My Best Clash Royale Deck

Deck Check Rating

Attack
RIP
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Godly!

1 problems 2 warnings Why?

Missing cards in your collection

Goblin Demolisher Goblin Curse Goblin Machine Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Minions Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bomber Knight Musketeer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Electro Spirit Goblins Spear Goblins Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Spirit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bomber Minions
Giant Snowball
Goblins Spear Goblins Bomber Minions Musketeer
Zap
Goblins Spear Goblins Bomber Minions
Barbarian Barrel
Electro Spirit Goblins Spear Goblins Bomber Knight Musketeer
The Log
Electro Spirit Goblins Spear Goblins Bomber Musketeer
Earthquake
Spear Goblins Bomber
Arrows
Electro Spirit Goblins Spear Goblins Bomber Minions
Royal Delivery
Electro Spirit Goblins Spear Goblins Bomber Knight Minions Musketeer
Fireball
Bomber Minions Musketeer
Poison
Spear Goblins Bomber Minions Musketeer
Lightning
Knight Musketeer
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Electro Spirit Poison

Against ground swarms

Spells and units that can counter ground swarms.

Electro Spirit Bomber Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Electro Spirit Spear Goblins Knight Poison

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minions Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Electro Spirit Goblins Spear Goblins Bomber Knight Minions Musketeer Poison

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Electro Spirit Goblins Spear Goblins Bomber

Attack Synergies 3 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Electro Spirit
Goblins
Spear Goblins
Knight
Bomber
Knight Minions
Knight
Spear Goblins Minions Musketeer Bomber Poison
Minions
Knight Bomber
Musketeer
Knight
Poison
Knight

Defense Synergies 4 9

Electro Spirit
Goblins
Bomber Knight Musketeer Poison
Spear Goblins
Knight Minions Musketeer Poison
Bomber
Knight Goblins
Knight
Spear Goblins Bomber Minions Musketeer Goblins Poison
Minions
Knight Spear Goblins Musketeer
Musketeer
Knight Goblins Spear Goblins Minions
Poison
Goblins Spear Goblins Knight

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Bomber Knight Minions Musketeer
Goblins Bomber Knight Minions Musketeer
Goblins Bomber Knight Minions Musketeer
Goblins Bomber Knight Minions Musketeer
Bomber Poison
Electro Spirit Goblins Spear Goblins Bomber Minions Musketeer
Minions Musketeer Electro Spirit Spear Goblins Poison
Electro Spirit Musketeer Poison
Goblins Minions Musketeer
Knight Goblins Spear Goblins Bomber Musketeer
Goblins Minions Poison Electro Spirit Spear Goblins Bomber Knight Musketeer
Minions Musketeer Spear Goblins Poison
Bomber Knight Minions Musketeer
Bomber Electro Spirit Goblins Minions Poison
Knight
Goblins Bomber Knight Minions Musketeer Poison
Electro Spirit Goblins Spear Goblins Bomber Knight Minions Musketeer
Poison Electro Spirit Spear Goblins Bomber Knight Minions Musketeer
Musketeer
Bomber Electro Spirit Goblins Spear Goblins Knight Minions Musketeer Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblins Spear Goblins
Poison Bomber Knight Musketeer
Goblins Spear Goblins Knight Minions Musketeer
Knight Musketeer
Knight Musketeer
Poison Electro Spirit Minions Musketeer
Goblins Spear Goblins Knight Minions Musketeer
Knight
Electro Spirit Goblins Spear Goblins Knight Minions Poison
Musketeer
Knight Minions Musketeer
Poison
Knight
Bomber Musketeer
Electro Spirit Goblins Spear Goblins Bomber Knight Minions Musketeer Poison
Minions Poison Electro Spirit Bomber Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Musketeer
Poison Musketeer
Poison
Knight Musketeer Poison
Bomber Poison
Poison Electro Spirit Spear Goblins Minions Musketeer
Bomber Musketeer Poison
Poison
Poison
Goblins Minions Musketeer Poison
Poison Knight Musketeer
Poison Musketeer
Poison Knight Musketeer
Minions Musketeer Poison
Musketeer Poison
Spear Goblins Bomber Musketeer Poison
Musketeer Poison
Poison
Bomber Minions
Bomber Musketeer Poison
Bomber Poison
Minions Musketeer Poison
Poison
Musketeer
Musketeer Poison
Poison Electro Spirit Bomber
Poison Musketeer
Musketeer Poison
Poison Musketeer
Poison Musketeer
Electro Spirit Minions Musketeer Poison
Poison Bomber Musketeer
Electro Spirit Poison
Poison
Electro Spirit Spear Goblins Minions Musketeer
Poison Musketeer
Poison Knight Musketeer
Bomber Musketeer Poison
Poison
Musketeer
Electro Spirit Minions Musketeer Poison
Musketeer Poison
Poison Musketeer

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