My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

2 warnings Why?

Missing cards in your collection

Goblin Curse Goblin Machine Mighty Miner Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Wizard Witch Balloon Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Balloon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Balloon Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Balloon
Giant Snowball
Goblin Gang Witch Balloon
Zap
Goblin Gang Witch Balloon
Barbarian Barrel
Goblin Gang Valkyrie Wizard Witch Electro Wizard
The Log
Goblin Gang Witch
Earthquake
Goblin Gang Witch
Arrows
Goblin Gang Witch
Royal Delivery
Goblin Gang Valkyrie Wizard Witch Balloon Electro Wizard
Fireball
Goblin Gang Wizard Witch Balloon Electro Wizard
Poison
Goblin Gang Wizard Witch Balloon Electro Wizard
Lightning
Valkyrie Wizard Witch Balloon Electro Wizard
Rocket
Valkyrie Wizard Witch Balloon

Against air swarms

Spells and units that can counter air swarms.

Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rage

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Goblin Gang Valkyrie Electro Wizard Wizard Witch Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage The Log Goblin Gang Valkyrie

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblin Gang
Valkyrie Balloon
Valkyrie
Balloon Goblin Gang Wizard Witch Electro Wizard
Wizard
Valkyrie Rage Balloon
Rage
Witch Balloon Wizard Electro Wizard
Witch
Rage Valkyrie
Balloon
Valkyrie Rage Goblin Gang Wizard The Log Electro Wizard
The Log
Balloon
Electro Wizard
Valkyrie Rage Balloon

Defense Synergies 0 12

Goblin Gang
Valkyrie The Log Electro Wizard
Valkyrie
Goblin Gang Wizard Witch The Log Electro Wizard
Wizard
Valkyrie The Log Electro Wizard
Rage
Witch
Valkyrie The Log Electro Wizard
Balloon
The Log
Goblin Gang Valkyrie Wizard Witch Electro Wizard
Electro Wizard
Goblin Gang Valkyrie Wizard Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard The Log Electro Wizard
Goblin Gang Valkyrie Witch The Log Electro Wizard
Goblin Gang Witch Valkyrie Electro Wizard
Witch Goblin Gang Valkyrie Electro Wizard
Valkyrie The Log
Goblin Gang The Log Valkyrie Electro Wizard
Electro Wizard Goblin Gang Wizard Witch
Valkyrie The Log Electro Wizard
Witch Goblin Gang
Goblin Gang Valkyrie Electro Wizard
Goblin Gang Valkyrie Witch Electro Wizard Wizard The Log
Goblin Gang Wizard Witch Electro Wizard
Goblin Gang Valkyrie Wizard Witch The Log Electro Wizard
Valkyrie Wizard Goblin Gang Witch The Log Electro Wizard
Goblin Gang Electro Wizard
Goblin Gang The Log Electro Wizard
Wizard Goblin Gang Valkyrie Witch Electro Wizard
Goblin Gang Valkyrie Wizard Witch The Log Electro Wizard
Valkyrie Wizard Witch The Log Electro Wizard
Electro Wizard
Goblin Gang Valkyrie Wizard Witch The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Witch Electro Wizard
Electro Wizard Goblin Gang Valkyrie Wizard The Log
Goblin Gang Valkyrie Witch The Log Electro Wizard
Goblin Gang Valkyrie The Log Electro Wizard
Goblin Gang Valkyrie Witch
Wizard Goblin Gang Witch Electro Wizard
Goblin Gang Valkyrie Witch Electro Wizard
Valkyrie
Electro Wizard Valkyrie Witch The Log
Witch Goblin Gang
Valkyrie Witch
Valkyrie The Log Electro Wizard
Goblin Gang Valkyrie Wizard Witch
Wizard Valkyrie Witch
Goblin Gang Witch Electro Wizard Valkyrie The Log
Valkyrie Wizard Witch The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie The Log
The Log Electro Wizard
The Log
Valkyrie The Log
Wizard Valkyrie The Log
Wizard Witch
Wizard Witch The Log
The Log Wizard
The Log Wizard
Goblin Gang Electro Wizard
Valkyrie Wizard The Log Electro Wizard
Wizard
The Log
The Log
Wizard Witch The Log
Wizard The Log
Wizard The Log Electro Wizard
Valkyrie Wizard Witch The Log
The Log
Wizard
The Log
The Log
The Log Valkyrie Wizard Witch
Witch
The Log Wizard Witch Electro Wizard
Wizard Witch The Log
The Log
Wizard Witch Electro Wizard
Electro Wizard Wizard Witch
Wizard The Log
Electro Wizard
Wizard The Log
Electro Wizard Goblin Gang Witch
Wizard Witch Electro Wizard
The Log
Goblin Gang Valkyrie Wizard Electro Wizard
The Log Wizard
Goblin Gang Witch The Log Electro Wizard
Witch Electro Wizard
Witch The Log Electro Wizard

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