My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

2 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Goblin Giant Ice Wizard Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Prince Goblin Giant Ice Wizard Lumberjack Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Goblin Giant Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Prince Goblin Giant Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince
Giant Snowball
Musketeer Lumberjack Little Prince
Zap
Prince Goblin Giant Little Prince
Barbarian Barrel
Musketeer Ice Wizard Lumberjack Little Prince
The Log
Musketeer Prince Lumberjack Little Prince
Earthquake
Arrows
Little Prince
Royal Delivery
Musketeer Prince Ice Wizard Lumberjack Little Prince
Fireball
Musketeer Ice Wizard Lumberjack Little Prince
Poison
Musketeer Ice Wizard Little Prince
Lightning
Musketeer Prince Ice Wizard Lumberjack Little Prince
Rocket
Musketeer Prince Little Prince

Against air swarms

Spells and units that can counter air swarms.

Freeze Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Freeze The Log Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze Prince Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Ice Wizard Little Prince Musketeer Freeze Lumberjack Prince Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Ice Wizard Little Prince Musketeer

Attack Synergies 0 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Musketeer
Prince Goblin Giant The Log Lumberjack
Freeze
Prince
Musketeer The Log Ice Wizard Lumberjack Little Prince
Goblin Giant
Musketeer The Log Ice Wizard Lumberjack Little Prince
The Log
Musketeer Prince Goblin Giant Lumberjack Little Prince
Ice Wizard
Prince Goblin Giant Lumberjack
Lumberjack
Musketeer Prince Goblin Giant The Log Ice Wizard
Little Prince
Prince Goblin Giant The Log

Defense Synergies 3 9

Musketeer
The Log Lumberjack
Freeze
Lumberjack
Prince
The Log Ice Wizard
Goblin Giant
The Log
The Log
Musketeer Prince Goblin Giant Ice Wizard Lumberjack Little Prince
Ice Wizard
Prince The Log Lumberjack Little Prince
Lumberjack
Musketeer Freeze The Log Ice Wizard Little Prince
Little Prince
The Log Ice Wizard Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer Goblin Giant The Log
Lumberjack Musketeer Prince The Log Ice Wizard
Prince Lumberjack Musketeer Freeze Ice Wizard
Prince Lumberjack Musketeer Ice Wizard
Prince The Log Lumberjack
Freeze The Log Musketeer Ice Wizard Lumberjack
Musketeer Freeze Ice Wizard Little Prince
Musketeer Goblin Giant The Log
Musketeer Prince Ice Wizard Lumberjack
Musketeer Prince Ice Wizard Lumberjack Little Prince
Ice Wizard Musketeer Freeze Goblin Giant The Log Lumberjack
Musketeer Ice Wizard
Prince Lumberjack Musketeer Freeze The Log Ice Wizard
Freeze Prince The Log Lumberjack
Prince Lumberjack
Freeze Prince The Log Lumberjack
Musketeer Prince Lumberjack
Musketeer Prince The Log Ice Wizard Lumberjack Little Prince
Freeze The Log Musketeer Ice Wizard Lumberjack Little Prince
Musketeer Prince Lumberjack
Musketeer Prince Goblin Giant The Log Lumberjack Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Prince
Musketeer Prince The Log Lumberjack
Lumberjack Musketeer Prince Goblin Giant The Log
Prince Lumberjack Musketeer Goblin Giant The Log
Musketeer Prince Goblin Giant Lumberjack
Musketeer Freeze Goblin Giant Ice Wizard
Prince Musketeer Goblin Giant Ice Wizard Lumberjack
Prince Goblin Giant Lumberjack
Freeze Prince The Log
Musketeer Goblin Giant
Musketeer Prince Lumberjack
Prince Goblin Giant The Log
Prince Goblin Giant Lumberjack
Musketeer
Musketeer Freeze Prince Goblin Giant The Log Lumberjack Little Prince
Musketeer Freeze The Log Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Freeze The Log
Musketeer The Log Ice Wizard
Goblin Giant The Log
Musketeer Freeze Prince The Log
The Log
Musketeer Freeze Goblin Giant Ice Wizard
Musketeer The Log
The Log Freeze Ice Wizard
The Log
Musketeer Prince Lumberjack
Musketeer Prince The Log
Musketeer
Musketeer The Log
Musketeer Freeze
Musketeer Prince The Log
Musketeer The Log
Musketeer The Log
Freeze
Musketeer Prince The Log
The Log Little Prince
Musketeer Prince The Log
Musketeer Prince The Log
Musketeer The Log
Freeze The Log Ice Wizard Little Prince
The Log Musketeer Ice Wizard
Musketeer Prince The Log
Musketeer The Log
Musketeer Ice Wizard Little Prince
Musketeer Freeze
Musketeer The Log
Freeze
Prince
The Log
Musketeer Freeze Prince
Musketeer Ice Wizard
Freeze
The Log
Musketeer Prince Lumberjack
The Log Musketeer
Musketeer Prince
Musketeer Freeze The Log
Musketeer
Musketeer Freeze Prince Goblin Giant The Log Little Prince

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