My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

3 warnings Why?

Missing cards in your collection

Goblin Curse Goblin Machine Little Prince Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Tesla Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Tesla Witch Bowler Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Barrel Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel
Giant Snowball
Goblin Barrel Witch
Zap
Firecracker Goblin Barrel Witch
Barbarian Barrel
Knight Firecracker Tesla Goblin Barrel Witch Royal Ghost
The Log
Firecracker Goblin Barrel Witch
Earthquake
Firecracker Tesla Goblin Barrel Witch
Arrows
Firecracker Goblin Barrel Witch
Royal Delivery
Knight Firecracker Goblin Barrel Witch Bowler Royal Ghost
Fireball
Firecracker Tesla Goblin Barrel Witch Bowler
Poison
Firecracker Witch
Lightning
Knight Tesla Witch Bowler
Rocket
Witch Bowler

Against air swarms

Spells and units that can counter air swarms.

Firecracker Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Fireball Bowler Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Bowler Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Firecracker Goblin Barrel Royal Ghost Tesla Fireball Witch Bowler

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Firecracker Goblin Barrel Royal Ghost

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Firecracker Goblin Barrel Fireball Witch
Firecracker
Knight Goblin Barrel Bowler
Tesla
Fireball
Knight
Goblin Barrel
Knight Firecracker Bowler Royal Ghost
Witch
Knight Bowler Royal Ghost
Bowler
Firecracker Goblin Barrel Witch
Royal Ghost
Goblin Barrel Witch

Defense Synergies 2 8

Knight
Firecracker Tesla Fireball Witch Bowler
Firecracker
Knight Tesla
Tesla
Knight Firecracker Fireball Bowler
Fireball
Knight Tesla
Goblin Barrel
Witch
Knight Bowler Royal Ghost
Bowler
Knight Tesla Witch
Royal Ghost
Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Knight Firecracker Tesla Fireball
Knight Firecracker Tesla Witch
Tesla Witch Bowler Knight
Tesla Witch Knight Firecracker Bowler
Firecracker Fireball Bowler
Fireball Bowler Firecracker Tesla Royal Ghost
Tesla Firecracker Fireball Witch
Bowler Tesla Fireball
Tesla Witch
Knight Firecracker Tesla Bowler Royal Ghost
Witch Knight Firecracker Tesla Fireball Bowler Royal Ghost
Tesla Firecracker Fireball Witch
Tesla Bowler Knight Fireball Witch
Fireball Bowler Firecracker Tesla Witch Royal Ghost
Knight Tesla
Tesla Fireball Bowler
Tesla Knight Firecracker Fireball Witch Bowler
Tesla Fireball Knight Firecracker Witch Bowler Royal Ghost
Witch Knight Firecracker Tesla Fireball Bowler Royal Ghost
Tesla
Bowler Royal Ghost Knight Firecracker Tesla Fireball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Tesla Fireball Witch Bowler Royal Ghost
Fireball Knight Firecracker Tesla Bowler Royal Ghost
Knight Witch Bowler
Bowler Knight Tesla Fireball
Knight Tesla Witch Bowler
Firecracker Fireball Tesla Witch
Knight Tesla Fireball Witch Bowler
Knight Tesla
Knight Firecracker Fireball Witch
Witch Tesla
Knight Tesla Witch Bowler
Fireball Bowler
Bowler Knight Tesla Fireball Witch
Firecracker Tesla Fireball Witch Bowler
Tesla Witch Knight Firecracker Fireball Bowler
Bowler Firecracker Tesla Fireball Witch Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Firecracker Royal Ghost
Firecracker Fireball Bowler Royal Ghost
Fireball
Knight Firecracker Fireball
Fireball Firecracker Bowler
Firecracker Fireball Witch
Firecracker Witch Bowler
Fireball Firecracker Bowler
Fireball Firecracker
Fireball Bowler
Firecracker Knight Fireball Bowler
Fireball Firecracker
Knight Firecracker Fireball Bowler
Firecracker Fireball
Firecracker Fireball
Firecracker Fireball Witch Bowler
Firecracker Fireball Bowler
Fireball
Firecracker Fireball Bowler
Firecracker Fireball Witch Bowler
Fireball Bowler
Fireball
Bowler
Fireball
Firecracker Fireball Witch Bowler
Witch
Firecracker Fireball Witch Bowler Royal Ghost
Fireball Witch Bowler
Fireball Firecracker
Firecracker Fireball Witch
Firecracker Fireball Witch
Fireball Bowler
Fireball
Firecracker Fireball
Firecracker Fireball Bowler
Fireball Witch
Fireball Firecracker Witch
Fireball
Fireball Knight Firecracker Bowler
Firecracker Fireball Bowler
Fireball
Firecracker
Firecracker Fireball Witch Bowler
Firecracker Fireball Witch
Firecracker Fireball Witch Bowler Royal Ghost

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