My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Mediocre
F2P score
Good

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Elixir Golem Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elixir Golem Mini P.E.K.K.A Hog Rider Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Elixir Golem Mini P.E.K.K.A Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Valkyrie Hog Rider Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elixir Golem Hog Rider Miner
Giant Snowball
Goblin Gang Hog Rider Miner
Zap
Goblin Gang
Barbarian Barrel
Knight Goblin Gang Elixir Golem Valkyrie
The Log
Goblin Gang Elixir Golem Mini P.E.K.K.A Hog Rider
Earthquake
Goblin Gang Elixir Golem Hog Rider
Arrows
Goblin Gang
Royal Delivery
Knight Goblin Gang Elixir Golem Mini P.E.K.K.A Valkyrie Hog Rider Miner
Fireball
Goblin Gang Elixir Golem Hog Rider
Poison
Goblin Gang Elixir Golem
Lightning
Knight Mini P.E.K.K.A Valkyrie
Rocket
Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Poison

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Elixir Golem Mini P.E.K.K.A Valkyrie Poison Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Goblin Gang Elixir Golem Miner Mini P.E.K.K.A Valkyrie Hog Rider Poison

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Goblin Gang Elixir Golem Miner

Attack Synergies 7 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Hog Rider Poison Miner
Goblin Gang
Knight Hog Rider Miner Elixir Golem Mini P.E.K.K.A Valkyrie
Elixir Golem
Poison Goblin Gang Mini P.E.K.K.A Hog Rider
Mini P.E.K.K.A
Goblin Gang Elixir Golem Valkyrie Hog Rider
Valkyrie
Hog Rider Goblin Gang Mini P.E.K.K.A
Hog Rider
Knight Goblin Gang Valkyrie Elixir Golem Mini P.E.K.K.A Poison
Poison
Elixir Golem Miner Knight Hog Rider
Miner
Goblin Gang Poison Knight

Defense Synergies 1 6

Knight
Goblin Gang Mini P.E.K.K.A Poison
Goblin Gang
Knight Mini P.E.K.K.A Valkyrie Miner
Elixir Golem
Mini P.E.K.K.A
Knight Goblin Gang Valkyrie
Valkyrie
Goblin Gang Mini P.E.K.K.A
Hog Rider
Poison
Knight
Miner
Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Valkyrie
Mini P.E.K.K.A Knight Goblin Gang Valkyrie
Goblin Gang Mini P.E.K.K.A Knight Valkyrie
Mini P.E.K.K.A Knight Goblin Gang Valkyrie
Mini P.E.K.K.A Valkyrie Poison
Goblin Gang Valkyrie
Goblin Gang Poison
Valkyrie Poison
Mini P.E.K.K.A Goblin Gang
Knight Goblin Gang Mini P.E.K.K.A Valkyrie Miner
Goblin Gang Valkyrie Poison Knight
Goblin Gang Poison
Mini P.E.K.K.A Knight Goblin Gang Valkyrie
Valkyrie Goblin Gang Mini P.E.K.K.A Poison
Mini P.E.K.K.A Knight Goblin Gang
Goblin Gang Mini P.E.K.K.A
Knight Goblin Gang Mini P.E.K.K.A Valkyrie Poison
Valkyrie Knight Goblin Gang
Valkyrie Poison Knight
Mini P.E.K.K.A
Goblin Gang Valkyrie Knight Mini P.E.K.K.A Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Mini P.E.K.K.A Valkyrie
Poison Knight Goblin Gang Mini P.E.K.K.A Valkyrie Miner
Goblin Gang Knight Mini P.E.K.K.A Valkyrie
Goblin Gang Mini P.E.K.K.A Valkyrie Knight
Knight Goblin Gang Mini P.E.K.K.A Valkyrie
Poison Goblin Gang
Goblin Gang Mini P.E.K.K.A Knight Valkyrie
Mini P.E.K.K.A Knight Valkyrie
Knight Mini P.E.K.K.A Valkyrie Poison
Goblin Gang
Knight Mini P.E.K.K.A Valkyrie
Valkyrie Poison
Mini P.E.K.K.A Knight Goblin Gang Valkyrie
Valkyrie
Goblin Gang Knight Mini P.E.K.K.A Valkyrie Poison
Valkyrie Poison Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Valkyrie
Poison Miner
Poison Miner
Knight Valkyrie Poison
Poison Valkyrie
Poison
Poison
Poison
Poison Miner
Goblin Gang Mini P.E.K.K.A Poison
Poison Miner Knight Valkyrie
Poison
Poison Knight Miner
Poison
Poison
Poison
Poison
Poison
Mini P.E.K.K.A
Mini P.E.K.K.A Poison
Valkyrie Poison Miner
Poison
Poison
Poison
Poison Valkyrie
Poison Miner
Poison Miner
Poison Miner
Poison
Poison
Mini P.E.K.K.A
Poison Miner
Poison
Poison
Goblin Gang
Poison
Poison Miner Knight Goblin Gang Mini P.E.K.K.A Valkyrie
Poison
Poison
Goblin Gang Poison
Poison
Poison Miner

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