My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Golem Magic Archer Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Golem Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Sparky
Giant Snowball
Minions Cannon
Zap
Minions Cannon Sparky
Barbarian Barrel
Knight Cannon Magic Archer Sparky
The Log
Cannon Sparky
Earthquake
Cannon
Arrows
Minions
Royal Delivery
Knight Minions Magic Archer Sparky
Fireball
Minions Cannon Magic Archer Sparky
Poison
Minions Cannon Magic Archer Sparky
Lightning
Knight Cannon Magic Archer Sparky
Rocket
Magic Archer Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Magic Archer Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Golem Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Knight Minions Cannon Magic Archer Sparky Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap Arrows Knight Minions

Attack Synergies 5 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Sparky Knight Minions Golem Magic Archer
Arrows
Zap Golem Sparky Knight
Knight
Minions Zap Arrows Magic Archer Sparky
Minions
Knight Zap Golem Sparky
Cannon
Golem
Arrows Zap Minions Magic Archer Sparky
Magic Archer
Zap Knight Golem
Sparky
Zap Arrows Knight Minions Golem

Defense Synergies 4 12

Zap
Cannon Arrows Knight Minions Magic Archer Sparky
Arrows
Zap Knight Cannon Sparky
Knight
Minions Cannon Magic Archer Zap Arrows Sparky
Minions
Knight Zap Cannon
Cannon
Zap Knight Arrows Minions Magic Archer Sparky
Golem
Magic Archer
Knight Zap Cannon
Sparky
Zap Arrows Knight Cannon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Minions Cannon Magic Archer Sparky
Sparky Zap Knight Minions Cannon
Cannon Sparky Knight Minions
Cannon Sparky Knight Minions
Arrows Sparky
Arrows Zap Minions Cannon Magic Archer
Minions Zap Arrows Cannon Magic Archer
Zap Arrows Cannon Magic Archer Sparky
Cannon Sparky Minions
Knight Cannon Sparky
Minions Zap Arrows Knight Cannon Magic Archer
Arrows Minions Zap Magic Archer
Cannon Sparky Zap Knight Minions
Sparky Zap Arrows Minions Cannon Magic Archer
Sparky Knight Cannon
Zap Cannon Sparky
Sparky Arrows Knight Minions Cannon
Arrows Cannon Zap Knight Minions Magic Archer
Zap Arrows Knight Minions Cannon Magic Archer
Sparky Cannon
Arrows Knight Minions Cannon Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Sparky
Zap Arrows Knight Magic Archer
Zap Knight Minions Sparky
Zap Knight Sparky
Knight Cannon Sparky
Arrows Zap Minions Magic Archer
Sparky Knight Minions
Knight Sparky
Zap Knight Minions Magic Archer Sparky
Cannon Sparky
Knight Minions Sparky
Zap Arrows
Knight Cannon Sparky
Cannon Magic Archer Sparky
Sparky Zap Knight Minions Magic Archer
Arrows Minions Zap Cannon Magic Archer Sparky
Zap Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Arrows Knight Sparky
Arrows Zap Magic Archer
Arrows Magic Archer Sparky
Arrows Knight Sparky
Zap Arrows Magic Archer Sparky
Arrows Zap Minions Magic Archer
Arrows Magic Archer Sparky
Arrows Zap Magic Archer
Arrows Zap
Minions Sparky
Zap Arrows Knight Magic Archer Sparky
Zap Arrows Magic Archer
Knight Magic Archer Sparky
Arrows Minions Magic Archer
Zap Arrows Magic Archer Sparky
Zap Arrows Magic Archer Sparky
Magic Archer Arrows Sparky
Arrows Sparky
Minions Sparky
Zap Arrows Magic Archer Sparky
Zap Arrows Magic Archer
Minions Magic Archer Sparky
Arrows
Sparky
Zap Arrows
Zap Arrows Magic Archer Sparky
Arrows Zap Magic Archer Sparky
Zap Arrows Magic Archer Sparky
Zap Arrows Magic Archer Sparky
Zap Arrows Magic Archer Sparky
Zap Minions
Sparky
Zap Arrows Magic Archer Sparky
Zap Arrows Magic Archer Sparky
Sparky
Arrows Magic Archer Sparky
Zap Minions Magic Archer
Zap Arrows Magic Archer
Arrows
Knight Magic Archer Sparky
Arrows Zap Magic Archer
Zap Arrows Sparky
Sparky
Zap Minions Magic Archer Sparky
Zap Magic Archer
Zap Magic Archer Sparky
Sparky
Sparky

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