My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

4 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Firecracker Bandit Mega Knight Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Bandit Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Bandit
Giant Snowball
Skeletons Cannon
Zap
Skeletons Cannon Firecracker Bandit
Barbarian Barrel
Skeletons Cannon Firecracker Bandit
The Log
Skeletons Cannon Firecracker Bandit
Earthquake
Skeletons Cannon Firecracker
Arrows
Skeletons Firecracker
Royal Delivery
Skeletons Firecracker Bandit
Fireball
Cannon Firecracker Bandit
Poison
Cannon Firecracker
Lightning
Cannon Bandit Goblinstein
Rocket

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons The Log Arrows Cannon Firecracker Bandit Goblinstein Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Skeletons The Log Arrows Cannon

Attack Synergies 0 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Arrows
Bandit Mega Knight
Cannon
Firecracker
Bandit Mega Knight
The Log
Bandit Mega Knight
Bandit
Arrows Firecracker The Log Mega Knight
Mega Knight
Arrows Firecracker The Log Bandit
Goblinstein

Defense Synergies 4 12

Skeletons
Cannon Firecracker The Log Bandit
Arrows
Mega Knight Cannon Bandit
Cannon
Skeletons The Log Arrows Firecracker Bandit
Firecracker
The Log Skeletons Cannon Bandit Mega Knight
The Log
Cannon Firecracker Skeletons Bandit Mega Knight
Bandit
Skeletons Arrows Cannon Firecracker The Log Mega Knight
Mega Knight
Arrows Firecracker The Log Bandit
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Firecracker The Log
Skeletons Cannon Firecracker The Log Bandit Mega Knight
Cannon Mega Knight Skeletons Bandit
Cannon Skeletons Firecracker Bandit Mega Knight
Arrows Firecracker The Log Mega Knight
Arrows The Log Skeletons Cannon Firecracker Bandit Mega Knight
Arrows Cannon Firecracker
Arrows Cannon The Log Bandit Mega Knight
Cannon Skeletons
Skeletons Cannon Firecracker Bandit Mega Knight
Skeletons Arrows Cannon Firecracker The Log Bandit Mega Knight
Arrows Firecracker
Cannon Mega Knight Skeletons The Log Bandit
Mega Knight Arrows Cannon Firecracker The Log
Cannon Bandit Mega Knight
Cannon The Log Bandit Mega Knight Goblinstein
Mega Knight Skeletons Arrows Cannon Firecracker
Arrows Cannon Mega Knight Firecracker The Log Bandit
Arrows The Log Cannon Firecracker Bandit Mega Knight
Cannon
Mega Knight Arrows Cannon Firecracker The Log Bandit
Cannon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Skeletons Bandit
Bandit Arrows Firecracker The Log Mega Knight
Bandit Mega Knight Skeletons The Log
Mega Knight The Log Bandit
Skeletons Cannon Bandit Mega Knight
Arrows Firecracker Goblinstein Skeletons
Skeletons Bandit
Mega Knight
Mega Knight Goblinstein Skeletons Firecracker The Log Bandit
Skeletons Cannon
Mega Knight
Mega Knight Arrows The Log
Mega Knight Skeletons Cannon Bandit
Cannon Firecracker Mega Knight
Skeletons Firecracker The Log Goblinstein
Arrows Mega Knight Cannon Firecracker The Log
Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker The Log Bandit
Arrows Firecracker The Log Bandit
Arrows The Log Bandit
Arrows Firecracker The Log
Arrows Firecracker The Log Mega Knight Goblinstein
Arrows Firecracker Goblinstein
Arrows Firecracker The Log
Arrows The Log Firecracker
Arrows The Log Firecracker Bandit
Firecracker Arrows The Log Bandit
Arrows Firecracker
Firecracker The Log Bandit
Arrows Firecracker Bandit
Arrows Firecracker The Log
Arrows Firecracker The Log Bandit
Arrows Firecracker The Log Bandit Mega Knight
Arrows
Arrows Firecracker The Log Bandit Mega Knight
Arrows Firecracker The Log Mega Knight
The Log Mega Knight
Arrows
The Log
Arrows The Log
Arrows Firecracker The Log Mega Knight Goblinstein
Arrows Firecracker The Log Bandit
Arrows The Log Bandit Mega Knight
Arrows Firecracker The Log Bandit
Arrows Firecracker
Firecracker Goblinstein
Arrows The Log Bandit Mega Knight
Arrows Firecracker
Mega Knight
Arrows Firecracker The Log
Bandit Goblinstein
Arrows Firecracker
Arrows The Log
Firecracker Mega Knight
Arrows The Log Firecracker
Arrows
Firecracker Mega Knight
Firecracker The Log
Firecracker
Firecracker The Log Bandit Mega Knight
Firecracker Mega Knight

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