My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Flying Machine Golem Ice Wizard Royal Ghost Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Royal Ghost Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Flying Machine Golem Royal Ghost Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Royal Ghost Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Bandit
Giant Snowball
Royal Recruits Flying Machine
Zap
Flying Machine Bandit
Barbarian Barrel
Royal Recruits Ice Wizard Royal Ghost Bandit
The Log
Royal Recruits Bandit
Earthquake
Arrows
Royal Recruits Flying Machine
Royal Delivery
Royal Recruits Flying Machine Ice Wizard Royal Ghost Bandit
Fireball
Flying Machine Ice Wizard Bandit
Poison
Royal Recruits Flying Machine Ice Wizard
Lightning
Ice Wizard Bandit
Rocket

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Ice Wizard Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Golem Ice Wizard Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Ice Wizard Royal Ghost Bandit Flying Machine Lightning Royal Recruits Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Ice Wizard Royal Ghost Bandit

Attack Synergies 1 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Royal Recruits Flying Machine Golem Ice Wizard Royal Ghost Bandit
Royal Recruits
Zap Flying Machine Royal Ghost Bandit
Flying Machine
Zap Royal Recruits Golem Royal Ghost
Lightning
Golem
Golem
Lightning Zap Flying Machine Ice Wizard Bandit
Ice Wizard
Zap Golem Bandit
Royal Ghost
Zap Royal Recruits Flying Machine Bandit
Bandit
Zap Royal Recruits Golem Ice Wizard Royal Ghost

Defense Synergies 0 9

Zap
Flying Machine Ice Wizard Royal Ghost Bandit
Royal Recruits
Ice Wizard
Flying Machine
Zap Ice Wizard Royal Ghost Bandit
Lightning
Golem
Ice Wizard
Zap Royal Recruits Flying Machine Bandit
Royal Ghost
Zap Flying Machine
Bandit
Zap Flying Machine Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Royal Recruits Flying Machine
Zap Royal Recruits Flying Machine Ice Wizard Bandit
Royal Recruits Lightning Ice Wizard Bandit
Royal Recruits Ice Wizard Bandit
Lightning Royal Recruits
Zap Flying Machine Ice Wizard Royal Ghost Bandit
Lightning Zap Flying Machine Ice Wizard
Lightning Zap Royal Recruits Flying Machine Bandit
Royal Recruits Ice Wizard
Royal Recruits Ice Wizard Royal Ghost Bandit
Ice Wizard Zap Royal Recruits Flying Machine Royal Ghost Bandit
Zap Flying Machine Ice Wizard
Royal Recruits Zap Flying Machine Lightning Ice Wizard Bandit
Zap Royal Recruits Royal Ghost
Royal Recruits Bandit
Zap Royal Recruits Lightning Bandit
Royal Recruits
Zap Royal Recruits Flying Machine Ice Wizard Royal Ghost Bandit
Zap Royal Recruits Flying Machine Ice Wizard Royal Ghost Bandit
Royal Recruits
Royal Recruits Royal Ghost Flying Machine Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Zap Royal Ghost Bandit
Bandit Zap Flying Machine Lightning Royal Ghost
Royal Recruits Bandit Zap Lightning
Royal Recruits Lightning Zap Bandit
Royal Recruits Bandit
Zap Flying Machine Ice Wizard
Royal Recruits Flying Machine Lightning Ice Wizard Bandit
Royal Recruits
Zap Royal Recruits Lightning Flying Machine Bandit
Royal Recruits
Royal Recruits Flying Machine
Royal Recruits Lightning Zap
Royal Recruits Lightning Bandit
Royal Recruits Flying Machine
Royal Recruits Zap Flying Machine Lightning
Zap Royal Recruits Flying Machine Ice Wizard Royal Ghost
Zap Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Royal Recruits Flying Machine Royal Ghost Bandit
Zap Flying Machine Ice Wizard Royal Ghost Bandit
Lightning Flying Machine Bandit
Lightning Royal Recruits Flying Machine
Zap
Zap Flying Machine Ice Wizard
Flying Machine
Zap Flying Machine Lightning Ice Wizard
Zap Flying Machine Lightning Bandit
Lightning
Lightning Zap Royal Recruits Flying Machine Bandit
Lightning Zap Flying Machine
Flying Machine Lightning Bandit
Lightning Flying Machine Bandit
Lightning Zap Flying Machine
Lightning Zap Flying Machine Bandit
Lightning Royal Recruits Flying Machine Bandit
Lightning
Lightning
Lightning Zap Flying Machine Bandit
Lightning Zap Flying Machine
Lightning
Lightning
Lightning
Lightning Zap Royal Recruits Flying Machine
Zap Ice Wizard
Zap Flying Machine Lightning Ice Wizard Royal Ghost Bandit
Lightning Zap Flying Machine Bandit
Lightning Zap Bandit
Lightning Zap Flying Machine Ice Wizard
Zap Lightning Flying Machine
Lightning
Lightning Zap Bandit
Zap Lightning
Lightning
Zap Lightning Royal Recruits Flying Machine Bandit
Lightning Zap Flying Machine Ice Wizard
Lightning Flying Machine
Zap Flying Machine Lightning
Lightning Zap
Royal Recruits Flying Machine
Zap Royal Recruits Flying Machine Lightning
Zap Flying Machine Lightning
Lightning Zap Royal Recruits Flying Machine Royal Ghost Bandit
Lightning

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: