My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

3 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Musketeer Flying Machine Zappies

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Musketeer Flying Machine Zappies Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Freeze

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Flying Machine Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Guards
Giant Snowball
Spear Goblins Musketeer Flying Machine Zappies Guards
Zap
Spear Goblins Flying Machine Zappies Guards
Barbarian Barrel
Spear Goblins Musketeer Zappies Guards
The Log
Spear Goblins Musketeer Zappies Guards
Earthquake
Spear Goblins Zappies Guards
Arrows
Spear Goblins Flying Machine Zappies Guards
Royal Delivery
Spear Goblins Musketeer Flying Machine Zappies Guards
Fireball
Musketeer Flying Machine Zappies
Poison
Spear Goblins Musketeer Flying Machine Zappies Guards
Lightning
Musketeer
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Guards Freeze Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Giant Snowball Guards Musketeer Flying Machine Zappies Freeze Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Giant Snowball Guards Musketeer

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Giant Snowball Flying Machine Zappies Golem
Giant Snowball
Spear Goblins Musketeer Flying Machine Golem
Musketeer
Giant Snowball Golem
Flying Machine
Spear Goblins Giant Snowball Zappies Golem
Zappies
Spear Goblins Flying Machine Golem
Guards
Freeze
Golem
Spear Goblins Giant Snowball Musketeer Flying Machine Zappies

Defense Synergies 1 14

Spear Goblins
Giant Snowball Musketeer Flying Machine Zappies Guards
Giant Snowball
Spear Goblins Musketeer Flying Machine Zappies Guards
Musketeer
Guards Spear Goblins Giant Snowball Flying Machine Zappies
Flying Machine
Spear Goblins Giant Snowball Musketeer Zappies Guards
Zappies
Spear Goblins Giant Snowball Musketeer Flying Machine Guards
Guards
Musketeer Spear Goblins Giant Snowball Flying Machine Zappies
Freeze
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Musketeer Flying Machine Zappies
Musketeer Flying Machine Zappies
Giant Snowball Musketeer Zappies Freeze
Musketeer Zappies Guards
Freeze Spear Goblins Giant Snowball Musketeer Flying Machine Zappies Guards
Giant Snowball Musketeer Spear Goblins Flying Machine Zappies Freeze
Musketeer Flying Machine
Zappies Musketeer
Guards Spear Goblins Giant Snowball Musketeer Zappies
Guards Spear Goblins Giant Snowball Musketeer Flying Machine Zappies Freeze
Musketeer Spear Goblins Giant Snowball Flying Machine Zappies
Giant Snowball Musketeer Flying Machine Zappies Guards Freeze
Giant Snowball Zappies Guards Freeze
Zappies
Giant Snowball Zappies Freeze
Musketeer Zappies
Spear Goblins Giant Snowball Musketeer Flying Machine Zappies Guards
Giant Snowball Freeze Spear Goblins Musketeer Flying Machine Zappies Guards
Musketeer Zappies
Spear Goblins Giant Snowball Musketeer Flying Machine Zappies Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Spear Goblins Giant Snowball Zappies
Giant Snowball Musketeer Flying Machine
Zappies Guards Spear Goblins Musketeer
Guards Musketeer Zappies
Musketeer Zappies Guards
Giant Snowball Musketeer Flying Machine Zappies Freeze
Guards Spear Goblins Musketeer Flying Machine Zappies
Zappies
Freeze Spear Goblins Giant Snowball Flying Machine Zappies
Musketeer Zappies Guards
Musketeer Flying Machine Zappies Guards
Giant Snowball Guards
Zappies Guards
Musketeer Flying Machine Zappies
Zappies Guards Spear Goblins Musketeer Flying Machine Freeze
Giant Snowball Musketeer Flying Machine Zappies Freeze
Giant Snowball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Flying Machine Guards Freeze
Giant Snowball Musketeer Flying Machine
Flying Machine
Musketeer Flying Machine Guards Freeze
Giant Snowball
Spear Goblins Giant Snowball Musketeer Flying Machine Freeze
Musketeer Flying Machine
Giant Snowball Flying Machine Freeze
Giant Snowball Flying Machine
Giant Snowball Musketeer Guards
Musketeer Flying Machine
Giant Snowball Musketeer Flying Machine
Flying Machine Giant Snowball Musketeer
Musketeer Flying Machine Freeze
Giant Snowball Musketeer Flying Machine
Spear Goblins Giant Snowball Musketeer Flying Machine
Musketeer Flying Machine
Giant Snowball Freeze
Giant Snowball Musketeer Flying Machine
Giant Snowball Flying Machine
Musketeer
Giant Snowball
Musketeer
Giant Snowball Musketeer Flying Machine
Giant Snowball Freeze
Giant Snowball Musketeer Flying Machine
Giant Snowball Musketeer Flying Machine
Musketeer
Giant Snowball Musketeer Flying Machine
Giant Snowball Musketeer Flying Machine Zappies Guards Freeze
Giant Snowball
Giant Snowball Musketeer
Giant Snowball Zappies Freeze
Giant Snowball
Spear Goblins Musketeer Flying Machine Zappies Guards Freeze
Giant Snowball Musketeer Flying Machine Zappies
Freeze
Musketeer Flying Machine
Giant Snowball Musketeer Flying Machine
Giant Snowball
Musketeer Flying Machine
Giant Snowball Musketeer Flying Machine Zappies Guards Freeze
Giant Snowball Musketeer Flying Machine Zappies
Giant Snowball Musketeer Flying Machine Freeze

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: