My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
Good

2 problems 2 warnings Why?

Missing cards in your collection

Goblin Curse Mighty Miner Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Witch Mega Knight Monk

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Monk

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang
Giant Snowball
Goblin Gang Witch
Zap
Goblin Gang Firecracker Witch
Barbarian Barrel
Knight Goblin Gang Firecracker Witch
The Log
Goblin Gang Firecracker Witch
Earthquake
Goblin Gang Firecracker Witch
Arrows
Goblin Gang Firecracker Witch
Royal Delivery
Knight Goblin Gang Firecracker Witch
Fireball
Goblin Gang Firecracker Witch
Poison
Goblin Gang Firecracker Witch
Lightning
Knight Witch Monk
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Arrows Firecracker Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Firecracker Earthquake Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Goblin Gang Firecracker Earthquake Witch Monk Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Goblin Gang Firecracker

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Knight Earthquake Mega Knight
Knight
Goblin Gang Firecracker Arrows Earthquake Witch
Goblin Gang
Knight Firecracker Monk
Firecracker
Knight Goblin Gang Earthquake Mega Knight Monk
Earthquake
Arrows Knight Firecracker Mega Knight
Witch
Knight Mega Knight
Mega Knight
Arrows Firecracker Earthquake Witch
Monk
Goblin Gang Firecracker

Defense Synergies 3 9

Arrows
Mega Knight Knight Monk
Knight
Goblin Gang Firecracker Arrows Earthquake Witch
Goblin Gang
Knight Firecracker
Firecracker
Knight Goblin Gang Earthquake Mega Knight
Earthquake
Knight Firecracker Mega Knight
Witch
Knight Mega Knight
Mega Knight
Arrows Firecracker Earthquake Witch
Monk
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Knight Firecracker
Knight Goblin Gang Firecracker Witch Mega Knight Monk
Goblin Gang Witch Mega Knight Knight
Witch Knight Goblin Gang Firecracker Mega Knight Monk
Arrows Firecracker Earthquake Mega Knight Monk
Arrows Goblin Gang Firecracker Earthquake Mega Knight
Arrows Goblin Gang Firecracker Witch
Earthquake Arrows Mega Knight Monk
Witch Goblin Gang
Knight Goblin Gang Firecracker Mega Knight
Goblin Gang Witch Arrows Knight Firecracker Earthquake Mega Knight
Arrows Goblin Gang Firecracker Witch
Mega Knight Knight Goblin Gang Earthquake Witch
Mega Knight Arrows Goblin Gang Firecracker Earthquake Witch
Knight Goblin Gang Mega Knight
Monk Goblin Gang Mega Knight
Mega Knight Arrows Knight Goblin Gang Firecracker Witch
Arrows Mega Knight Knight Goblin Gang Firecracker Witch
Arrows Earthquake Witch Knight Firecracker Mega Knight
Goblin Gang Mega Knight Arrows Knight Firecracker Earthquake Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Mega Knight Witch
Arrows Knight Goblin Gang Firecracker Mega Knight Monk
Goblin Gang Mega Knight Knight Witch
Goblin Gang Mega Knight Knight Monk
Knight Goblin Gang Witch Mega Knight
Arrows Firecracker Goblin Gang Witch Monk
Goblin Gang Knight Witch
Mega Knight Knight
Mega Knight Knight Firecracker Witch Monk
Witch Goblin Gang
Mega Knight Knight Witch
Mega Knight Monk Arrows
Mega Knight Knight Goblin Gang Witch
Firecracker Witch Mega Knight
Goblin Gang Witch Knight Firecracker Monk
Arrows Mega Knight Firecracker Earthquake Witch
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Arrows Knight Firecracker Monk
Arrows Firecracker Monk
Earthquake Arrows
Earthquake Arrows Knight Firecracker
Arrows Firecracker Earthquake Mega Knight
Arrows Firecracker Witch Monk
Arrows Firecracker Earthquake Witch
Arrows Earthquake Firecracker
Arrows Monk Firecracker
Goblin Gang
Firecracker Monk Arrows Knight Earthquake
Monk Arrows Firecracker
Earthquake Knight Firecracker
Earthquake Arrows Firecracker Monk
Earthquake Arrows Firecracker
Earthquake Arrows Firecracker Witch
Earthquake Arrows Firecracker Mega Knight
Monk Arrows Earthquake
Arrows Firecracker Earthquake Mega Knight Monk
Arrows Firecracker Earthquake Witch Mega Knight Monk
Earthquake Mega Knight Monk
Arrows
Monk
Earthquake Arrows Monk
Arrows Firecracker Earthquake Witch Mega Knight
Witch
Arrows Firecracker Earthquake Witch Monk
Arrows Witch Mega Knight Monk
Arrows Firecracker
Arrows Firecracker Witch
Firecracker Witch
Arrows Earthquake Mega Knight
Arrows Firecracker Monk
Mega Knight
Arrows Firecracker Earthquake Monk
Earthquake Goblin Gang Witch
Arrows Firecracker Witch Monk
Arrows
Knight Goblin Gang Firecracker Mega Knight
Arrows Firecracker Earthquake
Monk Arrows
Firecracker Mega Knight
Goblin Gang Firecracker Witch
Firecracker Witch
Firecracker Witch Mega Knight Monk

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