My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
RIP

1 problems 4 warnings Why?

Missing cards in your collection

Bandit Fisherman Phoenix Little Prince Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Battle Ram Dark Prince Goblin Giant Royal Ghost Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Dark Prince Goblin Giant Royal Ghost Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Dark Prince Goblin Giant Royal Ghost Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Goblin Curse Dark Prince
Giant Snowball
Mega Minion Battle Ram Goblin Curse
Zap
Battle Ram Goblin Curse Dark Prince Goblin Giant
Barbarian Barrel
Battle Ram Goblin Curse Dark Prince Royal Ghost
The Log
Battle Ram Goblin Curse Dark Prince
Earthquake
Arrows
Goblin Curse
Royal Delivery
Mega Minion Battle Ram Dark Prince Royal Ghost
Fireball
Mega Minion Battle Ram
Poison
Mega Minion Goblin Curse
Lightning
Mega Minion Battle Ram Dark Prince
Rocket

Against air swarms

Spells and units that can counter air swarms.

Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Dark Prince Royal Ghost Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Battle Ram Goblin Curse Tornado Dark Prince Royal Ghost Mega Knight

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Curse Mega Minion Tornado Royal Ghost Battle Ram Dark Prince Goblin Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Goblin Curse Mega Minion Tornado Royal Ghost

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Mega Minion
Goblin Giant Mega Knight
Battle Ram
Tornado Royal Ghost
Goblin Curse
Tornado
Battle Ram Dark Prince Goblin Giant Mega Knight
Dark Prince
Tornado Goblin Giant Royal Ghost
Goblin Giant
Mega Minion Tornado Dark Prince
Royal Ghost
Battle Ram Dark Prince Mega Knight
Mega Knight
Mega Minion Tornado Royal Ghost

Defense Synergies 0 8

Mega Minion
Tornado Dark Prince Mega Knight
Battle Ram
Goblin Curse
Tornado
Mega Minion Dark Prince Goblin Giant Mega Knight
Dark Prince
Mega Minion Tornado Royal Ghost
Goblin Giant
Tornado
Royal Ghost
Dark Prince Mega Knight
Mega Knight
Mega Minion Tornado Royal Ghost

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Goblin Giant
Mega Minion Goblin Curse Dark Prince Mega Knight
Tornado Mega Knight Mega Minion Goblin Curse Dark Prince
Mega Minion Goblin Curse Dark Prince Mega Knight
Tornado Dark Prince Mega Knight
Tornado Mega Minion Dark Prince Royal Ghost Mega Knight
Mega Minion Tornado Goblin Curse
Goblin Giant Mega Knight
Goblin Curse Tornado
Tornado Dark Prince Royal Ghost Mega Knight
Goblin Curse Mega Minion Tornado Dark Prince Goblin Giant Royal Ghost Mega Knight
Mega Minion Goblin Curse Tornado
Mega Knight Goblin Curse Dark Prince
Mega Knight Mega Minion Goblin Curse Tornado Dark Prince Royal Ghost
Goblin Curse Mega Knight
Tornado Goblin Curse Mega Knight
Mega Knight Tornado Dark Prince
Mega Knight Mega Minion Tornado Dark Prince Royal Ghost
Tornado Mega Minion Goblin Curse Dark Prince Royal Ghost Mega Knight
Goblin Curse Tornado
Dark Prince Royal Ghost Mega Knight Goblin Curse Goblin Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Dark Prince Royal Ghost
Mega Minion Royal Ghost Mega Knight
Mega Knight Dark Prince Goblin Giant
Dark Prince Mega Knight Tornado Goblin Giant
Goblin Curse Dark Prince Goblin Giant Mega Knight
Goblin Curse Tornado Goblin Giant
Dark Prince Mega Minion Goblin Giant
Mega Knight Goblin Curse Dark Prince Goblin Giant
Mega Knight Mega Minion Tornado Dark Prince
Mega Minion Goblin Curse Goblin Giant
Mega Knight Mega Minion Dark Prince
Mega Knight Tornado Dark Prince Goblin Giant
Dark Prince Mega Knight Goblin Curse Goblin Giant
Goblin Curse Mega Knight
Mega Minion Tornado Dark Prince Goblin Giant
Mega Knight Mega Minion Goblin Curse Dark Prince Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Royal Ghost
Goblin Curse Tornado Royal Ghost
Goblin Giant
Dark Prince
Goblin Curse Dark Prince Mega Knight
Mega Minion Goblin Curse Tornado Goblin Giant
Tornado
Goblin Curse Tornado
Tornado
Tornado
Tornado Dark Prince
Goblin Curse Tornado
Mega Knight
Tornado
Mega Minion Dark Prince Mega Knight
Goblin Curse Tornado Mega Knight
Mega Knight
Tornado
Tornado
Goblin Curse Tornado Dark Prince Mega Knight
Mega Minion
Tornado Royal Ghost
Tornado Mega Knight
Goblin Curse Tornado
Goblin Curse Tornado
Mega Minion
Mega Minion
Mega Knight
Mega Knight
Goblin Curse
Dark Prince
Mega Minion Goblin Curse Tornado
Mega Minion Dark Prince Mega Knight
Tornado
Mega Minion Dark Prince Mega Knight
Tornado
Tornado
Tornado Dark Prince Goblin Giant Royal Ghost Mega Knight

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