My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Inferno Tower Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Inferno Dragon Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Heal Spirit Dart Goblin Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon
Giant Snowball
Dart Goblin Inferno Dragon
Zap
Dart Goblin Inferno Tower Inferno Dragon
Barbarian Barrel
Heal Spirit Dart Goblin Inferno Tower Wizard
The Log
Heal Spirit Dart Goblin
Earthquake
Inferno Tower
Arrows
Heal Spirit Dart Goblin
Royal Delivery
Heal Spirit Dart Goblin Wizard Inferno Dragon
Fireball
Dart Goblin Inferno Tower Wizard Inferno Dragon
Poison
Dart Goblin Inferno Tower Wizard
Lightning
Inferno Tower Wizard Inferno Dragon
Rocket
Inferno Tower Wizard Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Wizard The Log Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Heal Spirit Inferno Tower Inferno Dragon Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit The Log Arrows Dart Goblin Inferno Dragon Inferno Tower Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Heal Spirit The Log Arrows Dart Goblin

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mega Knight
Heal Spirit
Wizard Inferno Dragon Mega Knight
Dart Goblin
The Log Mega Knight
Inferno Tower
Wizard
Heal Spirit Mega Knight
The Log
Dart Goblin Mega Knight
Inferno Dragon
Mega Knight Heal Spirit
Mega Knight
Inferno Dragon Arrows Heal Spirit Dart Goblin Wizard The Log

Defense Synergies 2 11

Arrows
Mega Knight Inferno Tower
Heal Spirit
Dart Goblin
Inferno Tower The Log Inferno Dragon Mega Knight
Inferno Tower
The Log Arrows Dart Goblin Mega Knight
Wizard
The Log Mega Knight
The Log
Inferno Tower Dart Goblin Wizard Inferno Dragon Mega Knight
Inferno Dragon
Dart Goblin The Log Mega Knight
Mega Knight
Arrows Dart Goblin Inferno Tower Wizard The Log Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Inferno Tower Wizard The Log
Inferno Tower Inferno Dragon Dart Goblin The Log Mega Knight
Inferno Tower Mega Knight Dart Goblin Inferno Dragon
Inferno Tower Inferno Dragon Dart Goblin Mega Knight
Arrows The Log Mega Knight
Arrows The Log Dart Goblin Mega Knight
Dart Goblin Inferno Tower Inferno Dragon Arrows Wizard
Arrows Dart Goblin Inferno Tower The Log Mega Knight
Inferno Tower Inferno Dragon
Dart Goblin Inferno Tower Mega Knight
Dart Goblin Arrows Wizard The Log Mega Knight
Arrows Inferno Tower Inferno Dragon Dart Goblin Wizard
Inferno Tower Mega Knight Wizard The Log
Wizard Mega Knight Arrows Dart Goblin The Log
Inferno Tower Inferno Dragon Mega Knight
Inferno Tower The Log Inferno Dragon Mega Knight
Wizard Mega Knight Arrows Inferno Tower
Arrows Mega Knight Dart Goblin Wizard The Log
Arrows Wizard The Log Dart Goblin Inferno Dragon Mega Knight
Dart Goblin Inferno Tower Inferno Dragon
Wizard Mega Knight Arrows Dart Goblin The Log
Inferno Tower Inferno Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Inferno Tower
Arrows Wizard The Log Inferno Dragon Mega Knight
Mega Knight Inferno Tower The Log
Mega Knight Inferno Tower The Log
Inferno Tower Inferno Dragon Mega Knight
Arrows Wizard Dart Goblin
Dart Goblin Inferno Tower
Inferno Tower Mega Knight Inferno Dragon
Mega Knight Inferno Tower The Log Inferno Dragon
Inferno Tower Dart Goblin Inferno Dragon
Inferno Dragon Mega Knight Dart Goblin Inferno Tower
Mega Knight Arrows The Log
Mega Knight Inferno Tower Wizard
Wizard Dart Goblin Mega Knight
Inferno Tower Dart Goblin The Log Inferno Dragon
Arrows Mega Knight Dart Goblin Inferno Tower Wizard The Log Inferno Dragon
Arrows Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Dart Goblin The Log
Arrows Dart Goblin The Log
Arrows Dart Goblin The Log
Arrows Dart Goblin The Log
Wizard Arrows The Log Mega Knight
Arrows Wizard Dart Goblin
Arrows Dart Goblin Wizard The Log
Arrows The Log Dart Goblin Wizard
Arrows The Log Dart Goblin Wizard
Arrows Dart Goblin Wizard The Log
Arrows Dart Goblin Wizard
Dart Goblin The Log
Arrows Dart Goblin
Arrows Dart Goblin The Log
Arrows Dart Goblin Wizard The Log
Arrows Dart Goblin Wizard The Log Mega Knight
Arrows
Arrows Dart Goblin Wizard The Log Mega Knight
Arrows Dart Goblin Wizard The Log Mega Knight
The Log Mega Knight
Arrows Wizard
The Log
Arrows The Log
Arrows The Log Wizard Mega Knight
Inferno Dragon
Arrows The Log Dart Goblin Wizard
Arrows Wizard The Log Mega Knight
Arrows Dart Goblin The Log
Arrows Dart Goblin Wizard
Dart Goblin Wizard
Arrows Dart Goblin Wizard The Log Mega Knight
Arrows
Mega Knight
Arrows Wizard The Log
Dart Goblin
Arrows Dart Goblin Wizard
Arrows The Log
Dart Goblin Wizard Mega Knight
Arrows The Log Dart Goblin Wizard
Arrows
Dart Goblin Mega Knight
Dart Goblin The Log
Dart Goblin
Dart Goblin The Log Mega Knight
Inferno Dragon
Dart Goblin Wizard Mega Knight

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