My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Great!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Baby Dragon Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Barbarians Mini P.E.K.K.A Valkyrie Baby Dragon Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Prince
Giant Snowball
Goblin Gang Barbarians Baby Dragon
Zap
Goblin Gang Prince
Barbarian Barrel
Goblin Gang Barbarians Valkyrie Wizard
The Log
Goblin Gang Barbarians Mini P.E.K.K.A Prince
Earthquake
Goblin Gang Barbarians
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Barbarians Mini P.E.K.K.A Valkyrie Wizard Baby Dragon Prince
Fireball
Goblin Gang Barbarians Wizard Baby Dragon
Poison
Goblin Gang Barbarians Wizard
Lightning
Mini P.E.K.K.A Valkyrie Wizard Baby Dragon Prince
Rocket
Barbarians Valkyrie Wizard Prince

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Valkyrie Wizard Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Valkyrie Baby Dragon Prince

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Barbarians Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Gang Fireball Mini P.E.K.K.A Valkyrie Baby Dragon Barbarians Wizard Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Goblin Gang Fireball Mini P.E.K.K.A Valkyrie

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Mini P.E.K.K.A Valkyrie Baby Dragon Prince
Barbarians
Fireball
Baby Dragon
Mini P.E.K.K.A
Goblin Gang Valkyrie Wizard Baby Dragon
Valkyrie
Prince Goblin Gang Mini P.E.K.K.A Wizard Baby Dragon
Wizard
Mini P.E.K.K.A Valkyrie Prince
Baby Dragon
Goblin Gang Fireball Mini P.E.K.K.A Valkyrie Prince
Prince
Valkyrie Goblin Gang Wizard Baby Dragon

Defense Synergies 0 14

Goblin Gang
Barbarians Mini P.E.K.K.A Valkyrie Prince
Barbarians
Goblin Gang
Fireball
Mini P.E.K.K.A Valkyrie
Mini P.E.K.K.A
Goblin Gang Fireball Valkyrie Wizard Baby Dragon
Valkyrie
Goblin Gang Fireball Mini P.E.K.K.A Wizard Baby Dragon Prince
Wizard
Mini P.E.K.K.A Valkyrie Prince
Baby Dragon
Mini P.E.K.K.A Valkyrie Prince
Prince
Goblin Gang Valkyrie Wizard Baby Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Valkyrie Wizard Baby Dragon
Barbarians Mini P.E.K.K.A Goblin Gang Valkyrie Prince
Goblin Gang Barbarians Mini P.E.K.K.A Prince Valkyrie
Barbarians Mini P.E.K.K.A Prince Goblin Gang Valkyrie
Barbarians Fireball Mini P.E.K.K.A Valkyrie Prince
Goblin Gang Fireball Valkyrie Baby Dragon
Goblin Gang Fireball Wizard Baby Dragon
Barbarians Fireball Valkyrie Baby Dragon
Barbarians Mini P.E.K.K.A Goblin Gang Prince
Goblin Gang Barbarians Mini P.E.K.K.A Valkyrie Prince
Goblin Gang Barbarians Valkyrie Fireball Wizard Baby Dragon
Goblin Gang Fireball Wizard Baby Dragon
Barbarians Mini P.E.K.K.A Prince Goblin Gang Fireball Valkyrie Wizard
Fireball Valkyrie Wizard Goblin Gang Barbarians Mini P.E.K.K.A Baby Dragon Prince
Barbarians Mini P.E.K.K.A Goblin Gang Prince
Barbarians Goblin Gang Fireball Mini P.E.K.K.A Prince
Barbarians Wizard Goblin Gang Fireball Mini P.E.K.K.A Valkyrie Prince
Fireball Valkyrie Goblin Gang Barbarians Wizard Baby Dragon Prince
Valkyrie Wizard Baby Dragon Barbarians Fireball
Barbarians Mini P.E.K.K.A Prince
Goblin Gang Valkyrie Wizard Barbarians Fireball Mini P.E.K.K.A Baby Dragon Prince
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Barbarians Mini P.E.K.K.A Valkyrie Fireball Prince
Fireball Goblin Gang Mini P.E.K.K.A Valkyrie Wizard Baby Dragon Prince
Goblin Gang Barbarians Mini P.E.K.K.A Valkyrie Prince
Goblin Gang Mini P.E.K.K.A Valkyrie Prince Barbarians Fireball
Barbarians Goblin Gang Mini P.E.K.K.A Valkyrie Prince
Fireball Wizard Goblin Gang Baby Dragon
Goblin Gang Mini P.E.K.K.A Prince Barbarians Fireball Valkyrie
Mini P.E.K.K.A Barbarians Valkyrie Prince
Barbarians Fireball Mini P.E.K.K.A Valkyrie Baby Dragon Prince
Goblin Gang Barbarians
Barbarians Mini P.E.K.K.A Valkyrie Prince
Barbarians Fireball Valkyrie Prince
Barbarians Mini P.E.K.K.A Prince Goblin Gang Fireball Valkyrie Wizard
Wizard Barbarians Fireball Valkyrie Baby Dragon
Goblin Gang Barbarians Fireball Mini P.E.K.K.A Valkyrie Baby Dragon Prince
Valkyrie Barbarians Fireball Mini P.E.K.K.A Wizard Baby Dragon
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Valkyrie Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Barbarians Fireball Valkyrie Prince
Fireball Wizard Valkyrie Baby Dragon
Fireball Wizard Baby Dragon
Wizard Baby Dragon
Fireball Wizard Baby Dragon
Fireball Wizard
Goblin Gang Fireball Mini P.E.K.K.A Prince
Fireball Valkyrie Wizard Prince
Fireball Wizard Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon
Fireball Baby Dragon Prince
Fireball Wizard Baby Dragon
Fireball Wizard Baby Dragon
Fireball
Mini P.E.K.K.A
Fireball Mini P.E.K.K.A Wizard Baby Dragon Prince
Fireball Valkyrie Wizard Baby Dragon
Fireball Baby Dragon Prince
Fireball Wizard
Prince
Barbarians Fireball Baby Dragon
Fireball Valkyrie Wizard Baby Dragon
Fireball Wizard Baby Dragon
Fireball Wizard Baby Dragon Prince
Fireball Baby Dragon
Fireball Wizard Baby Dragon
Fireball Wizard
Fireball Mini P.E.K.K.A
Fireball Wizard
Fireball
Prince
Fireball Wizard
Goblin Gang Barbarians Fireball Prince
Fireball Wizard Baby Dragon
Fireball
Fireball Goblin Gang Mini P.E.K.K.A Valkyrie Wizard Baby Dragon Prince
Fireball Wizard Baby Dragon
Fireball
Prince
Goblin Gang Fireball Baby Dragon
Fireball
Fireball Baby Dragon Prince
Prince
Fireball Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: