My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Mediocre
F2P score
Bad

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bomber Battle Ram P.E.K.K.A Electro Wizard Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Battle Ram Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Mortar Battle Ram P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Battle Ram
Giant Snowball
Bomber Battle Ram
Zap
Bomber Mortar Battle Ram
Barbarian Barrel
Ice Spirit Bomber Mortar Battle Ram Electro Wizard
The Log
Ice Spirit Bomber Battle Ram
Earthquake
Bomber Mortar
Arrows
Ice Spirit Bomber
Royal Delivery
Ice Spirit Bomber Battle Ram P.E.K.K.A Electro Wizard
Fireball
Bomber Mortar Battle Ram Electro Wizard
Poison
Bomber Mortar Electro Wizard
Lightning
Mortar Battle Ram Electro Wizard
Rocket
Mortar

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Bomber Mortar The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Battle Ram P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bomber The Log Mortar Battle Ram Electro Wizard Golden Knight P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit Bomber The Log Mortar

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Battle Ram P.E.K.K.A Bomber Mortar
Bomber
Ice Spirit Mortar Battle Ram P.E.K.K.A
Mortar
Ice Spirit Bomber The Log Golden Knight
Battle Ram
Ice Spirit The Log Bomber P.E.K.K.A Electro Wizard Golden Knight
P.E.K.K.A
Ice Spirit Electro Wizard Bomber Battle Ram The Log
The Log
Battle Ram Mortar P.E.K.K.A
Electro Wizard
P.E.K.K.A Battle Ram
Golden Knight
Mortar Battle Ram

Defense Synergies 1 16

Ice Spirit
Bomber Mortar P.E.K.K.A The Log Electro Wizard Golden Knight
Bomber
Ice Spirit Mortar P.E.K.K.A The Log Electro Wizard Golden Knight
Mortar
Ice Spirit Bomber The Log Electro Wizard
Battle Ram
P.E.K.K.A
The Log Ice Spirit Bomber Electro Wizard
The Log
P.E.K.K.A Ice Spirit Bomber Mortar Electro Wizard Golden Knight
Electro Wizard
Ice Spirit Bomber Mortar P.E.K.K.A The Log
Golden Knight
Ice Spirit Bomber The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Mortar The Log Electro Wizard Golden Knight
P.E.K.K.A Ice Spirit Mortar The Log Electro Wizard
Mortar P.E.K.K.A Bomber Electro Wizard
P.E.K.K.A Mortar Electro Wizard
Bomber P.E.K.K.A The Log
The Log Bomber Electro Wizard
Electro Wizard Ice Spirit Mortar
P.E.K.K.A The Log Electro Wizard Golden Knight
P.E.K.K.A Mortar
Ice Spirit Bomber Electro Wizard
Electro Wizard Bomber The Log
Electro Wizard
Mortar P.E.K.K.A Ice Spirit Bomber The Log Electro Wizard
Bomber Ice Spirit Mortar P.E.K.K.A The Log Electro Wizard Golden Knight
P.E.K.K.A Mortar Electro Wizard
Ice Spirit Mortar P.E.K.K.A The Log Electro Wizard
Bomber Mortar P.E.K.K.A Electro Wizard
Ice Spirit Mortar Bomber The Log Electro Wizard Golden Knight
Mortar The Log Ice Spirit Bomber Electro Wizard
P.E.K.K.A Mortar Electro Wizard
Bomber P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Mortar

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

P.E.K.K.A Electro Wizard
Electro Wizard Bomber Mortar The Log
P.E.K.K.A Ice Spirit The Log Electro Wizard Golden Knight
P.E.K.K.A The Log Electro Wizard
P.E.K.K.A
Ice Spirit Electro Wizard
P.E.K.K.A Electro Wizard
P.E.K.K.A
P.E.K.K.A Electro Wizard Ice Spirit Mortar The Log
P.E.K.K.A
P.E.K.K.A Golden Knight
P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Golden Knight
Bomber
Electro Wizard Ice Spirit Bomber Mortar P.E.K.K.A The Log Golden Knight
Bomber P.E.K.K.A The Log Electro Wizard Golden Knight
Bomber Mortar Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar The Log Golden Knight
Mortar The Log Electro Wizard Golden Knight
The Log
The Log
Bomber Mortar The Log
Ice Spirit
Bomber Mortar The Log
The Log Ice Spirit
The Log Mortar Golden Knight
Electro Wizard
Mortar The Log Electro Wizard Golden Knight
Mortar The Log Golden Knight
Mortar
Mortar The Log
Bomber Mortar The Log Golden Knight
Mortar The Log
Mortar
Bomber
Bomber Mortar The Log Electro Wizard
Bomber Mortar The Log Golden Knight
The Log
The Log
Mortar The Log
The Log Ice Spirit Bomber Mortar
Mortar The Log Electro Wizard Golden Knight
Mortar The Log Golden Knight
Mortar The Log Golden Knight
Electro Wizard
Electro Wizard Ice Spirit
Bomber Mortar The Log
Ice Spirit Electro Wizard
P.E.K.K.A
The Log
Electro Wizard Ice Spirit
Electro Wizard
The Log
Electro Wizard
The Log Bomber Mortar
P.E.K.K.A
Ice Spirit The Log Electro Wizard Golden Knight
Electro Wizard
Mortar The Log Electro Wizard Golden Knight
P.E.K.K.A
Mortar

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