My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
Godly!

2 warnings Why?

Missing cards in your collection

Goblin Curse Goblin Machine Mighty Miner Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Royal Giant Tombstone Valkyrie Bowler

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Giant Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Goblin Gang Royal Giant Hog Rider
Giant Snowball
Bats Goblin Gang Tombstone Hog Rider
Zap
Bats Goblin Gang Royal Giant Tombstone
Barbarian Barrel
Goblin Gang Tombstone Valkyrie
The Log
Goblin Gang Royal Giant Tombstone Hog Rider
Earthquake
Goblin Gang Tombstone Hog Rider
Arrows
Bats Goblin Gang Tombstone
Royal Delivery
Bats Goblin Gang Valkyrie Hog Rider Bowler
Fireball
Goblin Gang Tombstone Hog Rider Bowler
Poison
Bats Goblin Gang Tombstone
Lightning
Tombstone Valkyrie Bowler
Rocket
Valkyrie Hog Rider Bowler

Against air swarms

Spells and units that can counter air swarms.

Zap

Against ground swarms

Spells and units that can counter ground swarms.

Zap Valkyrie Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Tombstone Valkyrie Bowler

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Zap Goblin Gang Tombstone Valkyrie Hog Rider Bowler Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Zap Goblin Gang Tombstone

Attack Synergies 6 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Royal Giant Valkyrie Hog Rider Zap Bowler
Zap
Hog Rider Bats Royal Giant Valkyrie Bowler
Goblin Gang
Hog Rider Royal Giant Valkyrie Bowler
Royal Giant
Bats Zap Goblin Gang Hog Rider Bowler
Tombstone
Valkyrie
Bats Hog Rider Zap Goblin Gang
Hog Rider
Bats Zap Goblin Gang Valkyrie Royal Giant Bowler
Bowler
Bats Zap Goblin Gang Royal Giant Hog Rider

Defense Synergies 0 10

Bats
Zap Valkyrie Bowler
Zap
Bats Goblin Gang Tombstone Valkyrie Bowler
Goblin Gang
Zap Tombstone Valkyrie
Royal Giant
Tombstone
Zap Goblin Gang
Valkyrie
Bats Zap Goblin Gang Bowler
Hog Rider
Bowler
Bats Zap Valkyrie

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Zap Tombstone Valkyrie
Bats Zap Goblin Gang Tombstone Valkyrie
Goblin Gang Bowler Bats Tombstone Valkyrie
Bats Goblin Gang Tombstone Valkyrie Bowler
Tombstone Valkyrie Bowler
Goblin Gang Bowler Bats Zap Valkyrie
Bats Zap Goblin Gang Tombstone
Bowler Zap Valkyrie
Goblin Gang Tombstone
Goblin Gang Valkyrie Bowler
Bats Goblin Gang Valkyrie Zap Tombstone Bowler
Bats Zap Goblin Gang
Tombstone Bowler Bats Zap Goblin Gang Valkyrie
Valkyrie Bowler Bats Zap Goblin Gang Tombstone
Goblin Gang Tombstone
Zap Goblin Gang Bowler
Bats Goblin Gang Tombstone Valkyrie Bowler
Tombstone Bats Zap Goblin Gang Valkyrie Bowler
Zap Valkyrie Bats Tombstone Bowler
Goblin Gang Valkyrie Bowler Bats

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Zap Tombstone Bowler
Zap Goblin Gang Valkyrie Bowler
Goblin Gang Tombstone Bats Zap Valkyrie Bowler
Goblin Gang Valkyrie Bowler Bats Zap
Goblin Gang Tombstone Valkyrie Bowler
Bats Zap Goblin Gang
Goblin Gang Bats Tombstone Valkyrie Bowler
Valkyrie
Zap Bats Tombstone Valkyrie
Goblin Gang Tombstone
Bats Tombstone Valkyrie Bowler
Zap Valkyrie Bowler
Bowler Goblin Gang Tombstone Valkyrie
Valkyrie Bowler
Goblin Gang Tombstone Bats Zap Valkyrie Bowler
Bats Valkyrie Bowler Zap

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie
Zap Bowler
Valkyrie
Zap Valkyrie Bowler
Bats Zap
Bowler
Zap Bowler
Zap
Bats Goblin Gang Bowler
Zap Valkyrie Bowler
Zap
Bowler
Zap
Zap Bowler
Bowler
Bats
Zap Bowler
Zap Valkyrie Bowler
Bowler
Bowler
Zap
Zap Valkyrie Bowler
Zap Bowler
Zap Bowler
Zap
Bats Zap
Zap Bats
Bowler
Zap
Zap
Bowler
Zap Bats Goblin Gang Tombstone
Zap
Goblin Gang Valkyrie Bowler
Zap Bowler
Zap
Zap Bats Goblin Gang Bowler
Bats Zap
Zap Bowler

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