My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Musketeer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Goblin Gang Elite Barbarians Miner
Giant Snowball
Bomber Goblin Gang Musketeer Miner
Zap
Bomber Goblin Gang Inferno Tower
Barbarian Barrel
Bomber Goblin Gang Elite Barbarians Musketeer Inferno Tower
The Log
Bomber Goblin Gang Elite Barbarians Musketeer
Earthquake
Bomber Goblin Gang Inferno Tower
Arrows
Bomber Goblin Gang
Royal Delivery
Bomber Goblin Gang Elite Barbarians Musketeer Miner
Fireball
Bomber Goblin Gang Elite Barbarians Musketeer Inferno Tower
Poison
Bomber Goblin Gang Musketeer Inferno Tower
Lightning
Elite Barbarians Musketeer Inferno Tower
Rocket
Elite Barbarians Musketeer Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Goblin Gang Miner Fireball Musketeer Inferno Tower Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Zap Goblin Gang Miner

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Zap Elite Barbarians Miner
Zap
Elite Barbarians Fireball Miner Bomber Musketeer
Goblin Gang
Miner
Elite Barbarians
Zap Bomber Fireball
Fireball
Zap Elite Barbarians Miner
Musketeer
Zap Miner
Inferno Tower
Miner
Zap Goblin Gang Bomber Fireball Musketeer

Defense Synergies 3 13

Bomber
Zap Miner
Zap
Fireball Bomber Goblin Gang Elite Barbarians Musketeer Inferno Tower Miner
Goblin Gang
Musketeer Inferno Tower Zap Miner
Elite Barbarians
Zap
Fireball
Zap Musketeer Inferno Tower Miner
Musketeer
Goblin Gang Zap Fireball Inferno Tower Miner
Inferno Tower
Goblin Gang Zap Fireball Musketeer
Miner
Bomber Zap Goblin Gang Fireball Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Fireball Musketeer Inferno Tower
Elite Barbarians Inferno Tower Zap Goblin Gang Musketeer
Goblin Gang Inferno Tower Bomber Elite Barbarians Musketeer
Elite Barbarians Inferno Tower Goblin Gang Musketeer
Bomber Elite Barbarians Fireball
Goblin Gang Fireball Bomber Zap Musketeer
Musketeer Inferno Tower Zap Goblin Gang Fireball
Zap Fireball Musketeer Inferno Tower
Inferno Tower Goblin Gang Elite Barbarians Musketeer
Goblin Gang Elite Barbarians Bomber Musketeer Inferno Tower Miner
Goblin Gang Bomber Zap Fireball Musketeer
Musketeer Inferno Tower Zap Goblin Gang Fireball
Inferno Tower Bomber Zap Goblin Gang Elite Barbarians Fireball Musketeer
Bomber Fireball Zap Goblin Gang
Elite Barbarians Inferno Tower Goblin Gang
Inferno Tower Zap Goblin Gang Elite Barbarians Fireball
Bomber Goblin Gang Elite Barbarians Fireball Musketeer Inferno Tower
Fireball Bomber Zap Goblin Gang Elite Barbarians Musketeer
Zap Bomber Fireball Musketeer
Elite Barbarians Musketeer Inferno Tower
Bomber Goblin Gang Elite Barbarians Fireball Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Zap Elite Barbarians Fireball Inferno Tower
Fireball Bomber Zap Goblin Gang Elite Barbarians Musketeer Miner
Goblin Gang Zap Elite Barbarians Musketeer Inferno Tower
Goblin Gang Zap Elite Barbarians Fireball Musketeer Inferno Tower
Inferno Tower Goblin Gang Elite Barbarians Musketeer
Fireball Zap Goblin Gang Musketeer
Goblin Gang Elite Barbarians Fireball Musketeer Inferno Tower
Inferno Tower Elite Barbarians
Zap Elite Barbarians Fireball Inferno Tower
Inferno Tower Goblin Gang Musketeer
Elite Barbarians Musketeer Inferno Tower
Zap Elite Barbarians Fireball
Elite Barbarians Goblin Gang Fireball Inferno Tower
Bomber Fireball Musketeer
Goblin Gang Elite Barbarians Inferno Tower Bomber Zap Fireball Musketeer
Bomber Zap Elite Barbarians Fireball Musketeer Inferno Tower
Bomber Zap Fireball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer
Fireball Zap Musketeer Miner
Fireball Miner
Fireball Musketeer
Bomber Fireball Zap
Fireball Zap Musketeer
Bomber Musketeer
Fireball Zap
Fireball Miner Zap
Goblin Gang Elite Barbarians Fireball Musketeer
Miner Zap Fireball Musketeer
Fireball Zap Musketeer
Elite Barbarians Fireball Musketeer Miner
Fireball Musketeer
Zap Elite Barbarians Fireball Musketeer
Bomber Zap Fireball Musketeer
Fireball Musketeer
Fireball
Bomber
Bomber Zap Fireball Musketeer
Bomber Zap Fireball Miner
Fireball Musketeer
Fireball
Musketeer
Zap Fireball Musketeer
Zap Bomber Fireball
Fireball Miner Zap Musketeer
Fireball Zap Musketeer Miner
Fireball Miner Zap Musketeer
Elite Barbarians Zap Fireball Musketeer
Zap Fireball Musketeer
Elite Barbarians Fireball
Bomber Zap Fireball Musketeer Miner
Zap Fireball
Fireball
Zap Goblin Gang Fireball Musketeer
Fireball Zap Musketeer
Fireball
Fireball Miner Goblin Gang Musketeer
Bomber Zap Fireball Musketeer
Zap Fireball
Elite Barbarians Musketeer
Zap Goblin Gang Elite Barbarians Fireball Musketeer
Zap Fireball Musketeer
Zap Fireball Musketeer Miner
Fireball

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