My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
RIP

1 problems 5 warnings Why?

Missing cards in your collection

Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Dart Goblin Wizard Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Wizard Cannon Cart Goblin Giant Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Cannon Cart Goblin Giant Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Dart Goblin Cannon Cart Goblin Giant Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Cannon Cart
Giant Snowball
Skeleton Barrel Dart Goblin Lumberjack
Zap
Skeleton Barrel Dart Goblin Cannon Cart Goblin Giant
Barbarian Barrel
Skeleton Barrel Dart Goblin Wizard Cannon Cart Lumberjack
The Log
Skeleton Barrel Dart Goblin Cannon Cart Lumberjack
Earthquake
Arrows
Skeleton Barrel Dart Goblin
Royal Delivery
Skeleton Barrel Dart Goblin Wizard Cannon Cart Lumberjack
Fireball
Skeleton Barrel Dart Goblin Wizard Cannon Cart Lumberjack
Poison
Skeleton Barrel Dart Goblin Wizard
Lightning
Wizard Cannon Cart Lumberjack
Rocket
Wizard Cannon Cart

Against air swarms

Spells and units that can counter air swarms.

Wizard Poison

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Poison Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Poison Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Dart Goblin Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Barrel Dart Goblin Poison Lumberjack Wizard Cannon Cart Goblin Giant Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Skeleton Barrel Dart Goblin Poison Lumberjack

Attack Synergies 0 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Barrel
Dart Goblin Poison Cannon Cart Goblin Giant Lumberjack Mega Knight
Dart Goblin
Skeleton Barrel Cannon Cart Goblin Giant Mega Knight
Wizard
Goblin Giant Lumberjack Mega Knight
Poison
Skeleton Barrel Cannon Cart Goblin Giant Mega Knight
Cannon Cart
Skeleton Barrel Dart Goblin Poison Lumberjack
Goblin Giant
Skeleton Barrel Dart Goblin Wizard Poison Lumberjack
Lumberjack
Skeleton Barrel Wizard Cannon Cart Goblin Giant Mega Knight
Mega Knight
Skeleton Barrel Dart Goblin Wizard Poison Lumberjack

Defense Synergies 0 11

Skeleton Barrel
Dart Goblin Mega Knight
Dart Goblin
Skeleton Barrel Cannon Cart Goblin Giant Lumberjack Mega Knight
Wizard
Cannon Cart Lumberjack Mega Knight
Poison
Mega Knight
Cannon Cart
Dart Goblin Wizard Lumberjack
Goblin Giant
Dart Goblin
Lumberjack
Dart Goblin Wizard Cannon Cart
Mega Knight
Skeleton Barrel Dart Goblin Wizard Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Cart Skeleton Barrel Dart Goblin Wizard Goblin Giant
Lumberjack Dart Goblin Cannon Cart Mega Knight
Lumberjack Mega Knight Dart Goblin Cannon Cart
Lumberjack Dart Goblin Cannon Cart Mega Knight
Poison Lumberjack Mega Knight
Dart Goblin Cannon Cart Lumberjack Mega Knight
Dart Goblin Wizard Poison
Skeleton Barrel Dart Goblin Poison Cannon Cart Goblin Giant Mega Knight
Lumberjack
Dart Goblin Cannon Cart Lumberjack Mega Knight
Dart Goblin Poison Wizard Cannon Cart Goblin Giant Lumberjack Mega Knight
Dart Goblin Wizard Poison
Lumberjack Mega Knight Wizard Cannon Cart
Wizard Mega Knight Dart Goblin Poison Cannon Cart Lumberjack
Cannon Cart Lumberjack Mega Knight
Lumberjack Mega Knight
Wizard Mega Knight Poison Cannon Cart Lumberjack
Mega Knight Dart Goblin Wizard Cannon Cart Lumberjack
Wizard Poison Dart Goblin Cannon Cart Lumberjack Mega Knight
Dart Goblin Cannon Cart Lumberjack
Wizard Mega Knight Dart Goblin Poison Cannon Cart Goblin Giant Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Cannon Cart
Poison Skeleton Barrel Wizard Cannon Cart Lumberjack Mega Knight
Lumberjack Mega Knight Cannon Cart Goblin Giant
Lumberjack Mega Knight Cannon Cart Goblin Giant
Cannon Cart Goblin Giant Lumberjack Mega Knight
Wizard Poison Skeleton Barrel Dart Goblin Goblin Giant
Dart Goblin Cannon Cart Goblin Giant Lumberjack
Mega Knight Cannon Cart Goblin Giant Lumberjack
Mega Knight Poison Cannon Cart
Dart Goblin Goblin Giant
Mega Knight Dart Goblin Cannon Cart Lumberjack
Mega Knight Poison Goblin Giant
Cannon Cart Mega Knight Wizard Goblin Giant Lumberjack
Wizard Dart Goblin Cannon Cart Mega Knight
Dart Goblin Poison Cannon Cart Goblin Giant Lumberjack
Poison Mega Knight Dart Goblin Wizard Cannon Cart

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Poison Dart Goblin
Poison Skeleton Barrel Dart Goblin
Skeleton Barrel Dart Goblin Poison Cannon Cart Goblin Giant
Cannon Cart Skeleton Barrel Dart Goblin Poison
Wizard Poison Mega Knight
Wizard Poison Skeleton Barrel Dart Goblin Goblin Giant
Dart Goblin Wizard Poison
Poison Skeleton Barrel Dart Goblin Wizard
Poison Skeleton Barrel Dart Goblin Wizard
Poison Lumberjack
Poison Skeleton Barrel Dart Goblin Wizard Cannon Cart
Poison Dart Goblin Wizard
Poison Skeleton Barrel Dart Goblin Cannon Cart
Skeleton Barrel Dart Goblin Poison Cannon Cart
Skeleton Barrel Dart Goblin Poison Cannon Cart
Skeleton Barrel Dart Goblin Wizard Poison Cannon Cart
Skeleton Barrel Dart Goblin Wizard Poison Cannon Cart Mega Knight
Poison
Skeleton Barrel Dart Goblin Wizard Poison Mega Knight
Skeleton Barrel Dart Goblin Wizard Poison Mega Knight
Poison Mega Knight
Wizard Poison
Skeleton Barrel Poison Cannon Cart
Poison Wizard Mega Knight
Poison Skeleton Barrel Dart Goblin Wizard
Skeleton Barrel Wizard Poison Mega Knight
Poison Skeleton Barrel Dart Goblin
Poison Dart Goblin Wizard
Skeleton Barrel Dart Goblin Wizard Poison
Poison Dart Goblin Wizard Mega Knight
Poison
Mega Knight
Wizard Poison
Skeleton Barrel Dart Goblin Cannon Cart
Poison Dart Goblin Wizard
Poison Dart Goblin Wizard Cannon Cart Lumberjack Mega Knight
Skeleton Barrel Dart Goblin Wizard Poison
Poison
Dart Goblin Cannon Cart Mega Knight
Dart Goblin Poison
Dart Goblin Poison
Poison Skeleton Barrel Dart Goblin Cannon Cart Goblin Giant Mega Knight
Cannon Cart
Dart Goblin Wizard Mega Knight

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