My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Rune Giant P.E.K.K.A Princess Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Rune Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Rune Giant P.E.K.K.A Princess

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army
Giant Snowball
Dart Goblin Skeleton Army Princess
Zap
Dart Goblin Skeleton Army Princess
Barbarian Barrel
Dart Goblin Wizard Skeleton Army Princess
The Log
Dart Goblin Skeleton Army Princess
Earthquake
Skeleton Army
Arrows
Dart Goblin Skeleton Army Princess
Royal Delivery
Dart Goblin Wizard Skeleton Army P.E.K.K.A Princess
Fireball
Dart Goblin Wizard Skeleton Army Princess
Poison
Dart Goblin Wizard Skeleton Army Princess
Lightning
Wizard Goblinstein
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Wizard The Log Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Rune Giant P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Dart Goblin Skeleton Army Princess Rune Giant Wizard Goblinstein P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Dart Goblin Skeleton Army Princess

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Dart Goblin
Rune Giant P.E.K.K.A The Log Princess
Wizard
P.E.K.K.A
Skeleton Army
Rune Giant
Dart Goblin
P.E.K.K.A
Goblinstein Dart Goblin Wizard The Log Princess
The Log
Dart Goblin P.E.K.K.A Princess
Princess
Dart Goblin P.E.K.K.A The Log
Goblinstein
P.E.K.K.A

Defense Synergies 2 11

Dart Goblin
Skeleton Army P.E.K.K.A The Log Princess
Wizard
Skeleton Army P.E.K.K.A The Log
Skeleton Army
Dart Goblin Wizard The Log Princess
Rune Giant
P.E.K.K.A
The Log Goblinstein Dart Goblin Wizard Princess
The Log
P.E.K.K.A Dart Goblin Wizard Skeleton Army Princess
Princess
Dart Goblin Skeleton Army P.E.K.K.A The Log
Goblinstein
P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Dart Goblin Wizard The Log
Skeleton Army P.E.K.K.A Dart Goblin The Log
Skeleton Army P.E.K.K.A Dart Goblin
Skeleton Army P.E.K.K.A Dart Goblin
Skeleton Army P.E.K.K.A The Log Princess
Skeleton Army The Log Dart Goblin
Dart Goblin Wizard Princess
Dart Goblin P.E.K.K.A The Log
P.E.K.K.A Skeleton Army Princess
Skeleton Army Dart Goblin
Dart Goblin Skeleton Army Wizard The Log Princess
Dart Goblin Wizard Princess
Skeleton Army P.E.K.K.A Wizard The Log
Wizard Skeleton Army Dart Goblin P.E.K.K.A The Log Princess
Skeleton Army P.E.K.K.A
Skeleton Army P.E.K.K.A The Log Goblinstein
Wizard Skeleton Army P.E.K.K.A
Dart Goblin Wizard Skeleton Army The Log
Wizard The Log Dart Goblin Princess
P.E.K.K.A Dart Goblin
Wizard Skeleton Army Dart Goblin P.E.K.K.A The Log
P.E.K.K.A Skeleton Army

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army P.E.K.K.A
Wizard The Log
Skeleton Army P.E.K.K.A The Log
Skeleton Army P.E.K.K.A The Log
P.E.K.K.A Skeleton Army
Wizard Goblinstein Dart Goblin Princess
Skeleton Army P.E.K.K.A Dart Goblin
P.E.K.K.A Skeleton Army
P.E.K.K.A Goblinstein Skeleton Army The Log
P.E.K.K.A Dart Goblin Skeleton Army
P.E.K.K.A Dart Goblin
Skeleton Army P.E.K.K.A The Log
Skeleton Army P.E.K.K.A Wizard
Wizard Dart Goblin Skeleton Army Princess
Skeleton Army Dart Goblin P.E.K.K.A The Log Goblinstein
Dart Goblin Wizard P.E.K.K.A The Log Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Dart Goblin The Log
Dart Goblin The Log Princess
Dart Goblin The Log
Dart Goblin The Log
Wizard The Log Goblinstein
Wizard Goblinstein Dart Goblin Princess
Dart Goblin Wizard The Log Princess
The Log Dart Goblin Wizard Princess
The Log Dart Goblin Wizard
Dart Goblin Wizard The Log Princess
Dart Goblin Wizard Princess
Dart Goblin The Log Princess
Dart Goblin Princess
Princess Dart Goblin The Log
Dart Goblin Wizard The Log Princess
Dart Goblin Wizard The Log Princess
Dart Goblin Wizard The Log Princess
Dart Goblin Wizard The Log Princess
The Log
Wizard Princess
The Log
The Log
The Log Wizard Princess Goblinstein
The Log Dart Goblin Wizard Princess
Wizard The Log Princess
Dart Goblin The Log
Dart Goblin Wizard Princess
Dart Goblin Wizard Goblinstein
Dart Goblin Wizard The Log
Princess
P.E.K.K.A
Wizard The Log Princess
Dart Goblin Skeleton Army Princess Goblinstein
Dart Goblin Wizard Princess
The Log
Dart Goblin Wizard Princess
The Log Dart Goblin Wizard Princess
Dart Goblin P.E.K.K.A
Dart Goblin The Log Princess
Dart Goblin Princess
Dart Goblin The Log Princess
P.E.K.K.A
Dart Goblin Wizard

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