon Cart
Zap Electro Spirit Royal Recruits Flying Machine Tornado Golden Knight
Zap Flying Machine Tornado
Zap Royal Recruits Flying Machine Tornado Cannon Cart Golden Knight
Cannon Cart

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