My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Missing cards in your collection

Goblin Demolisher Goblin Curse Void Goblin Machine Little Prince Golden Knight Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Tesla Executioner Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Tesla Balloon Executioner Royal Ghost Magic Archer Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Balloon Royal Ghost Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Royal Ghost Magic Archer Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Balloon
Giant Snowball
Archers Balloon
Zap
Archers Balloon
Barbarian Barrel
Archers Tesla Executioner Royal Ghost Magic Archer
The Log
Archers
Earthquake
Archers Tesla
Arrows
Archers
Royal Delivery
Archers Balloon Executioner Royal Ghost Magic Archer
Fireball
Archers Tesla Balloon Executioner Magic Archer
Poison
Archers Balloon Executioner Magic Archer
Lightning
Tesla Balloon Executioner Magic Archer Monk
Rocket
Balloon Executioner Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Executioner Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Executioner The Log Royal Ghost Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Executioner Royal Ghost

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Royal Ghost Tesla Magic Archer Balloon Executioner Monk

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Archers Royal Ghost Tesla

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Balloon Royal Ghost
Tesla
Balloon
Archers Executioner The Log Royal Ghost Magic Archer
Executioner
Balloon The Log
The Log
Balloon Executioner Magic Archer
Royal Ghost
Archers Balloon Magic Archer Monk
Magic Archer
Balloon The Log Royal Ghost
Monk
Royal Ghost

Defense Synergies 1 6

Archers
Tesla The Log
Tesla
The Log Archers Magic Archer
Balloon
Executioner
The Log
The Log
Tesla Archers Executioner Royal Ghost Magic Archer
Royal Ghost
The Log
Magic Archer
Tesla The Log
Monk

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Executioner The Log Magic Archer
Tesla Executioner The Log Monk
Tesla Archers Executioner
Tesla Monk
The Log Monk
The Log Archers Tesla Executioner Royal Ghost Magic Archer
Tesla Archers Executioner Magic Archer
Tesla The Log Magic Archer Monk
Tesla
Archers Tesla Royal Ghost
Archers Executioner Tesla The Log Royal Ghost Magic Archer
Tesla Executioner Archers Magic Archer
Tesla The Log
Executioner Tesla The Log Royal Ghost Magic Archer
Tesla
Monk Tesla The Log
Tesla Executioner
Tesla Archers Executioner The Log Royal Ghost Magic Archer
Executioner The Log Archers Tesla Royal Ghost Magic Archer
Tesla
Royal Ghost Archers Tesla Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers Tesla Royal Ghost
Archers Tesla Executioner The Log Royal Ghost Magic Archer Monk
The Log
Tesla The Log Monk
Tesla Executioner
Executioner Archers Tesla Magic Archer Monk
Archers Tesla
Tesla
The Log Magic Archer Monk
Tesla
Tesla
Monk The Log
Tesla Executioner
Archers Tesla Executioner Magic Archer
Tesla Archers Executioner The Log Magic Archer Monk
Executioner Archers Tesla The Log Royal Ghost Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer The Log Royal Ghost Monk
Monk Executioner The Log Royal Ghost Magic Archer
The Log Magic Archer
The Log
Executioner The Log Magic Archer
Executioner Magic Archer Monk
Archers Executioner The Log Magic Archer
The Log Executioner Magic Archer
The Log Monk
Monk The Log Magic Archer
Monk Archers Executioner Magic Archer
Executioner The Log Magic Archer
Magic Archer Monk
The Log Magic Archer
Executioner The Log Magic Archer
Magic Archer Executioner The Log
Monk
Archers Executioner The Log Magic Archer Monk
The Log Magic Archer Monk
The Log Magic Archer Monk
The Log Monk
The Log Monk
The Log Executioner Magic Archer
The Log Executioner Royal Ghost Magic Archer Monk
The Log Magic Archer Monk
The Log Magic Archer
Archers Executioner Magic Archer
The Log Magic Archer
Magic Archer Monk
The Log Magic Archer Monk
Archers Magic Archer
Archers Executioner Magic Archer Monk
The Log
Executioner Magic Archer
The Log Executioner Magic Archer
Monk
Executioner
The Log Magic Archer
Executioner Magic Archer
Executioner The Log Royal Ghost Magic Archer Monk

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