My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 5 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Goblin Hut Wizard Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Tesla Valkyrie Goblin Hut Wizard Princess Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Princess Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Princess Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Goblin Hut Princess
Zap
Firecracker Goblin Hut Princess
Barbarian Barrel
Firecracker Tesla Valkyrie Goblin Hut Wizard Princess
The Log
Firecracker Goblin Hut Princess
Earthquake
Firecracker Tesla Goblin Hut
Arrows
Firecracker Goblin Hut Princess
Royal Delivery
Firecracker Valkyrie Goblin Hut Wizard Princess
Fireball
Firecracker Tesla Goblin Hut Wizard Princess
Poison
Firecracker Goblin Hut Wizard Princess
Lightning
Tesla Valkyrie Goblin Hut Wizard
Rocket
Valkyrie Goblin Hut Wizard

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Wizard Princess

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Valkyrie Wizard Princess Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Princess Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Firecracker Princess Tesla Valkyrie Goblin Hut Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Arrows Firecracker Princess Tesla

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Mega Knight
Firecracker
Valkyrie Goblin Hut Princess Mega Knight
Tesla
Valkyrie
Firecracker Goblin Hut Wizard
Goblin Hut
Firecracker Valkyrie Mega Knight
Wizard
Valkyrie Mega Knight
Princess
Firecracker Mega Knight
Mega Knight
Arrows Firecracker Goblin Hut Wizard Princess

Defense Synergies 2 16

Arrows
Mega Knight Tesla Valkyrie Goblin Hut
Firecracker
Valkyrie Tesla Goblin Hut Princess Mega Knight
Tesla
Arrows Firecracker Valkyrie Wizard Princess
Valkyrie
Firecracker Arrows Tesla Goblin Hut Wizard Princess
Goblin Hut
Arrows Firecracker Valkyrie Wizard
Wizard
Tesla Valkyrie Goblin Hut Mega Knight
Princess
Firecracker Tesla Valkyrie Mega Knight
Mega Knight
Arrows Firecracker Wizard Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Tesla Valkyrie Goblin Hut Wizard
Firecracker Tesla Valkyrie Goblin Hut Mega Knight
Tesla Goblin Hut Mega Knight Valkyrie
Tesla Goblin Hut Firecracker Valkyrie Mega Knight
Arrows Firecracker Valkyrie Princess Mega Knight
Arrows Firecracker Tesla Valkyrie Mega Knight
Tesla Arrows Firecracker Goblin Hut Wizard Princess
Arrows Tesla Valkyrie Mega Knight
Tesla Goblin Hut Princess
Firecracker Tesla Valkyrie Mega Knight
Valkyrie Arrows Firecracker Tesla Goblin Hut Wizard Princess Mega Knight
Arrows Tesla Firecracker Goblin Hut Wizard Princess
Tesla Goblin Hut Mega Knight Valkyrie Wizard
Valkyrie Wizard Mega Knight Arrows Firecracker Tesla Goblin Hut Princess
Tesla Goblin Hut Mega Knight
Tesla Goblin Hut Mega Knight
Tesla Wizard Mega Knight Arrows Firecracker Valkyrie Goblin Hut
Arrows Tesla Mega Knight Firecracker Valkyrie Goblin Hut Wizard
Arrows Valkyrie Wizard Firecracker Tesla Goblin Hut Princess Mega Knight
Tesla Goblin Hut
Valkyrie Wizard Mega Knight Arrows Firecracker Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Tesla Goblin Hut
Arrows Firecracker Tesla Valkyrie Wizard Mega Knight
Mega Knight Valkyrie Goblin Hut
Valkyrie Mega Knight Tesla
Tesla Valkyrie Goblin Hut Mega Knight
Arrows Firecracker Wizard Tesla Goblin Hut Princess
Tesla Valkyrie Goblin Hut
Mega Knight Tesla Valkyrie
Mega Knight Firecracker Valkyrie Goblin Hut
Tesla Goblin Hut
Mega Knight Tesla Valkyrie Goblin Hut
Mega Knight Arrows Valkyrie
Mega Knight Tesla Valkyrie Wizard
Wizard Firecracker Tesla Valkyrie Princess Mega Knight
Tesla Goblin Hut Firecracker Valkyrie
Arrows Valkyrie Mega Knight Firecracker Tesla Goblin Hut Wizard Princess
Arrows Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Firecracker Valkyrie
Arrows Firecracker Princess
Arrows Goblin Hut
Arrows Firecracker Valkyrie
Wizard Arrows Firecracker Valkyrie Mega Knight
Arrows Firecracker Wizard Princess
Arrows Firecracker Wizard Princess
Arrows Firecracker Wizard Princess
Arrows Firecracker Wizard
Firecracker Arrows Valkyrie Wizard Princess
Arrows Firecracker Wizard Princess
Firecracker Goblin Hut Princess
Arrows Firecracker Princess
Princess Arrows Firecracker Goblin Hut
Arrows Firecracker Goblin Hut Wizard Princess
Arrows Firecracker Goblin Hut Wizard Princess Mega Knight
Arrows
Arrows Firecracker Wizard Princess Mega Knight
Arrows Firecracker Valkyrie Wizard Princess Mega Knight
Mega Knight
Arrows Wizard Princess
Arrows
Arrows Firecracker Valkyrie Wizard Princess Mega Knight
Arrows Firecracker Wizard Princess
Arrows Wizard Princess Mega Knight
Arrows Firecracker
Arrows Firecracker Wizard Princess
Firecracker Goblin Hut Wizard
Arrows Wizard Mega Knight
Arrows Firecracker Princess
Mega Knight
Arrows Firecracker Wizard Princess
Goblin Hut Princess
Arrows Firecracker Wizard Princess
Arrows
Firecracker Valkyrie Wizard Princess Mega Knight
Arrows Firecracker Wizard Princess
Arrows
Firecracker Mega Knight
Firecracker Princess
Firecracker Princess
Firecracker Princess Mega Knight
Firecracker Wizard Mega Knight

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