My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Dragon Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Electro Dragon Ice Wizard Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Tornado Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Graveyard
Giant Snowball
Cannon Electro Dragon Graveyard
Zap
Cannon Graveyard
Barbarian Barrel
Cannon Ice Wizard Graveyard
The Log
Cannon Graveyard
Earthquake
Cannon Graveyard
Arrows
Graveyard
Royal Delivery
Electro Dragon Ice Wizard Graveyard
Fireball
Cannon Electro Dragon Ice Wizard
Poison
Cannon Electro Dragon Ice Wizard Graveyard
Lightning
Cannon Electro Dragon Ice Wizard Goblinstein
Rocket
Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Tornado Poison Electro Dragon Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Barbarian Barrel Tornado Poison Electro Dragon Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Poison Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Barbarian Barrel Cannon Tornado Ice Wizard Poison Electro Dragon Graveyard Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Barbarian Barrel Cannon Tornado Ice Wizard

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Cannon
Barbarian Barrel
Graveyard Tornado Electro Dragon Ice Wizard
Tornado
Barbarian Barrel Poison Electro Dragon Ice Wizard Graveyard
Poison
Graveyard Tornado Electro Dragon
Electro Dragon
Barbarian Barrel Tornado Poison Ice Wizard Graveyard
Ice Wizard
Barbarian Barrel Tornado Electro Dragon Graveyard
Graveyard
Barbarian Barrel Poison Tornado Electro Dragon Ice Wizard
Goblinstein

Defense Synergies 1 12

Cannon
Barbarian Barrel Poison Electro Dragon Ice Wizard
Barbarian Barrel
Cannon Tornado Poison Electro Dragon Ice Wizard
Tornado
Ice Wizard Barbarian Barrel Poison Electro Dragon
Poison
Cannon Barbarian Barrel Tornado Ice Wizard
Electro Dragon
Cannon Barbarian Barrel Tornado Ice Wizard
Ice Wizard
Tornado Cannon Barbarian Barrel Poison Electro Dragon
Graveyard
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Barbarian Barrel Electro Dragon
Cannon Electro Dragon Ice Wizard
Cannon Tornado Electro Dragon Ice Wizard
Cannon Electro Dragon Ice Wizard
Barbarian Barrel Tornado Poison
Barbarian Barrel Tornado Cannon Electro Dragon Ice Wizard
Tornado Cannon Poison Electro Dragon Ice Wizard
Cannon Barbarian Barrel Poison Electro Dragon
Cannon Tornado Ice Wizard
Tornado Cannon Barbarian Barrel Ice Wizard
Poison Ice Wizard Cannon Barbarian Barrel Tornado Electro Dragon
Tornado Poison Electro Dragon Ice Wizard
Cannon Electro Dragon Ice Wizard
Cannon Barbarian Barrel Tornado Poison Electro Dragon
Cannon
Tornado Cannon
Cannon Tornado Poison Electro Dragon
Cannon Barbarian Barrel Tornado Electro Dragon Ice Wizard
Barbarian Barrel Tornado Poison Cannon Electro Dragon Ice Wizard
Cannon Tornado
Cannon Barbarian Barrel Poison Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Barrel
Poison Barbarian Barrel Electro Dragon
Electro Dragon
Barbarian Barrel Tornado
Cannon
Poison Tornado Electro Dragon Ice Wizard
Ice Wizard
Electro Dragon Barbarian Barrel Tornado Poison
Cannon
Electro Dragon
Tornado Poison
Cannon
Cannon Electro Dragon
Electro Dragon Barbarian Barrel Tornado Poison
Poison Cannon Barbarian Barrel Electro Dragon Ice Wizard
Cannon Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Barbarian Barrel Electro Dragon
Poison Barbarian Barrel Tornado Electro Dragon Ice Wizard
Barbarian Barrel Poison Electro Dragon
Barbarian Barrel Poison
Poison Barbarian Barrel
Poison Tornado Electro Dragon Ice Wizard
Tornado Poison
Poison Barbarian Barrel Tornado Electro Dragon Ice Wizard
Poison Tornado Electro Dragon
Tornado Poison Electro Dragon
Poison Barbarian Barrel Tornado Electro Dragon
Poison Tornado Electro Dragon
Poison Barbarian Barrel
Barbarian Barrel Poison Electro Dragon
Barbarian Barrel Poison
Barbarian Barrel Poison Electro Dragon
Barbarian Barrel Poison Electro Dragon
Barbarian Barrel Tornado Poison
Barbarian Barrel Poison Electro Dragon
Barbarian Barrel Tornado Poison Electro Dragon
Poison
Tornado Poison
Tornado
Barbarian Barrel Poison Electro Dragon
Tornado Poison Barbarian Barrel Electro Dragon Ice Wizard
Poison Barbarian Barrel Tornado Electro Dragon Ice Wizard
Tornado Poison Electro Dragon
Poison Barbarian Barrel Tornado
Poison Tornado Electro Dragon Ice Wizard
Electro Dragon Poison
Poison Electro Dragon
Poison Electro Dragon
Poison
Barbarian Barrel Electro Dragon
Poison Tornado Electro Dragon Ice Wizard
Barbarian Barrel
Poison Electro Dragon
Poison Electro Dragon
Tornado Poison
Electro Dragon
Electro Dragon Tornado Poison
Tornado Poison Electro Dragon
Poison Electro Dragon Barbarian Barrel Tornado
Electro Dragon

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