My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Tesla Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Tesla Valkyrie Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Minions Goblin Barrel Inferno Dragon
Giant Snowball
Skeletons Minions Goblin Barrel Inferno Dragon
Zap
Skeletons Minions Goblin Barrel Inferno Dragon
Barbarian Barrel
Skeletons Tesla Valkyrie Goblin Barrel
The Log
Skeletons Goblin Barrel
Earthquake
Skeletons Tesla Goblin Barrel
Arrows
Skeletons Minions Goblin Barrel
Royal Delivery
Skeletons Minions Valkyrie Goblin Barrel Inferno Dragon
Fireball
Minions Tesla Goblin Barrel Inferno Dragon
Poison
Minions
Lightning
Tesla Valkyrie Inferno Dragon
Rocket
Valkyrie Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Inferno Dragon Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Minions Goblin Barrel Tesla Valkyrie Inferno Dragon Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons The Log Minions Goblin Barrel

Attack Synergies 3 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Minions
Mega Knight Valkyrie Inferno Dragon
Tesla
Valkyrie
Goblin Barrel Minions
Goblin Barrel
Valkyrie Mega Knight
The Log
Mega Knight
Inferno Dragon
Mega Knight Minions
Mega Knight
Minions Inferno Dragon Goblin Barrel The Log

Defense Synergies 3 12

Skeletons
Tesla Minions The Log Inferno Dragon
Minions
Valkyrie Skeletons Tesla The Log Mega Knight
Tesla
Skeletons The Log Minions Valkyrie Inferno Dragon
Valkyrie
Minions Tesla The Log
Goblin Barrel
The Log
Tesla Skeletons Minions Valkyrie Inferno Dragon Mega Knight
Inferno Dragon
Skeletons Tesla The Log Mega Knight
Mega Knight
Minions The Log Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Tesla Valkyrie The Log
Inferno Dragon Skeletons Minions Tesla Valkyrie The Log Mega Knight
Tesla Mega Knight Skeletons Minions Valkyrie Inferno Dragon
Tesla Inferno Dragon Skeletons Minions Valkyrie Mega Knight
Valkyrie The Log Mega Knight
The Log Skeletons Minions Tesla Valkyrie Mega Knight
Minions Tesla Inferno Dragon
Tesla Valkyrie The Log Mega Knight
Tesla Inferno Dragon Skeletons Minions
Skeletons Tesla Valkyrie Mega Knight
Minions Valkyrie Skeletons Tesla The Log Mega Knight
Minions Tesla Inferno Dragon
Tesla Mega Knight Skeletons Minions Valkyrie The Log
Valkyrie Mega Knight Minions Tesla The Log
Inferno Dragon Tesla Mega Knight
Tesla The Log Inferno Dragon Mega Knight
Tesla Mega Knight Skeletons Minions Valkyrie
Tesla Valkyrie Mega Knight Minions The Log
Valkyrie The Log Minions Tesla Inferno Dragon Mega Knight
Tesla Inferno Dragon
Valkyrie Mega Knight Minions Tesla The Log
Tesla Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Skeletons Tesla
Tesla Valkyrie The Log Inferno Dragon Mega Knight
Mega Knight Skeletons Minions Valkyrie The Log
Valkyrie Mega Knight Tesla The Log
Skeletons Tesla Valkyrie Inferno Dragon Mega Knight
Skeletons Minions Tesla
Skeletons Minions Tesla Valkyrie
Mega Knight Tesla Valkyrie Inferno Dragon
Mega Knight Skeletons Minions Valkyrie The Log Inferno Dragon
Skeletons Tesla Inferno Dragon
Inferno Dragon Mega Knight Minions Tesla Valkyrie
Mega Knight Valkyrie The Log
Mega Knight Skeletons Tesla Valkyrie
Tesla Valkyrie Mega Knight
Tesla Skeletons Minions Valkyrie The Log Inferno Dragon
Minions Valkyrie Mega Knight Tesla The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie The Log
The Log
The Log
Valkyrie The Log
Valkyrie The Log Mega Knight
Minions
The Log
The Log
The Log
Minions
Valkyrie The Log
The Log
Minions
The Log
The Log
The Log Mega Knight
Minions
The Log Mega Knight
Valkyrie The Log Mega Knight
Minions The Log Mega Knight
The Log
The Log
The Log Valkyrie Mega Knight
Inferno Dragon
The Log
The Log Mega Knight
The Log
Minions
The Log Mega Knight
Mega Knight
The Log
Minions
The Log
Valkyrie Mega Knight
The Log
Mega Knight
Minions The Log
The Log Mega Knight
Inferno Dragon
Mega Knight

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