My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Good
Synergy
Mediocre
Versatility
Mediocre
F2P score
RIP

1 problems 1 warnings Why?

Missing cards in your collection

Goblin Curse Goblin Machine Skeleton King Mighty Miner Archer Queen Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Spear Goblins Firecracker Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Firecracker Mother Witch Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Spear Goblins Lava Hound

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Guards Graveyard Lava Hound
Giant Snowball
Fire Spirit Spear Goblins Guards Graveyard Lava Hound
Zap
Fire Spirit Spear Goblins Firecracker Guards Graveyard Lava Hound
Barbarian Barrel
Fire Spirit Spear Goblins Firecracker Guards Graveyard
The Log
Fire Spirit Spear Goblins Firecracker Guards Graveyard
Earthquake
Spear Goblins Firecracker Guards Graveyard
Arrows
Fire Spirit Spear Goblins Firecracker Guards Graveyard Lava Hound
Royal Delivery
Fire Spirit Spear Goblins Firecracker Guards Mother Witch Graveyard Lava Hound
Fireball
Firecracker Mother Witch Lava Hound
Poison
Spear Goblins Firecracker Guards Mother Witch Graveyard Lava Hound
Lightning
Mother Witch
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Firecracker

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Spear Goblins Guards Mother Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Spear Goblins Firecracker Guards Mother Witch Graveyard Lightning Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Spear Goblins Firecracker Guards

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Mother Witch
Spear Goblins
Firecracker Graveyard
Firecracker
Spear Goblins Lava Hound
Guards
Graveyard Lava Hound
Lightning
Lava Hound
Mother Witch
Fire Spirit
Graveyard
Spear Goblins Guards Lava Hound
Lava Hound
Lightning Firecracker Guards Graveyard

Defense Synergies 0 6

Fire Spirit
Spear Goblins Firecracker
Spear Goblins
Fire Spirit Firecracker Guards
Firecracker
Fire Spirit Spear Goblins Guards
Guards
Spear Goblins Firecracker Mother Witch
Lightning
Mother Witch
Guards
Graveyard
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Spear Goblins Firecracker
Firecracker
Fire Spirit Lightning
Firecracker Guards
Lightning Firecracker
Fire Spirit Spear Goblins Firecracker Guards Mother Witch
Lightning Fire Spirit Spear Goblins Firecracker
Lightning
Guards Fire Spirit Spear Goblins Firecracker
Guards Mother Witch Spear Goblins Firecracker
Spear Goblins Firecracker
Fire Spirit Guards Lightning
Fire Spirit Firecracker Guards
Lightning
Firecracker
Fire Spirit Spear Goblins Firecracker Guards
Fire Spirit Spear Goblins Firecracker Guards Mother Witch
Fire Spirit Spear Goblins Firecracker Guards Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Spear Goblins
Firecracker Lightning
Guards Spear Goblins Lightning
Guards Lightning
Guards
Fire Spirit Firecracker Mother Witch
Guards Spear Goblins Lightning
Lightning Spear Goblins Firecracker
Guards
Guards
Lightning Guards
Lightning Guards
Firecracker
Guards Spear Goblins Firecracker Lightning
Firecracker Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Firecracker Guards
Firecracker
Lightning
Lightning Firecracker Guards
Fire Spirit Firecracker
Firecracker Mother Witch Fire Spirit Spear Goblins
Fire Spirit Firecracker
Fire Spirit Firecracker Lightning
Firecracker Lightning
Lightning Fire Spirit Guards
Firecracker Lightning
Lightning Fire Spirit Firecracker
Lightning Fire Spirit Firecracker
Lightning Firecracker
Lightning Firecracker
Lightning Spear Goblins Firecracker
Lightning Firecracker
Lightning
Lightning
Lightning Fire Spirit Firecracker
Lightning Fire Spirit Firecracker Mother Witch
Lightning
Lightning
Lightning
Lightning
Firecracker Mother Witch Fire Spirit
Firecracker Lightning
Lightning
Lightning Firecracker
Lightning Fire Spirit Firecracker Mother Witch
Lightning Firecracker Guards
Lightning
Lightning
Lightning Firecracker
Firecracker Lightning
Lightning Fire Spirit Spear Goblins Guards
Lightning Fire Spirit Firecracker
Lightning Firecracker
Firecracker Lightning
Lightning
Firecracker
Firecracker Guards Lightning
Firecracker Lightning
Lightning Firecracker

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