My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Missing cards in your collection

Goblin Curse Golden Knight Skeleton King Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Inferno Tower Electro Dragon Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Electro Dragon P.E.K.K.A Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians P.E.K.K.A Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Goblin Barrel Electro Dragon Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Elite Barbarians Goblin Barrel
Giant Snowball
Minions Goblin Barrel Electro Dragon
Zap
Minions Inferno Tower Goblin Barrel
Barbarian Barrel
Elite Barbarians Inferno Tower Goblin Barrel Magic Archer
The Log
Elite Barbarians Goblin Barrel
Earthquake
Inferno Tower Goblin Barrel
Arrows
Minions Goblin Barrel
Royal Delivery
Minions Elite Barbarians Goblin Barrel Electro Dragon P.E.K.K.A Magic Archer
Fireball
Minions Elite Barbarians Inferno Tower Goblin Barrel Electro Dragon Magic Archer
Poison
Minions Inferno Tower Electro Dragon Magic Archer
Lightning
Elite Barbarians Inferno Tower Electro Dragon Magic Archer
Rocket
Elite Barbarians Inferno Tower Electro Dragon Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Arrows Electro Dragon Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Electro Dragon Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Inferno Tower P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Minions Goblin Barrel Magic Archer Inferno Tower Electro Dragon Elite Barbarians P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Minions Goblin Barrel Magic Archer

Attack Synergies 3 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians P.E.K.K.A Goblin Barrel
Minions
Elite Barbarians P.E.K.K.A
Elite Barbarians
Arrows Minions
Inferno Tower
Goblin Barrel
Arrows P.E.K.K.A
Electro Dragon
P.E.K.K.A Magic Archer
P.E.K.K.A
Arrows Magic Archer Minions Goblin Barrel Electro Dragon
Magic Archer
P.E.K.K.A Electro Dragon

Defense Synergies 0 5

Arrows
Inferno Tower P.E.K.K.A
Minions
Inferno Tower P.E.K.K.A
Elite Barbarians
Inferno Tower
Arrows Minions Electro Dragon
Goblin Barrel
Electro Dragon
Inferno Tower
P.E.K.K.A
Arrows Minions
Magic Archer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Inferno Tower Electro Dragon Magic Archer
Elite Barbarians Inferno Tower P.E.K.K.A Minions Electro Dragon
Inferno Tower P.E.K.K.A Minions Elite Barbarians Electro Dragon
Elite Barbarians Inferno Tower P.E.K.K.A Minions Electro Dragon
Arrows Elite Barbarians P.E.K.K.A
Arrows Minions Electro Dragon Magic Archer
Minions Inferno Tower Arrows Electro Dragon Magic Archer
Arrows Inferno Tower Electro Dragon P.E.K.K.A Magic Archer
Inferno Tower P.E.K.K.A Minions Elite Barbarians
Elite Barbarians Inferno Tower
Minions Arrows Electro Dragon Magic Archer
Arrows Minions Inferno Tower Electro Dragon Magic Archer
Inferno Tower P.E.K.K.A Minions Elite Barbarians Electro Dragon
Arrows Minions Electro Dragon P.E.K.K.A Magic Archer
Elite Barbarians Inferno Tower P.E.K.K.A
Inferno Tower Elite Barbarians P.E.K.K.A
Arrows Minions Elite Barbarians Inferno Tower Electro Dragon P.E.K.K.A
Arrows Minions Elite Barbarians Electro Dragon Magic Archer
Arrows Minions Electro Dragon Magic Archer
P.E.K.K.A Elite Barbarians Inferno Tower
Arrows Minions Elite Barbarians Electro Dragon P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Inferno Tower P.E.K.K.A
Arrows Elite Barbarians Electro Dragon Magic Archer
P.E.K.K.A Minions Elite Barbarians Inferno Tower Electro Dragon
P.E.K.K.A Elite Barbarians Inferno Tower
Inferno Tower P.E.K.K.A Elite Barbarians
Arrows Minions Electro Dragon Magic Archer
P.E.K.K.A Minions Elite Barbarians Inferno Tower
Inferno Tower P.E.K.K.A Elite Barbarians
Electro Dragon P.E.K.K.A Minions Elite Barbarians Inferno Tower Magic Archer
Inferno Tower P.E.K.K.A
P.E.K.K.A Minions Elite Barbarians Inferno Tower Electro Dragon
P.E.K.K.A Arrows Elite Barbarians
Elite Barbarians P.E.K.K.A Inferno Tower
Electro Dragon Magic Archer
Elite Barbarians Inferno Tower Electro Dragon Minions P.E.K.K.A Magic Archer
Arrows Minions Elite Barbarians Inferno Tower Electro Dragon P.E.K.K.A Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Electro Dragon
Arrows Electro Dragon Magic Archer
Arrows Electro Dragon Magic Archer
Arrows
Arrows Magic Archer
Arrows Minions Electro Dragon Magic Archer
Arrows Magic Archer
Arrows Electro Dragon Magic Archer
Arrows Electro Dragon
Minions Elite Barbarians Electro Dragon
Arrows Electro Dragon Magic Archer
Arrows Electro Dragon Magic Archer
Elite Barbarians Magic Archer
Arrows Minions Electro Dragon Magic Archer
Arrows Elite Barbarians Magic Archer
Arrows Electro Dragon Magic Archer
Magic Archer Arrows Electro Dragon
Arrows
Minions
Arrows Electro Dragon Magic Archer
Arrows Electro Dragon Magic Archer
Minions Magic Archer
Arrows
Arrows Electro Dragon
Arrows Electro Dragon Magic Archer
Arrows Electro Dragon Magic Archer
Arrows Electro Dragon Magic Archer
Arrows Magic Archer
Elite Barbarians Arrows Electro Dragon Magic Archer
Electro Dragon Minions
Elite Barbarians
Arrows Electro Dragon Magic Archer
Arrows Electro Dragon Magic Archer
P.E.K.K.A
Arrows Magic Archer
Minions Electro Dragon Magic Archer
Arrows Electro Dragon Magic Archer
Arrows
Electro Dragon Magic Archer
Arrows Electro Dragon Magic Archer
Arrows
Elite Barbarians Electro Dragon P.E.K.K.A
Electro Dragon Minions Elite Barbarians Magic Archer
Electro Dragon Magic Archer
Electro Dragon Magic Archer

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