My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Bad

1 problems 3 warnings Why?

Missing cards in your collection

Goblin Curse Monk

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Zappies Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Royal Giant Zappies Electro Dragon Electro Giant Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Electro Giant Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Dragon Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Royal Giant Goblin Curse Guards
Giant Snowball
Archers Zappies Goblin Curse Guards Electro Dragon Lumberjack
Zap
Archers Royal Giant Zappies Goblin Curse Guards
Barbarian Barrel
Archers Zappies Goblin Curse Guards Lumberjack
The Log
Archers Royal Giant Zappies Goblin Curse Guards Lumberjack
Earthquake
Archers Zappies Guards
Arrows
Archers Zappies Goblin Curse Guards
Royal Delivery
Archers Zappies Guards Electro Dragon Lumberjack
Fireball
Archers Zappies Electro Dragon Lumberjack
Poison
Archers Zappies Goblin Curse Guards Electro Dragon
Lightning
Electro Dragon Lumberjack
Rocket
Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Electro Dragon Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Electro Dragon Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Goblin Curse Guards Electro Giant

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblin Curse Archers Guards Zappies Lumberjack Electro Dragon Royal Giant Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Goblin Curse Archers Guards Zappies

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Royal Giant Electro Dragon Lumberjack
Royal Giant
Archers Zappies Guards Electro Dragon Lumberjack
Zappies
Royal Giant Electro Dragon Lumberjack
Goblin Curse
Guards
Royal Giant Lumberjack
Electro Dragon
Archers Royal Giant Zappies
Electro Giant
Lumberjack
Lumberjack
Archers Royal Giant Zappies Guards Electro Giant

Defense Synergies 0 8

Archers
Guards Lumberjack
Royal Giant
Zappies
Guards Electro Giant Lumberjack
Goblin Curse
Guards
Archers Zappies Electro Dragon Lumberjack
Electro Dragon
Guards Lumberjack
Electro Giant
Zappies
Lumberjack
Archers Zappies Guards Electro Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zappies Electro Dragon
Lumberjack Zappies Goblin Curse Electro Dragon
Lumberjack Archers Zappies Goblin Curse Electro Dragon
Lumberjack Zappies Goblin Curse Guards Electro Dragon
Lumberjack
Archers Zappies Guards Electro Dragon Lumberjack
Archers Zappies Goblin Curse Electro Dragon
Electro Dragon Electro Giant
Zappies Goblin Curse Lumberjack
Guards Archers Zappies Lumberjack
Archers Goblin Curse Guards Zappies Electro Dragon Electro Giant Lumberjack
Archers Zappies Goblin Curse Electro Dragon
Lumberjack Zappies Goblin Curse Guards Electro Dragon
Zappies Goblin Curse Guards Electro Dragon Lumberjack
Zappies Goblin Curse Lumberjack
Zappies Goblin Curse Electro Giant Lumberjack
Zappies Electro Dragon Lumberjack
Archers Zappies Guards Electro Dragon Lumberjack
Archers Zappies Goblin Curse Guards Electro Dragon Lumberjack
Zappies Goblin Curse Lumberjack
Archers Zappies Goblin Curse Guards Electro Dragon Electro Giant Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Lumberjack Archers Zappies Electro Giant
Archers Electro Dragon Lumberjack
Zappies Guards Lumberjack Electro Dragon
Guards Lumberjack Zappies
Zappies Goblin Curse Guards Lumberjack
Electro Giant Archers Zappies Goblin Curse Electro Dragon
Guards Archers Zappies Lumberjack
Zappies Goblin Curse Lumberjack
Electro Dragon Zappies
Zappies Goblin Curse Guards
Zappies Guards Electro Dragon Lumberjack
Guards Electro Giant
Zappies Goblin Curse Guards Lumberjack
Archers Zappies Goblin Curse Electro Dragon Electro Giant
Zappies Guards Electro Dragon Electro Giant Archers Lumberjack
Archers Zappies Goblin Curse Electro Dragon Electro Giant

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Guards Electro Dragon
Goblin Curse Electro Dragon
Electro Dragon
Guards
Goblin Curse
Electro Giant Goblin Curse Electro Dragon
Archers
Goblin Curse Electro Dragon
Electro Dragon
Guards Electro Dragon Lumberjack
Electro Dragon
Archers Goblin Curse Electro Dragon
Electro Dragon
Electro Dragon
Electro Dragon
Archers Electro Dragon
Goblin Curse Electro Dragon Electro Giant
Electro Dragon
Goblin Curse Electro Giant Electro Dragon
Electro Dragon
Electro Dragon
Goblin Curse
Archers Goblin Curse Electro Dragon Electro Giant
Electro Dragon Zappies Guards Electro Giant
Electro Dragon
Zappies Electro Dragon
Goblin Curse
Archers Zappies Guards Electro Dragon
Archers Zappies Goblin Curse Electro Dragon
Electro Dragon Lumberjack
Electro Dragon
Electro Giant
Electro Dragon
Electro Dragon Electro Giant Zappies Guards
Zappies Electro Dragon
Electro Dragon Electro Giant

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