My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Good
Synergy
Godly!
Versatility
Great!
F2P score
RIP

3 warnings Why?

Missing cards in your collection

Goblin Curse Goblin Machine Little Prince Mighty Miner Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No ground units!

You don't have any ground unit. You need those to stop or distract certain ground units. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Electro Dragon Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Balloon Electro Dragon Inferno Dragon Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Freeze Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Balloon Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Inferno Dragon Lava Hound
Giant Snowball
Baby Dragon Balloon Electro Dragon Inferno Dragon Lava Hound
Zap
Balloon Inferno Dragon Lava Hound
Barbarian Barrel
The Log
Earthquake
Arrows
Lava Hound
Royal Delivery
Baby Dragon Balloon Electro Dragon Inferno Dragon Lava Hound
Fireball
Baby Dragon Balloon Electro Dragon Inferno Dragon Lava Hound
Poison
Balloon Electro Dragon Lava Hound
Lightning
Baby Dragon Balloon Electro Dragon Inferno Dragon
Rocket
Balloon Electro Dragon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Freeze Poison Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon Freeze Poison Electro Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Baby Dragon Freeze Poison Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage Baby Dragon Freeze Poison Inferno Dragon Balloon Electro Dragon Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Rage Baby Dragon Freeze Poison

Attack Synergies 7 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Rage
Balloon Electro Dragon
Baby Dragon
Lava Hound Poison Balloon Electro Dragon Inferno Dragon
Freeze
Balloon Poison
Poison
Lava Hound Baby Dragon Freeze Balloon Electro Dragon
Balloon
Rage Freeze Lava Hound Baby Dragon Poison Electro Dragon
Electro Dragon
Lava Hound Rage Baby Dragon Poison Balloon Inferno Dragon
Inferno Dragon
Lava Hound Baby Dragon Electro Dragon
Lava Hound
Baby Dragon Poison Balloon Electro Dragon Inferno Dragon

Defense Synergies 0 3

Rage
Baby Dragon
Electro Dragon Inferno Dragon
Freeze
Poison
Balloon
Electro Dragon
Baby Dragon Inferno Dragon
Inferno Dragon
Baby Dragon Electro Dragon
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Baby Dragon Electro Dragon
Inferno Dragon Electro Dragon
Freeze Electro Dragon Inferno Dragon
Inferno Dragon Electro Dragon
Poison
Freeze Baby Dragon Electro Dragon
Inferno Dragon Baby Dragon Freeze Poison Electro Dragon
Baby Dragon Poison Electro Dragon
Inferno Dragon
Poison Baby Dragon Freeze Electro Dragon
Inferno Dragon Baby Dragon Poison Electro Dragon
Freeze Electro Dragon
Baby Dragon Freeze Poison Electro Dragon
Inferno Dragon
Freeze Inferno Dragon
Poison Electro Dragon
Baby Dragon Electro Dragon
Baby Dragon Freeze Poison Electro Dragon Inferno Dragon
Inferno Dragon
Baby Dragon Poison Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Poison Baby Dragon Electro Dragon Inferno Dragon
Electro Dragon
Inferno Dragon
Poison Baby Dragon Freeze Electro Dragon
Inferno Dragon
Freeze Electro Dragon Baby Dragon Poison Inferno Dragon
Inferno Dragon
Inferno Dragon Electro Dragon
Poison
Baby Dragon Electro Dragon
Electro Dragon Baby Dragon Freeze Poison Inferno Dragon
Poison Baby Dragon Freeze Electro Dragon Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Baby Dragon Freeze Electro Dragon
Poison Baby Dragon Electro Dragon
Baby Dragon Poison Electro Dragon
Freeze Poison
Poison Baby Dragon
Poison Baby Dragon Freeze Electro Dragon
Baby Dragon Poison
Poison Baby Dragon Freeze Electro Dragon
Poison Electro Dragon
Poison Electro Dragon
Poison Electro Dragon
Poison Baby Dragon Electro Dragon
Poison Baby Dragon
Baby Dragon Freeze Poison Electro Dragon
Baby Dragon Poison
Baby Dragon Poison Electro Dragon
Baby Dragon Poison Electro Dragon
Freeze Poison
Baby Dragon Poison Electro Dragon
Baby Dragon Poison Electro Dragon
Baby Dragon Poison
Poison
Baby Dragon Poison Electro Dragon
Freeze Poison Baby Dragon Electro Dragon
Inferno Dragon
Poison Baby Dragon Electro Dragon
Baby Dragon Poison Electro Dragon
Poison Baby Dragon
Poison Baby Dragon Electro Dragon
Electro Dragon Freeze Poison
Poison Electro Dragon
Freeze Poison Electro Dragon
Poison
Freeze Electro Dragon
Poison Baby Dragon Electro Dragon
Freeze
Poison Baby Dragon Electro Dragon
Baby Dragon Poison Electro Dragon
Poison
Electro Dragon
Electro Dragon Baby Dragon Freeze Poison
Poison Electro Dragon
Poison Electro Dragon Baby Dragon Freeze

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