My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Hunter Giant Skeleton Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Rocket Barbarian Barrel

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Barbarian Barrel Giant Skeleton Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Skeleton Army Giant Skeleton
Giant Snowball
Skeleton Army
Zap
Royal Giant Skeleton Army
Barbarian Barrel
Skeleton Army Hunter Giant Skeleton Royal Ghost
The Log
Royal Giant Skeleton Army Hunter Giant Skeleton
Earthquake
Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Skeleton Army Hunter Giant Skeleton Royal Ghost
Fireball
Skeleton Army Hunter
Poison
Skeleton Army Hunter
Lightning
Hunter
Rocket
Hunter

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Rocket Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Rocket Barbarian Barrel Hunter Royal Ghost

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Skeleton Army Giant Skeleton Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Barbarian Barrel Skeleton Army Royal Ghost Hunter Royal Giant Rocket Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Giant Snowball Barbarian Barrel Skeleton Army Royal Ghost

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Royal Giant Barbarian Barrel Hunter Giant Skeleton Royal Ghost
Royal Giant
Barbarian Barrel Hunter Giant Snowball Rocket Giant Skeleton Royal Ghost
Rocket
Royal Giant
Barbarian Barrel
Royal Giant Giant Snowball Hunter Giant Skeleton
Skeleton Army
Hunter
Royal Giant Giant Snowball Barbarian Barrel Giant Skeleton
Giant Skeleton
Giant Snowball Royal Giant Barbarian Barrel Hunter
Royal Ghost
Giant Snowball Royal Giant

Defense Synergies 0 8

Giant Snowball
Barbarian Barrel Hunter Giant Skeleton Royal Ghost
Royal Giant
Rocket
Barbarian Barrel
Giant Snowball Hunter Giant Skeleton
Skeleton Army
Giant Skeleton
Hunter
Giant Snowball Barbarian Barrel Giant Skeleton
Giant Skeleton
Giant Snowball Barbarian Barrel Skeleton Army Hunter
Royal Ghost
Giant Snowball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Barbarian Barrel
Skeleton Army Hunter
Rocket Skeleton Army Hunter Giant Snowball Giant Skeleton
Skeleton Army Hunter
Rocket Barbarian Barrel Skeleton Army Giant Skeleton
Barbarian Barrel Skeleton Army Giant Snowball Hunter Royal Ghost
Giant Snowball Rocket Hunter
Rocket Barbarian Barrel Giant Skeleton
Hunter Skeleton Army
Skeleton Army Giant Snowball Barbarian Barrel Hunter Giant Skeleton Royal Ghost
Skeleton Army Giant Snowball Barbarian Barrel Hunter Giant Skeleton Royal Ghost
Hunter Giant Snowball
Skeleton Army Hunter Giant Snowball Rocket Giant Skeleton
Rocket Skeleton Army Giant Snowball Barbarian Barrel Hunter Royal Ghost
Skeleton Army Hunter
Rocket Skeleton Army Giant Snowball Hunter
Skeleton Army Hunter
Giant Snowball Barbarian Barrel Skeleton Army Hunter Royal Ghost
Giant Snowball Barbarian Barrel Hunter Giant Skeleton Royal Ghost
Hunter
Skeleton Army Royal Ghost Giant Snowball Barbarian Barrel Hunter Giant Skeleton
Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Giant Snowball Barbarian Barrel Giant Skeleton Royal Ghost
Giant Snowball Rocket Barbarian Barrel Hunter Royal Ghost
Skeleton Army Giant Skeleton Rocket Hunter
Rocket Skeleton Army Hunter Giant Skeleton Barbarian Barrel
Giant Skeleton Skeleton Army Hunter
Rocket Giant Snowball Hunter
Rocket Skeleton Army Hunter Giant Skeleton
Giant Skeleton Skeleton Army Hunter
Rocket Giant Skeleton Giant Snowball Barbarian Barrel Skeleton Army
Skeleton Army
Hunter Giant Skeleton
Rocket Skeleton Army Giant Snowball Giant Skeleton
Rocket Skeleton Army Giant Skeleton Hunter
Skeleton Army
Skeleton Army Rocket Barbarian Barrel Hunter Giant Skeleton
Giant Snowball Barbarian Barrel Hunter Giant Skeleton Royal Ghost
Giant Snowball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket Barbarian Barrel Giant Skeleton Royal Ghost
Giant Snowball Barbarian Barrel Royal Ghost
Rocket Barbarian Barrel Giant Skeleton
Rocket Barbarian Barrel Giant Skeleton
Rocket Giant Snowball Barbarian Barrel
Giant Snowball Rocket Hunter
Giant Snowball Barbarian Barrel Hunter
Giant Snowball
Rocket Giant Snowball
Rocket Barbarian Barrel
Giant Snowball Rocket
Rocket Giant Snowball Barbarian Barrel Hunter
Rocket Barbarian Barrel
Giant Snowball Barbarian Barrel
Rocket Giant Snowball Barbarian Barrel Hunter
Rocket Barbarian Barrel
Giant Snowball Rocket Barbarian Barrel
Rocket
Rocket Giant Snowball Barbarian Barrel Hunter
Rocket Giant Snowball Barbarian Barrel
Rocket Giant Skeleton
Rocket Giant Snowball
Rocket
Rocket Giant Snowball Barbarian Barrel
Giant Snowball Barbarian Barrel Hunter
Giant Snowball Barbarian Barrel Hunter Royal Ghost
Giant Snowball
Rocket Barbarian Barrel
Giant Snowball Hunter
Rocket Giant Snowball
Giant Snowball
Giant Snowball Rocket Hunter
Rocket Giant Snowball
Giant Skeleton
Rocket Giant Snowball
Rocket Barbarian Barrel Skeleton Army
Rocket Giant Snowball Hunter
Barbarian Barrel
Rocket Hunter
Giant Snowball
Rocket Giant Snowball Giant Skeleton
Giant Snowball Rocket Giant Skeleton
Giant Snowball Rocket
Giant Snowball Rocket Barbarian Barrel Giant Skeleton Royal Ghost
Rocket

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: