My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Phoenix Magic Archer Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Bomb Tower X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight X-Bow Phoenix Magic Archer Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight X-Bow Phoenix Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Phoenix
Giant Snowball
Zap
X-Bow
Barbarian Barrel
Knight Bomb Tower X-Bow Magic Archer
The Log
X-Bow
Earthquake
Bomb Tower X-Bow
Arrows
Royal Delivery
Knight Magic Archer Mother Witch
Fireball
Bomb Tower X-Bow Magic Archer Mother Witch
Poison
Bomb Tower X-Bow Phoenix Magic Archer Mother Witch
Lightning
Knight Bomb Tower X-Bow Phoenix Magic Archer Mother Witch
Rocket
Bomb Tower X-Bow Phoenix Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Freeze Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Bomb Tower Freeze Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Freeze Mother Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Knight Bomb Tower Freeze Phoenix Magic Archer Mother Witch X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Giant Snowball Knight Bomb Tower Freeze

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
X-Bow Knight Phoenix Magic Archer Mother Witch
Knight
X-Bow Giant Snowball Magic Archer Mother Witch
Bomb Tower
Freeze
Phoenix
X-Bow
Giant Snowball Knight
Phoenix
Giant Snowball Freeze
Magic Archer
Giant Snowball Knight Mother Witch
Mother Witch
Giant Snowball Knight Magic Archer

Defense Synergies 3 10

Giant Snowball
Knight Bomb Tower X-Bow Phoenix Magic Archer Mother Witch
Knight
Bomb Tower X-Bow Magic Archer Giant Snowball Phoenix Mother Witch
Bomb Tower
Knight Giant Snowball Magic Archer
Freeze
X-Bow
Knight Giant Snowball
Phoenix
Giant Snowball Knight
Magic Archer
Knight Giant Snowball Bomb Tower Mother Witch
Mother Witch
Giant Snowball Knight Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight X-Bow Magic Archer
Bomb Tower Knight X-Bow Phoenix
Bomb Tower Giant Snowball Knight Freeze
Bomb Tower Knight Phoenix
Bomb Tower X-Bow
Freeze Giant Snowball Bomb Tower X-Bow Magic Archer Mother Witch
Giant Snowball Bomb Tower Freeze X-Bow Phoenix Magic Archer
Bomb Tower X-Bow Phoenix Magic Archer
Bomb Tower X-Bow Phoenix
Knight Giant Snowball Phoenix
Mother Witch Giant Snowball Knight Bomb Tower Freeze X-Bow Magic Archer
Giant Snowball Phoenix Magic Archer
Bomb Tower Giant Snowball Knight Freeze X-Bow
Bomb Tower Giant Snowball Freeze X-Bow Magic Archer
Knight Bomb Tower X-Bow Phoenix
Bomb Tower Giant Snowball Freeze X-Bow
Bomb Tower Knight X-Bow
Bomb Tower Giant Snowball Knight X-Bow Magic Archer
Giant Snowball Bomb Tower Freeze Knight Magic Archer Mother Witch
Bomb Tower Phoenix
Giant Snowball Knight Bomb Tower Mother Witch
Bomb Tower

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Giant Snowball X-Bow
Giant Snowball Knight Bomb Tower X-Bow Phoenix Magic Archer
Knight Bomb Tower
Knight X-Bow Phoenix
Knight Phoenix
Mother Witch Giant Snowball Bomb Tower Freeze Magic Archer
Knight Bomb Tower Phoenix
Knight Bomb Tower Phoenix
Freeze Giant Snowball Knight Bomb Tower X-Bow Phoenix Magic Archer
Phoenix
Knight Bomb Tower Phoenix
Giant Snowball Phoenix
Knight Bomb Tower
Bomb Tower Magic Archer
Phoenix Knight Bomb Tower Freeze X-Bow Magic Archer
Giant Snowball Bomb Tower Freeze Phoenix Magic Archer Mother Witch
Giant Snowball Bomb Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Knight Freeze X-Bow
Giant Snowball X-Bow Magic Archer
X-Bow Magic Archer
Knight Freeze
Giant Snowball Magic Archer
Mother Witch Giant Snowball Freeze Magic Archer
Magic Archer
X-Bow Giant Snowball Freeze Magic Archer
Giant Snowball X-Bow
Giant Snowball X-Bow
Knight X-Bow Magic Archer
Giant Snowball Magic Archer
Giant Snowball Knight Magic Archer
Freeze X-Bow Magic Archer
Giant Snowball X-Bow Magic Archer
X-Bow Giant Snowball Magic Archer
Magic Archer X-Bow
Giant Snowball Freeze
Giant Snowball X-Bow Magic Archer
Giant Snowball X-Bow Magic Archer Mother Witch
X-Bow Magic Archer
Giant Snowball
X-Bow
Giant Snowball X-Bow
Giant Snowball Freeze Mother Witch Magic Archer
X-Bow Giant Snowball Magic Archer
Giant Snowball X-Bow Magic Archer
X-Bow Magic Archer
Giant Snowball X-Bow Magic Archer Mother Witch
Giant Snowball Freeze
Giant Snowball
Giant Snowball X-Bow Magic Archer
Giant Snowball Freeze Magic Archer
Giant Snowball Magic Archer
Freeze X-Bow Magic Archer
Giant Snowball Magic Archer
Freeze
Knight Magic Archer
Giant Snowball Magic Archer
Giant Snowball
Giant Snowball Freeze Magic Archer
Giant Snowball Magic Archer
Giant Snowball Freeze X-Bow Magic Archer

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