My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Bats Valkyrie Witch Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Bats Hog Rider Inferno Dragon
Giant Snowball
Bomber Bats Hog Rider Witch Inferno Dragon
Zap
Bomber Bats Witch Inferno Dragon
Barbarian Barrel
Bomber Valkyrie Witch
The Log
Bomber Hog Rider Witch
Earthquake
Bomber Hog Rider Witch
Arrows
Bomber Bats Witch
Royal Delivery
Bomber Bats Valkyrie Hog Rider Witch Inferno Dragon
Fireball
Bomber Hog Rider Witch Inferno Dragon
Poison
Bomber Bats Witch
Lightning
Valkyrie Witch Inferno Dragon
Rocket
Valkyrie Hog Rider Witch Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Valkyrie Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Bomber Bats Fireball Valkyrie Hog Rider Inferno Dragon Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Bomber Bats Fireball

Attack Synergies 5 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Bats Valkyrie Hog Rider
Bats
Valkyrie Hog Rider Bomber Inferno Dragon
Fireball
Hog Rider Mirror
Valkyrie
Bats Hog Rider Bomber Witch
Hog Rider
Bats Fireball Valkyrie Bomber Mirror Witch
Mirror
Fireball Hog Rider
Witch
Valkyrie Hog Rider
Inferno Dragon
Bats

Defense Synergies 1 8

Bomber
Bats Valkyrie
Bats
Bomber Valkyrie Inferno Dragon
Fireball
Mirror Valkyrie
Valkyrie
Bomber Bats Fireball Mirror Witch
Hog Rider
Mirror
Fireball Valkyrie Inferno Dragon
Witch
Valkyrie
Inferno Dragon
Bats Mirror

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Fireball Valkyrie
Inferno Dragon Bats Valkyrie Witch
Witch Bomber Bats Valkyrie Inferno Dragon
Witch Inferno Dragon Bats Valkyrie
Bomber Fireball Valkyrie
Fireball Bomber Bats Valkyrie
Bats Inferno Dragon Fireball Witch
Fireball Valkyrie
Witch Inferno Dragon
Bomber Valkyrie
Bats Valkyrie Witch Bomber Fireball
Inferno Dragon Bats Fireball Witch
Bomber Bats Fireball Valkyrie Witch
Bomber Fireball Valkyrie Bats Witch
Inferno Dragon
Fireball Inferno Dragon
Bomber Bats Fireball Valkyrie Witch
Fireball Valkyrie Bomber Bats Witch
Valkyrie Witch Bomber Bats Fireball Inferno Dragon
Inferno Dragon
Bomber Valkyrie Bats Fireball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Fireball Witch
Fireball Bomber Valkyrie Inferno Dragon
Bats Valkyrie Witch
Valkyrie Bats Fireball
Valkyrie Witch Inferno Dragon
Fireball Bats Witch
Bats Fireball Valkyrie Witch
Valkyrie Inferno Dragon
Bats Fireball Valkyrie Witch Inferno Dragon
Witch Inferno Dragon
Inferno Dragon Bats Valkyrie Witch
Fireball Valkyrie
Fireball Valkyrie Witch
Bomber Fireball Valkyrie Witch
Witch Bomber Bats Fireball Valkyrie Inferno Dragon
Bats Valkyrie Bomber Fireball Witch Inferno Dragon
Bomber Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie
Fireball
Fireball
Fireball Valkyrie
Bomber Fireball Valkyrie
Fireball Bats Witch
Bomber Witch
Fireball
Fireball
Bats Fireball
Fireball Valkyrie
Fireball
Fireball
Fireball
Fireball
Bomber Fireball Witch
Fireball
Fireball
Bomber Bats
Bomber Fireball
Bomber Fireball Valkyrie Witch
Fireball
Fireball
Fireball
Bomber Fireball Valkyrie Witch
Witch Inferno Dragon
Fireball Witch
Fireball Witch
Fireball
Bats Fireball Witch
Bats Fireball Witch
Fireball
Bomber Fireball
Fireball
Fireball
Bats Fireball Witch
Fireball Witch
Fireball
Fireball Valkyrie
Bomber Fireball
Fireball
Bats Fireball Witch
Bats Fireball Witch
Fireball Witch
Inferno Dragon
Fireball

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: